提交歷史

作者 SHA1 備註 提交日期
  Marko Pintera ad79f66da3 Scene view refactor (moving it to C#) 11 年之前
  Marko Pintera e9e4405246 Added C# GUIRenderTexture 11 年之前
  Marko Pintera e8d30fcee1 C# Time and SceneCamera 11 年之前
  Marko Pintera 93e2eff9b6 Added C# RenderTarget 11 年之前
  Marko Pintera 34449b8bd8 GpuProgram refactor to comply with new CoreObject design 11 年之前
  Marko Pintera 2ee57f4357 Added C# PixelUtility 11 年之前
  Marko Pintera e29349d061 Added C# Texture3D and TextureCube 11 年之前
  Marko Pintera 25aca52bc3 Added C# Texture and implemented Texture2D 11 年之前
  Marko Pintera d7d2e26f5e Added BlockUntilComplete to AsyncOp 11 年之前
  Marko Pintera d5d2171319 Added C# PixelData 11 年之前
  Marko Pintera 474830fefa C# input and virtual input work 11 年之前
  Marko Pintera 7a5bfc0969 Moving Input and VirtualInput to C# (WIP, having some crashes) 11 年之前
  Marko Pintera fb655afe7f Started work on C# camera 11 年之前
  Marko Pintera 698ae1d284 Added remaining missing Inspectable and Serializable types 11 年之前
  Marko Pintera 35b5f1e6f3 Managed resource unloading works properly 11 年之前
  Marko Pintera 0ca3bc9a98 ManagedResource saving/loading mostly finished but untested 11 年之前
  Marko Pintera a35f11d8cc Added ManagedResource and improve project library and resource meta data management 11 年之前
  Marko Pintera 7094b00be0 A way to calculate optimal and actual GUI element bounds immediately (without waiting for layout update) 11 年之前
  Marko Pintera 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 年之前
  Marko Pintera c454e2d14f VS 2013 port stage 1 11 年之前
  Marko Pintera 785f60e078 Script GUI elements now share a common base class 11 年之前
  Marko Pintera ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 年之前
  Marko Pintera cae3f839bd More work on Inspector 11 年之前
  Marko Pintera 3240d3f89b Check in before yet another refactor 11 年之前
  Marko Pintera fe324f98ed Made Log thread safe 11 年之前
  Marko Pintera 08ae549d3d WIP implementing SerializableObject/SerializableField in managed code 11 年之前
  Marko Pintera 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 11 年之前
  Marko Pintera b47fd717dd Refactored C# GUI so it uses GUIPanels 11 年之前
  Marko Pintera d55f242a1c Using std::function and std::bind instead of boost 11 年之前
  Marko Pintera 55f8931e8f A lot of work on List/Dictionary C# serialization 11 年之前