BearishSun 1e4cc33626 Refactored GUIElement visibility flag in preparation for enabled/disabled flag hace 10 años
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BsEngineScriptLibrary.cpp c369197bb8 Fixed an issue where event connections weren being properly released in some cases hace 10 años
BsGameResourceManager.cpp 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone hace 10 años
BsManagedComponent.cpp 809719519c Modified managed components so their managed instances aren't created if the parent SO isn't being instantiated hace 10 años
BsManagedDiff.cpp 2c35a0c825 Removed all the unused allocators hace 10 años
BsManagedResource.cpp 5e8883741e Fixed an issue where managed resource deserialization was creating a new managed instance instead of populating an existing one hace 10 años
BsManagedResourceManager.cpp c369197bb8 Fixed an issue where event connections weren being properly released in some cases hace 10 años
BsManagedResourceMetaData.cpp a35f11d8cc Added ManagedResource and improve project library and resource meta data management hace 11 años
BsManagedSerializableArray.cpp 2c35a0c825 Removed all the unused allocators hace 10 años
BsManagedSerializableDictionary.cpp 2c35a0c825 Removed all the unused allocators hace 10 años
BsManagedSerializableDiff.cpp 2c35a0c825 Removed all the unused allocators hace 10 años
BsManagedSerializableField.cpp 1c0c2110aa Added GUISkin C# wrapper and proper C# resource support hace 10 años
BsManagedSerializableList.cpp 2c35a0c825 Removed all the unused allocators hace 10 años
BsManagedSerializableObject.cpp 809719519c Modified managed components so their managed instances aren't created if the parent SO isn't being instantiated hace 10 años
BsManagedSerializableObjectInfo.cpp 1c0c2110aa Added GUISkin C# wrapper and proper C# resource support hace 10 años
BsScriptAssemblyManager.cpp e1eaa8bfe2 Modified managed assembly loading so it's possible to reload it on project reload hace 10 años
BsScriptAsyncOp.cpp 4667ba6cc9 Making blockUntilComplete an internal method hace 11 años
BsScriptBoneWeight.cpp 42f50ced62 Added C# Renderable and Mesh interfaces hace 10 años
BsScriptBuiltin.cpp d8d5034b30 Added a way to add basic 3D primitives to the scene hace 10 años
BsScriptCamera.cpp 5efdd7772b Added Camera inspector hace 10 años
BsScriptColor.cpp d5d2171319 Added C# PixelData hace 11 años
BsScriptComponent.cpp 38c4bc107a Fixing an issue with GameObject finalization - Objects that were finalized were still being retrievable from game object manager for a single frame hace 10 años
BsScriptContextMenu.cpp 2c35a0c825 Removed all the unused allocators hace 10 años
BsScriptCursor.cpp d5d2171319 Added C# PixelData hace 11 años
BsScriptDebug.cpp 734411f94d Status bar (untested) hace 10 años
BsScriptEnginePlugin.cpp e1eaa8bfe2 Modified managed assembly loading so it's possible to reload it on project reload hace 10 años
BsScriptFont.cpp 098f8865e1 Font C# interface hace 10 años
BsScriptFontBitmap.cpp 2116ef0d9f Added a simpler way to specify renderer materials hace 10 años
BsScriptGUIButton.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk hace 10 años
BsScriptGUIContent.cpp fb10aa71f2 Project Load/Unload (not tested) hace 10 años
BsScriptGUIElement.cpp 1e4cc33626 Refactored GUIElement visibility flag in preparation for enabled/disabled flag hace 10 años
BsScriptGUIElementStateStyle.cpp e3d3e734a2 Documentation hace 10 años
BsScriptGUIElementStyle.cpp 1c0c2110aa Added GUISkin C# wrapper and proper C# resource support hace 10 años
BsScriptGUIFixedSpace.cpp d48eac3ca9 Modified how C# GUI element destruction works so it now properly handles elements that go out of scope hace 10 años
BsScriptGUIFlexibleSpace.cpp d48eac3ca9 Modified how C# GUI element destruction works so it now properly handles elements that go out of scope hace 10 años
BsScriptGUIInputBox.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk hace 10 años
BsScriptGUILabel.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) hace 10 años
BsScriptGUILayout.cpp 011fa7a847 Added a GUIArray object to simplify creating generic GUI for arrays (Not tested) hace 10 años
BsScriptGUILayoutUtility.cpp 22cf8a4b76 More optimized GUI element bound calculations (WIP) hace 10 años
BsScriptGUIListBox.cpp e99b926919 Added multi-select list boxes (untested) hace 10 años
BsScriptGUIProgressBar.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) hace 10 años
BsScriptGUIRenderTexture.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) hace 10 años
BsScriptGUIScrollArea.cpp 92f71af102 Fixed an issue where ScriptGUIScrollArea child layout's interop object wasn't being cleaned up hace 10 años
BsScriptGUISkin.cpp 1c0c2110aa Added GUISkin C# wrapper and proper C# resource support hace 10 años
BsScriptGUISlider.cpp bf16de13f1 Added a GUISliderField and extended normal sliders with a range and step increment hace 10 años
