Commit történet

Szerző SHA1 Üzenet Dátum
  BearishSun e605573591 Refactor: Shader variations are now defined directly in BSL files 8 éve
  BearishSun 423adce917 Bugfix: Ensuring shader input & output naming matches in GLSL, in order to resolve a pipeline validation issue when using Mesa drivers 8 éve
  BearishSun 3d6cceab7d WIP: Adding alternatives to existing compute shaders, in order to support older hardware and mobiles 8 éve
  BearishSun ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 éve
  BearishSun 1517308b3b Bugfix: Significantly reduced flickering artifacts due SSR sampling 8 éve
  BearishSun 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 éve
  BearishSun 2662b3d28e Feature: All built-in assets come now in pre-compiled form 8 éve