Marko Pintera 1076f0124b DefaultMeshData is now RendererMeshData and can be overriden by Renderer implementation 10 years ago
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BsApplication.cpp 2f97794d25 Fixed shutdown so that all managed objects are unloaded before various script manager they may reference are shutdown 10 years ago
BsBuiltinResources.cpp d3e33e24e0 Added mesh drag and drop to scene view (WIP) 10 years ago
BsCamera.cpp d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables 11 years ago
BsCameraHandler.cpp d3e33e24e0 Added mesh drag and drop to scene view (WIP) 10 years ago
BsCursor.cpp 5251cd9fa3 More work on Material refactor. Moved template implementations to source files for better clarity. 11 years ago
BsDragAndDropManager.cpp 53ff33bd57 Fixed drag and drop so that mouse capture change event doesn't incorrectly fire before the mouse up event, prematurely stopping the drop action 10 years ago
BsDrawHelper.cpp d9d9aeb050 Draw solid quads as two sided 11 years ago
BsDrawHelperTemplate.cpp 0dac075862 Refactored draw helpers so they are fully static and just provide geometry data and don't do any drawing 11 years ago
BsDropDownAreaPlacement.cpp 23ac844b5d A couple of fixes that handle opening of drop down windows and menus at proper location 10 years ago
BsGUIButton.cpp d693b8733c Renamed GUiLayoutExplicit -> GUIPanel 10 years ago
BsGUIButtonBase.cpp 005da72c82 Better way of calculating GUI clip rectangle 10 years ago
BsGUIContent.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 12 years ago
BsGUIContextMenu.cpp 64b31cf1e5 Added DropDownWindow (WIP) 10 years ago
BsGUIDimensions.cpp 33ab6e3f79 Refactored GUILayoutOptions: 10 years ago
BsGUIDropDownBoxManager.cpp 2fc87ffbf4 Update from prefab, and recording prefab diff now properly handles child prefab instances 10 years ago
BsGUIDropDownContent.cpp adee486455 More work on the Project Window 10 years ago
BsGUIDropDownHitBox.cpp 1bb0da2c8a Don't block mouse clicks outside of drop down window/menu 10 years ago
BsGUIDropDownMenu.cpp 1bb0da2c8a Don't block mouse clicks outside of drop down window/menu 10 years ago
BsGUIElement.cpp adee486455 More work on the Project Window 10 years ago
BsGUIElementBase.cpp baf74e865e Fixing various GUI issues to get it back to working state after the recent refactors 10 years ago
BsGUIElementContainer.cpp 34ba85fa44 Refactored GUI layout updates so they are faster and don't require an update to the entire GUI widget 10 years ago
BsGUIElementStyle.cpp 55d20b27b9 Added RTTI for GUISkin and GUIElementStyle 11 years ago
BsGUIHelper.cpp d693b8733c Renamed GUiLayoutExplicit -> GUIPanel 10 years ago
BsGUIInputBox.cpp bc5f01ff6e Improved ProjectWindow label look slightly 10 years ago
BsGUIInputCaret.cpp 22cf8a4b76 More optimized GUI element bound calculations (WIP) 10 years ago
BsGUIInputSelection.cpp d61a7ecffd A lot more work on C# scene window 11 years ago
BsGUIInputTool.cpp 22cf8a4b76 More optimized GUI element bound calculations (WIP) 10 years ago
BsGUILabel.cpp baf74e865e Fixing various GUI issues to get it back to working state after the recent refactors 10 years ago
BsGUILayout.cpp 22cf8a4b76 More optimized GUI element bound calculations (WIP) 10 years ago
BsGUILayoutUtility.cpp 22cf8a4b76 More optimized GUI element bound calculations (WIP) 10 years ago
BsGUILayoutX.cpp 86f54d6527 Mostly finished with the project library import progress bar 10 years ago
BsGUILayoutY.cpp 86f54d6527 Mostly finished with the project library import progress bar 10 years ago
BsGUIListBox.cpp 64b31cf1e5 Added DropDownWindow (WIP) 10 years ago
BsGUIManager.cpp 9c96e84d26 Changed how GUI MouseOver and MouseOut are handled so that it works correctly when elements use by those events 10 years ago
BsGUIMaterialManager.cpp d61a7ecffd A lot more work on C# scene window 11 years ago
BsGUIMenu.cpp adee486455 More work on the Project Window 10 years ago
BsGUIMouseEvent.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely 11 years ago
BsGUIOptions.cpp 33ab6e3f79 Refactored GUILayoutOptions: 10 years ago
BsGUIPanel.cpp 7458bc642f Fixed project window so it doesn't cause horizontal scroll to show up 10 years ago
