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BsApplication.cpp
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2f97794d25
Fixed shutdown so that all managed objects are unloaded before various script manager they may reference are shutdown
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10 лет назад |
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BsBuiltinResources.cpp
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d3e33e24e0
Added mesh drag and drop to scene view (WIP)
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10 лет назад |
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BsCamera.cpp
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d0c583e20c
Refactored SceneManager so it properly registers all cameras and renderables
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11 лет назад |
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BsCameraHandler.cpp
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d3e33e24e0
Added mesh drag and drop to scene view (WIP)
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10 лет назад |
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BsCursor.cpp
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5251cd9fa3
More work on Material refactor. Moved template implementations to source files for better clarity.
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11 лет назад |
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BsDragAndDropManager.cpp
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53ff33bd57
Fixed drag and drop so that mouse capture change event doesn't incorrectly fire before the mouse up event, prematurely stopping the drop action
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10 лет назад |
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BsDrawHelper.cpp
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d9d9aeb050
Draw solid quads as two sided
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11 лет назад |
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BsDrawHelperTemplate.cpp
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0dac075862
Refactored draw helpers so they are fully static and just provide geometry data and don't do any drawing
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11 лет назад |
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BsDropDownAreaPlacement.cpp
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23ac844b5d
A couple of fixes that handle opening of drop down windows and menus at proper location
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10 лет назад |
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BsGUIButton.cpp
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d693b8733c
Renamed GUiLayoutExplicit -> GUIPanel
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10 лет назад |
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BsGUIButtonBase.cpp
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005da72c82
Better way of calculating GUI clip rectangle
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10 лет назад |
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BsGUIContent.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 лет назад |
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BsGUIContextMenu.cpp
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64b31cf1e5
Added DropDownWindow (WIP)
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10 лет назад |
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BsGUIDimensions.cpp
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33ab6e3f79
Refactored GUILayoutOptions:
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10 лет назад |
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BsGUIDropDownBoxManager.cpp
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2fc87ffbf4
Update from prefab, and recording prefab diff now properly handles child prefab instances
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10 лет назад |
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BsGUIDropDownContent.cpp
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adee486455
More work on the Project Window
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10 лет назад |
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BsGUIDropDownHitBox.cpp
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1bb0da2c8a
Don't block mouse clicks outside of drop down window/menu
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10 лет назад |
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BsGUIDropDownMenu.cpp
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1bb0da2c8a
Don't block mouse clicks outside of drop down window/menu
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10 лет назад |
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BsGUIElement.cpp
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adee486455
More work on the Project Window
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10 лет назад |
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BsGUIElementBase.cpp
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baf74e865e
Fixing various GUI issues to get it back to working state after the recent refactors
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10 лет назад |
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BsGUIElementContainer.cpp
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34ba85fa44
Refactored GUI layout updates so they are faster and don't require an update to the entire GUI widget
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10 лет назад |
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BsGUIElementStyle.cpp
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55d20b27b9
Added RTTI for GUISkin and GUIElementStyle
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10 лет назад |
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BsGUIHelper.cpp
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d693b8733c
Renamed GUiLayoutExplicit -> GUIPanel
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10 лет назад |
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BsGUIInputBox.cpp
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bc5f01ff6e
Improved ProjectWindow label look slightly
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10 лет назад |
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BsGUIInputCaret.cpp
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22cf8a4b76
More optimized GUI element bound calculations (WIP)
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10 лет назад |
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BsGUIInputSelection.cpp
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d61a7ecffd
A lot more work on C# scene window
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11 лет назад |
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BsGUIInputTool.cpp
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22cf8a4b76
More optimized GUI element bound calculations (WIP)
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10 лет назад |
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BsGUILabel.cpp
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baf74e865e
Fixing various GUI issues to get it back to working state after the recent refactors
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10 лет назад |
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BsGUILayout.cpp
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22cf8a4b76
More optimized GUI element bound calculations (WIP)
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10 лет назад |
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BsGUILayoutUtility.cpp
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22cf8a4b76
More optimized GUI element bound calculations (WIP)
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10 лет назад |
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BsGUILayoutX.cpp
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86f54d6527
Mostly finished with the project library import progress bar
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10 лет назад |
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BsGUILayoutY.cpp
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86f54d6527
Mostly finished with the project library import progress bar
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10 лет назад |
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BsGUIListBox.cpp
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64b31cf1e5
Added DropDownWindow (WIP)
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10 лет назад |
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BsGUIManager.cpp
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9c96e84d26
Changed how GUI MouseOver and MouseOut are handled so that it works correctly when elements use by those events
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10 лет назад |
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BsGUIMaterialManager.cpp
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d61a7ecffd
A lot more work on C# scene window
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11 лет назад |
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BsGUIMenu.cpp
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adee486455
More work on the Project Window
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10 лет назад |
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BsGUIMouseEvent.cpp
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8bfe4ef813
Ported to VS2013 and removed boost completely
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11 лет назад |
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BsGUIOptions.cpp
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33ab6e3f79
Refactored GUILayoutOptions:
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10 лет назад |
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BsGUIPanel.cpp
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7458bc642f
Fixed project window so it doesn't cause horizontal scroll to show up
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10 лет назад |
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BsGUIProgressBar.cpp
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005da72c82
Better way of calculating GUI clip rectangle
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10 лет назад |
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BsGUIRenderTexture.cpp
