BearishSun
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c680e38023
Bugfix: Fixing a crash when deleting a non-main camera
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BearishSun
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917828e246
Bugfix: Fix crash on shutdown during OpenGL context deletion
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BearishSun
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483b24b0d1
Bugfix: Cleaning up a variety of invalid calls to RAII mutex lock
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BearishSun
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876d5fd7e4
Build: Fixing a couple of compilation errors on GCC
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BearishSun
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bfd8b9069d
Feature: Added a camera gizmo for previewing its frustum geometry
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%!s(int64=8) %!d(string=hai) anos |
BearishSun
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c57de7effa
Bugfix: Crash on shutdown when camera in scene
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%!s(int64=8) %!d(string=hai) anos |
BearishSun
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499fe5795c
Bugfix: Quit menu option in editor now properly hooked up
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BearishSun
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42e3c31d35
Build: Fixing script binding generation
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BearishSun
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54c550c6e4
Build: Fixing release mode build
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BearishSun
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0a6233e4bd
Bugfix: Fixing crash on shutdown
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BearishSun
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58b6cdd959
Bugfix: Fixing uninitialized camera viewport values when creating a camera component through reflection
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%!s(int64=8) %!d(string=hai) anos |
BearishSun
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1cd55dec0a
Feature: Non-compute shader alternatives for SH coefficient generation
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%!s(int64=8) %!d(string=hai) anos |
BearishSun
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207aa0e53e
Feature: Added better memory allocation model for Vulkan
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%!s(int64=8) %!d(string=hai) anos |
BearishSun
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2c07aa8733
Bugfix: Fixing a flicker when irradiance volume is first created, caused by uninitialized SH coefficient data
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%!s(int64=8) %!d(string=hai) anos |
BearishSun
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6d9f7188d6
Bugfix: Removed frame allocator thread checks since non-global allocators can be freely passed around to different threads
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%!s(int64=8) %!d(string=hai) anos |
BearishSun
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ee3e99cee9
Build: Unit tests now use CMake's test system
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BearishSun
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adc6b44126
Bugfix: Octree not freeing node memory properly
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%!s(int64=8) %!d(string=hai) anos |
BearishSun
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067a712a06
Feature: Add a SIMD-optimized, cache friendly Octree class
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BearishSun
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c54b83c368
Docs: Updated feature list
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BearishSun
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d5ed0632f2
Feature: Added an API for vector (SIMD) instructions through simdpp library
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BearishSun
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27387db5bd
Feature: Added a pool allocator for fast allocation/deallocation of objects of equal size
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BearishSun
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24a1f44cd8
Refactor: Cleaned up custom allocators
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BearishSun
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00e417e305
Feature: Added a clear() method to Texture
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BearishSun
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c64524067c
Bugfix: Resolving Vulkan warnings due to certain render targets being marked as load on bind, yet they had no data to load
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%!s(int64=8) %!d(string=hai) anos |
BearishSun
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1cebaa278f
Feature: Vulkan now properly supports read-only depth + writable stencil (and vice versa)
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%!s(int64=8) %!d(string=hai) anos |
BearishSun
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b52bd59e1d
WIP: Adding alternatives to existing compute shaders, in order to support older hardware and mobiles
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%!s(int64=8) %!d(string=hai) anos |
BearishSun
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3c1b9baaac
Feature: Texture copies can now use arbitrary ranges for source/destination, instead of forcing a copy of the entire texture face
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%!s(int64=8) %!d(string=hai) anos |
BearishSun
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dd634d6d78
Bugfix: Fixing invalid image layout in Vulkan after performing a texture copy operation
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%!s(int64=8) %!d(string=hai) anos |
BearishSun
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3d6cceab7d
WIP: Adding alternatives to existing compute shaders, in order to support older hardware and mobiles
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%!s(int64=8) %!d(string=hai) anos |
BearishSun
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ecfb6a59a1
Build: .gitignore no longer incorrectly ignores the raw shader folders
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%!s(int64=8) %!d(string=hai) anos |