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Win32
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2ef50fe6ee
VS2015 available as external code editor
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10 gadi atpakaļ |
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BsBuildManager.cpp
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ab1231720c
Use separate debug and release assemblies when building
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10 gadi atpakaļ |
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BsBuiltinEditorResources.cpp
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4e19a3d470
Added another pass to handle rendering so the resulting texture can be used for transparent GUI
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10 gadi atpakaļ |
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BsCmdBreakPrefab.cpp
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87a15985b5
Added toggle for scene object active/inactive state
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10 gadi atpakaļ |
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BsCmdCloneSO.cpp
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e8ef106115
Scene tree view features (untested)
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10 gadi atpakaļ |
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BsCmdCreateSO.cpp
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e8ef106115
Scene tree view features (untested)
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10 gadi atpakaļ |
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BsCmdDeleteSO.cpp
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1c17be6581
Moved everything to VS 2015
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10 gadi atpakaļ |
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BsCmdInstantiateSO.cpp
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1b8b8a2129
GUISceneTreeView fixes:
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10 gadi atpakaļ |
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BsCmdRecordSO.cpp
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62f5104652
Undo/redo command for breaking prefabs added
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10 gadi atpakaļ |
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BsCmdReparentSO.cpp
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e8ef106115
Scene tree view features (untested)
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10 gadi atpakaļ |
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BsCmdUtility.cpp
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2994521533
Added an undo/redo command for deleting SceneObjects and its unit test
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10 gadi atpakaļ |
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BsCodeEditor.cpp
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dab2b32982
Scene view frame object functionality
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10 gadi atpakaļ |
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BsDockManager.cpp
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260f25eb34
Dock overlay properly renders once again
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10 gadi atpakaļ |
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BsDockManagerLayout.cpp
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05bcc32e89
EditorWindow maximize/restore works
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10 gadi atpakaļ |
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BsDropDownWindow.cpp
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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10 gadi atpakaļ |
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BsDropDownWindowManager.cpp
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64b31cf1e5
Added DropDownWindow (WIP)
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10 gadi atpakaļ |
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BsEditorApplication.cpp
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0025c6b2dd
Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging)
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10 gadi atpakaļ |
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BsEditorCommand.cpp
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b5906002ab
GUISceneTreeView elements can be deleted
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10 gadi atpakaļ |
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BsEditorSettings.cpp
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 gadi atpakaļ |
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BsEditorTestSuite.cpp
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9a7c493976
RecordSO command now properly records a single object instead of the entire hierarchy
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10 gadi atpakaļ |
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BsEditorUtility.cpp
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c580127a4b
Scene axes handle WIP
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10 gadi atpakaļ |
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BsEditorWidget.cpp
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c9a85f77da
Added a (working) way to specify default size for editor windows
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10 gadi atpakaļ |
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BsEditorWidgetContainer.cpp
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a2a5cfb434
Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows
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10 gadi atpakaļ |
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BsEditorWidgetLayout.cpp
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9982b0ebd7
Added render window functionality for minimize/maximize/restore
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11 gadi atpakaļ |
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BsEditorWidgetManager.cpp
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c9a85f77da
Added a (working) way to specify default size for editor windows
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10 gadi atpakaļ |
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BsEditorWindow.cpp
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05bcc32e89
EditorWindow maximize/restore works
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10 gadi atpakaļ |
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BsEditorWindowBase.cpp
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36d1080271
Delay compilation until editor window is in focus
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10 gadi atpakaļ |
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BsEditorWindowManager.cpp
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36d1080271
Delay compilation until editor window is in focus
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10 gadi atpakaļ |
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BsGUIColor.cpp
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a393b43fc3
Hooked up color picker to the color field
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10 gadi atpakaļ |
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BsGUIColorField.cpp
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a393b43fc3
Hooked up color picker to the color field
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10 gadi atpakaļ |
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BsGUIDockSlider.cpp
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3494782d81
Disabled GUI elements now ignore input
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10 gadi atpakaļ |
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BsGUIDropButton.cpp
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3494782d81
Disabled GUI elements now ignore input
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10 gadi atpakaļ |
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BsGUIFieldBase.cpp
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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10 gadi atpakaļ |
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BsGUIFloatField.cpp
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b428af3c08
Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector
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10 gadi atpakaļ |
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BsGUIHoverHitBox.cpp
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d1c685013d
Fixed an issue with non-client mouse events not having proper coordinates
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10 gadi atpakaļ |
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BsGUIIntField.cpp
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b428af3c08
Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector
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10 gadi atpakaļ |
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BsGUIListBoxField.cpp
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f8912549b8
Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps
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10 gadi atpakaļ |
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BsGUIMenuBar.cpp
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a13e94a825
Added ability to toggle toolbar items on or off
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10 gadi atpakaļ |