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22cf8a4b76
More optimized GUI element bound calculations (WIP)
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10 лет назад |
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BsGUIScrollArea.cpp
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7798f0d4a7
Various ProjectWindow fixes, mostly relating to drag and drop functionality
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10 лет назад |
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BsGUIScrollBar.cpp
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005da72c82
Better way of calculating GUI clip rectangle
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10 лет назад |
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BsGUIScrollBarHorz.cpp
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7798f0d4a7
Various ProjectWindow fixes, mostly relating to drag and drop functionality
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10 лет назад |
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BsGUIScrollBarVert.cpp
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7798f0d4a7
Various ProjectWindow fixes, mostly relating to drag and drop functionality
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10 лет назад |
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BsGUISkin.cpp
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55d20b27b9
Added RTTI for GUISkin and GUIElementStyle
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10 лет назад |
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BsGUISkinRTTI.cpp
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55d20b27b9
Added RTTI for GUISkin and GUIElementStyle
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10 лет назад |
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BsGUISlider.cpp
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005da72c82
Better way of calculating GUI clip rectangle
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10 лет назад |
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BsGUISliderHandle.cpp
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baf74e865e
Fixing various GUI issues to get it back to working state after the recent refactors
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10 лет назад |
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BsGUISpace.cpp
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2952bf6d1a
Fixing an issue with layouts and spaces not getting removed from parent when destroyed
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10 лет назад |
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BsGUITextInputEvent.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 лет назад |
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BsGUITexture.cpp
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baf74e865e
Fixing various GUI issues to get it back to working state after the recent refactors
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10 лет назад |
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BsGUIToggle.cpp
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d693b8733c
Renamed GUiLayoutExplicit -> GUIPanel
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10 лет назад |
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BsGUIToggleGroup.cpp
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60ee2232d7
More documentation
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11 лет назад |
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BsGUIViewport.cpp
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005da72c82
Better way of calculating GUI clip rectangle
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10 лет назад |
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BsGUIWidget.cpp
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baf74e865e
Fixing various GUI issues to get it back to working state after the recent refactors
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10 лет назад |
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BsImageSprite.cpp
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d61a7ecffd
A lot more work on C# scene window
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11 лет назад |
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BsInputConfiguration.cpp
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eedeb41ab4
WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys
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10 лет назад |
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BsOverlay.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 лет назад |
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BsOverlayManager.cpp
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4101088f37
Massive refactor due to work on Renderer
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11 лет назад |
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BsPlainText.cpp
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e366d25700
WIP VS project generation
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10 лет назад |
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BsPlainTextImporter.cpp
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1b1895f796
WIP VisualStudio project syncing
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10 лет назад |
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BsProfilerOverlay.cpp
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2fc87ffbf4
Update from prefab, and recording prefab diff now properly handles child prefab instances
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10 лет назад |
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BsRenderQueue.cpp
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acf6121ee6
Finished Renderable refactor, mostly (still got an exception on shutdown)
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11 лет назад |
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BsRenderable.cpp
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d86ea39e25
Fixing renderable picking
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11 лет назад |
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BsRenderableController.cpp
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acf6121ee6
Finished Renderable refactor, mostly (still got an exception on shutdown)
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11 лет назад |
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BsRenderableHandler.cpp
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d3e33e24e0
Added mesh drag and drop to scene view (WIP)
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10 лет назад |
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BsRenderer.cpp
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43c78bc4d0
WIP shader includes
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10 лет назад |
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BsSceneManager.cpp
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d0c583e20c
Refactored SceneManager so it properly registers all cameras and renderables
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11 лет назад |
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BsScriptCode.cpp
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1b1895f796
WIP VisualStudio project syncing
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10 лет назад |
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BsScriptCodeImportOptions.cpp
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1b1895f796
WIP VisualStudio project syncing
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10 лет назад |
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BsScriptCodeImporter.cpp
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1b1895f796
WIP VisualStudio project syncing
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10 лет назад |
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BsScriptManager.cpp
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84d73a2baa
More fixes to prevent errors at shutdown - Mostly Mono and Script related
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11 лет назад |
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BsShapeMeshes2D.cpp
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0dac075862
Refactored draw helpers so they are fully static and just provide geometry data and don't do any drawing
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11 лет назад |
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BsShapeMeshes3D.cpp
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450b8a27a4
Rotate handle arcs are now properly positioned
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11 лет назад |
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BsShortcutKey.cpp
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eedeb41ab4
WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys
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10 лет назад |
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BsShortcutManager.cpp
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57c37f1601
Fixing menu bar shortcuts & shortcuts in general
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10 лет назад |
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BsSprite.cpp
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0ca6b3905a
Renamed RectF to Rect2, RectI to Rect2I
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11 лет назад |
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BsSpriteTexture.cpp
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eb609f487a
When blocking for resource load optionally wait for dependencies too
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11 лет назад |
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BsTextSprite.cpp
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3b445b8888
Updated GUI panel depth so it's signed and accepts both minimum and maximum ranges
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10 лет назад |
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BsUpdateCallback.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 лет назад |
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BsVirtualInput.cpp
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eedeb41ab4
WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys
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10 лет назад |