BearishSun e605573591 Refactor: Shader variations are now defined directly in BSL files пре 8 година
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BsGpuParamsSet.cpp af46409c10 Feature: Linux is now a fully supported platform пре 8 година
BsGpuParamsSet.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) пре 8 година
BsMaterial.cpp e605573591 Refactor: Shader variations are now defined directly in BSL files пре 8 година
BsMaterial.h e605573591 Refactor: Shader variations are now defined directly in BSL files пре 8 година
BsMaterialManager.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) пре 8 година
BsMaterialManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) пре 8 година
BsMaterialParam.cpp 441b7dc7dc WIP: Editor polish and cleanup пре 8 година
BsMaterialParam.h 266484ff97 WIP: Linux port пре 8 година
BsMaterialParams.cpp 266484ff97 WIP: Linux port пре 8 година
BsMaterialParams.h 24a1f44cd8 Refactor: Cleaned up custom allocators пре 8 година
BsPass.cpp 24a1f44cd8 Refactor: Cleaned up custom allocators пре 8 година
BsPass.h 3b0950d42b Refactor: Renderer materials now use GpuParams instead of GpuParamsSet пре 8 година
BsShader.cpp e605573591 Refactor: Shader variations are now defined directly in BSL files пре 8 година
BsShader.h e605573591 Refactor: Shader variations are now defined directly in BSL files пре 8 година
BsShaderInclude.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) пре 8 година
BsShaderInclude.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) пре 8 година
BsShaderManager.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) пре 8 година
BsShaderManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) пре 8 година
BsShaderVariation.cpp e605573591 Refactor: Shader variations are now defined directly in BSL files пре 8 година
BsShaderVariation.h e605573591 Refactor: Shader variations are now defined directly in BSL files пре 8 година
BsTechnique.cpp e605573591 Refactor: Shader variations are now defined directly in BSL files пре 8 година
BsTechnique.h e605573591 Refactor: Shader variations are now defined directly in BSL files пре 8 година