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BsGUIResourceTreeView.cpp
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4df60970a4
Fixed GUIElement flags so they're set correctly when re-parenting elements
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10 gadi atpakaļ |
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BsGUISceneTreeView.cpp
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87a15985b5
Added toggle for scene object active/inactive state
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10 gadi atpakaļ |
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BsGUISliderField.cpp
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b428af3c08
Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector
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10 gadi atpakaļ |
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BsGUIStatusBar.cpp
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dd61a6d788
Update status bar when debug log contents are removed
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10 gadi atpakaļ |
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BsGUITabButton.cpp
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1755c6baeb
Modified GUIContent so it can accept separate images for different GUI element states
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10 gadi atpakaļ |
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BsGUITabbedTitleBar.cpp
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808233c114
Added modal window title bar and added a slight fix for menu bar
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10 gadi atpakaļ |
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BsGUITextField.cpp
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b428af3c08
Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector
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10 gadi atpakaļ |
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BsGUIToggleField.cpp
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b428af3c08
Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector
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10 gadi atpakaļ |
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BsGUITreeView.cpp
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87a15985b5
Added toggle for scene object active/inactive state
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10 gadi atpakaļ |
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BsGUITreeViewEditBox.cpp
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 gadi atpakaļ |
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BsGUIVector2Field.cpp
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 gadi atpakaļ |
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BsGUIVector3Field.cpp
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 gadi atpakaļ |
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BsGUIVector4Field.cpp
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 gadi atpakaļ |
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BsGUIWindowFrame.cpp
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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10 gadi atpakaļ |
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BsGUIWindowFrameWidget.cpp
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a2a5cfb434
Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows
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10 gadi atpakaļ |
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BsGizmoManager.cpp
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e81f552e28
Added gizmos for the Light component
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10 gadi atpakaļ |
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BsHandleDrawManager.cpp
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4e19a3d470
Added another pass to handle rendering so the resulting texture can be used for transparent GUI
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10 gadi atpakaļ |
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BsHandleManager.cpp
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0e5e1e9c99
Properly handling input for handle sliders from multiple cameras
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10 gadi atpakaļ |
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BsHandleSlider.cpp
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c622d4cbfb
Added a way to disable slider handles
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10 gadi atpakaļ |
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BsHandleSliderDisc.cpp
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5ab1368c9e
Scene handle rendering & interaction can now be separated per layer
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10 gadi atpakaļ |
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BsHandleSliderLine.cpp
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5ab1368c9e
Scene handle rendering & interaction can now be separated per layer
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10 gadi atpakaļ |
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BsHandleSliderManager.cpp
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c622d4cbfb
Added a way to disable slider handles
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10 gadi atpakaļ |
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BsHandleSliderPlane.cpp
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5ab1368c9e
Scene handle rendering & interaction can now be separated per layer
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10 gadi atpakaļ |
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BsMainEditorWindow.cpp
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0b330761b8
Top level menu items are not properly ordered
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10 gadi atpakaļ |
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BsModalWindow.cpp
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8cc7fecd61
Saving a scene properly re-loads the scene
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10 gadi atpakaļ |
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BsPlatformInfo.cpp
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97730cb3c5
Added new platform options to the build system
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10 gadi atpakaļ |
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BsProjectLibrary.cpp
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2004f71759
Moving a resource will now properly update it's project library uuid <-> file path mapping
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10 gadi atpakaļ |
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BsProjectLibraryEntries.cpp
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2c35a0c825
Removed all the unused allocators
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10 gadi atpakaļ |
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BsProjectResourceMeta.cpp
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03cfee9d17
Added a way to transparently load resources from managed code when in editor or standalone
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10 gadi atpakaļ |
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BsProjectSettings.cpp
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 gadi atpakaļ |
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BsSceneCameraController.cpp
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b64a0482e7
Various Gizmo rendering fixes
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11 gadi atpakaļ |
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BsSceneEditorWidget.cpp
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46eb1edb0f
WIP Scene window
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11 gadi atpakaļ |
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BsSceneGrid.cpp
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e78cf10282
Scene grid now renders behind the handles
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10 gadi atpakaļ |
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BsScenePicking.cpp
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21bed4799a
Scene picking and selection overlay now properly accounts for multiple sub-meshes
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10 gadi atpakaļ |
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BsSelection.cpp
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bae75227c1
Project library:
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10 gadi atpakaļ |
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BsSelectionRenderer.cpp
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21bed4799a
Scene picking and selection overlay now properly accounts for multiple sub-meshes
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10 gadi atpakaļ |
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BsSettings.cpp
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 gadi atpakaļ |
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BsShaderIncludeHandler.cpp
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0025c6b2dd
Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging)
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10 gadi atpakaļ |
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BsUndoRedo.cpp
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6befb8663f
Objects with no material can now be picked in scene
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10 gadi atpakaļ |