BearishSun
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df9c14373e
Skeleton serialization code
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9 anni fa |
BearishSun
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76ba8a4b32
Animation clip import functional
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9 anni fa |
BearishSun
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a95d60fa8b
Serialization code for animation curves
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9 anni fa |
BearishSun
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f0a1cdd41d
Foundation for Skeleton
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9 anni fa |
BearishSun
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f67d045aa2
Animation curves now cache data to speed up sequential evaluations
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9 anni fa |
BearishSun
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3fa5c8e95e
OpenGL line rendering shader
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9 anni fa |
BearishSun
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e2b1582a6e
Various fixes to the OpenGL render backend
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9 anni fa |
BearishSun
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a774a03552
AnimationClip foundation
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9 anni fa |
BearishSun
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3fadc11695
Bone weights and indices are now properly imported and assigned to Mesh
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9 anni fa |
BearishSun
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947bd35ee5
AnimationCurve (WIP)
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9 anni fa |
BearishSun
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7a734eddd0
Exposed default builtin font to C#
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9 anni fa |
BearishSun
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f3b5b66f71
Merge branch 'master' of https://github.com/BearishSun/BansheeEngine.git
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9 anni fa |
BearishSun
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2079efc1fe
Variety of fixes to newly introduced GUICanvas, GpuBuffer and TriangleClipper
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9 anni fa |
Marko Pintera
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8362fce729
Merge pull request #30 from MarcoROG/patch-3
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9 anni fa |
Marco Bellan
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fe3cfafa9c
Fixed typo
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9 anni fa |
BearishSun
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6f0747c8f6
Various fixes in order to get GUICanvas functional
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9 anni fa |
BearishSun
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adcd1f7c57
Updated GUI so it can output different types of meshes (e.g. lines vs. triangles)
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9 anni fa |
BearishSun
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b9562e3655
Updated paths to pdb2mdb script so it works with non-standard build directories
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9 anni fa |
BearishSun
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0ac7cb7c00
Adding missing data files
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9 anni fa |
BearishSun
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1013d9848e
Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it)
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9 anni fa |
BearishSun
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f306536e2d
Exposed GUICanvas to C# code
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9 anni fa |
BearishSun
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b03b62bf18
More work on GUICanvas line rendering
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9 anni fa |
BearishSun
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eeb700c5df
Refactored GUI so you can now specify custom materials for rendering GUI elements (needed for fancy line rendering material)
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9 anni fa |
BearishSun
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ca53f86531
Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work
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9 anni fa |
BearishSun
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3df22b5671
Added generation of connected quads needed for AA polyline rendering
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9 anni fa |
BearishSun
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b9df6621c8
Properly bind non-load-store GPU buffers in OpenGL
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9 anni fa |
BearishSun
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9e50f63e63
Properly bind non-load-store GPU buffers in OpenGL
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9 anni fa |
BearishSun
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31357d0ca3
Fixing GLSL parsing so it properly detects buffers
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9 anni fa |
BearishSun
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deab7206d5
Added generic GPU buffer support to DX11 and OpenGL
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9 anni fa |
BearishSun
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a16ae0787d
Merge branch 'master' of https://github.com/BearishSun/BansheeEngine
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9 anni fa |