BearishSun
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eb84ea1f6d
WIP - more work on post-processing
|
9 years ago |
BearishSun
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b56646eb65
WIP post processing
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9 years ago |
BearishSun
|
f3cb2cfc93
Added another manual, slight improvements to the API docs
|
9 years ago |
BearishSun
|
aa8cfb9f60
Various documentation fixes
|
9 years ago |
BearishSun
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3b2a4ab050
More work on manuals and documentation
|
9 years ago |
BearishSun
|
8d394ebd50
Finishing up work on Joint initialization refactor
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9 years ago |
BearishSun
|
f87a58f0b9
More work on manuals
|
9 years ago |
BearishSun
|
cdaaa8e6da
More work on improving documentation for Doxygen generation
|
9 years ago |
BearishSun
|
fea5f00e64
More work on improving documentation for doxygen generation
|
9 years ago |
BearishSun
|
d1f5784a43
Refactored native Joint components so they use the descriptor structure for initialization
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9 years ago |
BearishSun
|
404e48cf57
Refactored low-level physics Joint code so it uses descriptor structures for initialization
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9 years ago |
BearishSun
|
321f21af1c
BSLFX #defines now support expressions
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9 years ago |
BearishSun
|
c363f99124
More work on improving documentation for doxygen generation
|
9 years ago |
BearishSun
|
eb8034e70d
Fixing character controller
|
9 years ago |
BearishSun
|
75e2114721
Better way of converting screen position to world ray
|
9 years ago |
BearishSun
|
1eb4993083
Fixing issues with managed serialization (resource ref types were always reported as unloaded)
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9 years ago |
BearishSun
|
fe2e34ed16
More work on improving documentation for doxygen generation
|
9 years ago |
BearishSun
|
208a2c3402
Refactored managed serialization so that reference types (resources and game objects) store their exact type even for non-built-in types
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9 years ago |
BearishSun
|
07e5c326be
Minor tweaks
|
9 years ago |
BearishSun
|
74bb75edef
More work on improving documentation for doxygen generation
|
9 years ago |
BearishSun
|
0a448db0af
More work on improving documentation for Doxygen generation.
|
9 years ago |
BearishSun
|
a75b8cca77
More work on improving documentation for doxygen generation
|
9 years ago |
BearishSun
|
d35fec301d
Moving kinematic rigidbodies now works
|
9 years ago |
BearishSun
|
0d7ee2ee0e
Managed joints and rigidbodies now properly reference their parent components
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9 years ago |
BearishSun
|
c61dcb9b75
Supress collision between triggers with no notify flags
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9 years ago |
BearishSun
|
9e8eda6f0e
Collision events now properly generate contact points
|
9 years ago |
BearishSun
|
174432e174
Fixing a crash on assembly refresh due to the new way to locating built-in Component methods
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9 years ago |
BearishSun
|
0edcf18610
Fixing collider gizmos scale
|
9 years ago |
BearishSun
|
1b2c049393
Fixed a crash due to the GUI input box tracking an out of range selection
|
9 years ago |
BearishSun
|
5f58440c58
Fixed physics update so it actually gets called the requested amount of times instead of skipping
|
9 years ago |