BsScriptGUITexture.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) hace 10 años
BsScriptGUIToggle.cpp 200ca8179a WIP project window hace 10 años
BsScriptGUIToggleGroup.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" hace 11 años
BsScriptGameObject.cpp 38c4bc107a Fixing an issue with GameObject finalization - Objects that were finalized were still being retrievable from game object manager for a single frame hace 10 años
BsScriptGameObjectManager.cpp 38c4bc107a Fixing an issue with GameObject finalization - Objects that were finalized were still being retrievable from game object manager for a single frame hace 10 años
BsScriptHString.cpp fedd162d57 Various bug fixes relating to new project loading system: hace 10 años
BsScriptInput.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk hace 10 años
BsScriptInputConfiguration.cpp eedeb41ab4 WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys hace 10 años
BsScriptLight.cpp 0ddc6c09b5 Working on new UI hace 10 años
BsScriptManagedResource.cpp 3638a07125 More fixes to assembly refresh hace 11 años
BsScriptMaterial.cpp a637a4a168 Added clone() method to material to make it easier to modify individual instances hace 10 años
BsScriptMesh.cpp 2b6bfc1cd7 Neater ResourceManagerCode hace 10 años
BsScriptMeshData.cpp 1076f0124b DefaultMeshData is now RendererMeshData and can be overriden by Renderer implementation hace 10 años
BsScriptObject.cpp 3aa329733b Assembly refresh (WIP - Does not run) hace 11 años
BsScriptObjectImpl.cpp b59b26a228 Fixed a crash when re-opening the scene window due to finalizer incorrectly cleaning up the active window hace 10 años
BsScriptObjectManager.cpp 38c4bc107a Fixing an issue with GameObject finalization - Objects that were finalized were still being retrievable from game object manager for a single frame hace 10 años
BsScriptPixelData.cpp 2c35a0c825 Removed all the unused allocators hace 10 años
BsScriptPixelUtility.cpp 2c35a0c825 Removed all the unused allocators hace 10 años
BsScriptPlainText.cpp 2b6bfc1cd7 Neater ResourceManagerCode hace 10 años
BsScriptPrefab.cpp 1f31bf9385 Documentation hace 10 años
BsScriptProfilerOverlayInternal.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore hace 10 años
BsScriptRenderTarget.cpp 93e2eff9b6 Added C# RenderTarget hace 11 años
BsScriptRenderTexture.cpp 93e2eff9b6 Added C# RenderTarget hace 11 años
BsScriptRenderTexture2D.cpp 2b6bfc1cd7 Neater ResourceManagerCode hace 10 años
BsScriptRenderable.cpp f70ad040e9 Various fixes related to GUI array: hace 10 años
BsScriptResource.cpp 1c0c2110aa Added GUISkin C# wrapper and proper C# resource support hace 10 años
BsScriptResourceManager.cpp 1c0c2110aa Added GUISkin C# wrapper and proper C# resource support hace 10 años
BsScriptResources.cpp 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone hace 10 años
BsScriptScene.cpp 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone hace 10 años
BsScriptSceneObject.cpp 38c4bc107a Fixing an issue with GameObject finalization - Objects that were finalized were still being retrievable from game object manager for a single frame hace 10 años
BsScriptScriptCode.cpp 7a6945b210 Added ScriptCode inspector hace 10 años
BsScriptSerializableArray.cpp 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt hace 10 años
BsScriptSerializableDictionary.cpp 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt hace 10 años
BsScriptSerializableField.cpp d0a35f68a3 Tested and fixed InspectableObject partially hace 11 años
BsScriptSerializableList.cpp 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt hace 10 años
BsScriptSerializableObject.cpp 153a11a96e Material inspector hace 10 años
BsScriptSerializableProperty.cpp 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt hace 10 años
BsScriptShader.cpp b938e35a76 Added proper Color parameter type to Shader hace 10 años
BsScriptSpriteTexture.cpp 504158d944 C# interface for sprite texture hace 10 años
BsScriptStringTable.cpp 77fd1ec83a Added a way to create new resources in Library Window hace 10 años
BsScriptStringTableManager.cpp 2b6bfc1cd7 Neater ResourceManagerCode hace 10 años
BsScriptTexture.cpp f256dad7d6 Texture refactor to comply with new CoreObject design hace 11 años
BsScriptTexture2D.cpp 2c35a0c825 Removed all the unused allocators hace 10 años
BsScriptTexture3D.cpp 2b6bfc1cd7 Neater ResourceManagerCode hace 10 años
BsScriptTextureCube.cpp 2b6bfc1cd7 Neater ResourceManagerCode hace 10 años
BsScriptTime.cpp ddef406ac9 C# profiler overlay hace 10 años
BsScriptVector.cpp 42f50ced62 Added C# Renderable and Mesh interfaces hace 10 años
BsScriptVector2I.cpp 474830fefa C# input and virtual input work hace 11 años
BsScriptVirtualButton.cpp 474830fefa C# input and virtual input work hace 11 años
BsScriptVirtualInput.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk hace 10 años