コミット履歴

作者 SHA1 メッセージ 日付
  BearishSun 1726992f76 WIP: macOS port 7 年 前
  BearishSun c57416a765 Bugfix: Fixing shadow acne with larger directional shadow map cascades, due to precision/small bias 8 年 前
  BearishSun d92a7c4e1a Bugfix: Directional shadows are now rendered properly when using the OpenGL backend 8 年 前
  BearishSun 1a6d82bf0c Bugfix: Various directional shadow tweaks and fixes 8 年 前
  BearishSun 517608073c Feature: Various improvements and fixes for shadow rendering 8 年 前
  BearishSun b228c4d6ac Bugfix: Shadows will now render properly when having multiple shadow casting lights in the scene 8 年 前
  BearishSun 12c294d9c1 Refactor: Vertex input shaders are now handled in a much cleaner way 8 年 前
  BearishSun 4c16e8e817 Bugfix: Shadow rendering now works correctly and will account for animated meshes 8 年 前
  BearishSun e3644b217c Bugfix: Fixing an issue with shader variations where unnecessary number of techniques were created during shader import 8 年 前
  BearishSun e605573591 Refactor: Shader variations are now defined directly in BSL files 8 年 前
  BearishSun 423adce917 Bugfix: Ensuring shader input & output naming matches in GLSL, in order to resolve a pipeline validation issue when using Mesa drivers 8 年 前
  BearishSun 441b7dc7dc WIP: Editor polish and cleanup 8 年 前
  BearishSun 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 年 前
  BearishSun 2662b3d28e Feature: All built-in assets come now in pre-compiled form 8 年 前