BsGUIProgressBar.cpp 005da72c82 Better way of calculating GUI clip rectangle 10 years ago
BsGUIRenderTexture.cpp 22cf8a4b76 More optimized GUI element bound calculations (WIP) 10 years ago
BsGUIScrollArea.cpp 7798f0d4a7 Various ProjectWindow fixes, mostly relating to drag and drop functionality 10 years ago
BsGUIScrollBar.cpp 005da72c82 Better way of calculating GUI clip rectangle 10 years ago
BsGUIScrollBarHorz.cpp 7798f0d4a7 Various ProjectWindow fixes, mostly relating to drag and drop functionality 10 years ago
BsGUIScrollBarVert.cpp 7798f0d4a7 Various ProjectWindow fixes, mostly relating to drag and drop functionality 10 years ago
BsGUISkin.cpp 55d20b27b9 Added RTTI for GUISkin and GUIElementStyle 11 years ago
BsGUISkinRTTI.cpp 55d20b27b9 Added RTTI for GUISkin and GUIElementStyle 11 years ago
BsGUISlider.cpp 005da72c82 Better way of calculating GUI clip rectangle 10 years ago
BsGUISliderHandle.cpp baf74e865e Fixing various GUI issues to get it back to working state after the recent refactors 10 years ago
BsGUISpace.cpp 2952bf6d1a Fixing an issue with layouts and spaces not getting removed from parent when destroyed 10 years ago
BsGUITextInputEvent.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 12 years ago
BsGUITexture.cpp baf74e865e Fixing various GUI issues to get it back to working state after the recent refactors 10 years ago
BsGUIToggle.cpp d693b8733c Renamed GUiLayoutExplicit -> GUIPanel 10 years ago
BsGUIToggleGroup.cpp 60ee2232d7 More documentation 11 years ago
BsGUIViewport.cpp 005da72c82 Better way of calculating GUI clip rectangle 10 years ago
BsGUIWidget.cpp baf74e865e Fixing various GUI issues to get it back to working state after the recent refactors 10 years ago
BsImageSprite.cpp d61a7ecffd A lot more work on C# scene window 11 years ago
BsInputConfiguration.cpp eedeb41ab4 WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys 11 years ago
BsOverlay.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 12 years ago
BsOverlayManager.cpp 4101088f37 Massive refactor due to work on Renderer 11 years ago
BsPlainText.cpp e366d25700 WIP VS project generation 11 years ago
BsPlainTextImporter.cpp 1b1895f796 WIP VisualStudio project syncing 11 years ago
BsProfilerOverlay.cpp 2fc87ffbf4 Update from prefab, and recording prefab diff now properly handles child prefab instances 10 years ago
BsRenderQueue.cpp acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) 11 years ago
BsRenderable.cpp d86ea39e25 Fixing renderable picking 11 years ago
BsRenderableController.cpp acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) 11 years ago
BsRenderableHandler.cpp d3e33e24e0 Added mesh drag and drop to scene view (WIP) 10 years ago
BsRenderer.cpp 43c78bc4d0 WIP shader includes 11 years ago
BsSceneManager.cpp d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables 11 years ago
BsScriptCode.cpp 1b1895f796 WIP VisualStudio project syncing 11 years ago
BsScriptCodeImportOptions.cpp 1b1895f796 WIP VisualStudio project syncing 11 years ago
BsScriptCodeImporter.cpp 1b1895f796 WIP VisualStudio project syncing 11 years ago
BsScriptManager.cpp 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 years ago
BsShapeMeshes2D.cpp 0dac075862 Refactored draw helpers so they are fully static and just provide geometry data and don't do any drawing 11 years ago
BsShapeMeshes3D.cpp 450b8a27a4 Rotate handle arcs are now properly positioned 11 years ago
BsShortcutKey.cpp eedeb41ab4 WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys 11 years ago
BsShortcutManager.cpp 57c37f1601 Fixing menu bar shortcuts & shortcuts in general 11 years ago
BsSprite.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 years ago
BsSpriteTexture.cpp eb609f487a When blocking for resource load optionally wait for dependencies too 11 years ago
BsTextSprite.cpp 3b445b8888 Updated GUI panel depth so it's signed and accepts both minimum and maximum ranges 10 years ago
BsUpdateCallback.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 12 years ago
BsVirtualInput.cpp eedeb41ab4 WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys 11 years ago