BearishSun 24a1f44cd8 Refactor: Cleaned up custom allocators 8 лет назад
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Build 8c1384e4bf Bugfix: Built-in shaders are now properly registered in the resource manifest 8 лет назад
CodeEditor b893a905c6 WIP: Linux port 8 лет назад
EditorWindow 912ca36de2 WIP: Linux port 8 лет назад
GUI 02e7485988 WIP: Linux port 8 лет назад
Handles 441b7dc7dc WIP: Editor polish and cleanup 8 лет назад
Library e296bff3fd WIP: Linux port 8 лет назад
Linux 07c160bb50 WIP: Linux port 8 лет назад
RTTI 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
Scene 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 лет назад
SceneView af46409c10 Feature: Linux is now a fully supported platform 8 лет назад
Settings 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 лет назад
Testing 24a1f44cd8 Refactor: Cleaned up custom allocators 8 лет назад
UndoRedo 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 лет назад
Utility 890c449b74 Refactor: SceneObject transform and non-component scene entities 8 лет назад
Win32 c236f47084 WIP: Linux port 8 лет назад
BsEditorApplication.cpp 890c449b74 Refactor: SceneObject transform and non-component scene entities 8 лет назад
BsEditorApplication.h 890c449b74 Refactor: SceneObject transform and non-component scene entities 8 лет назад
BsEditorConfig.h 78d5c4096e Feature: Banshee Editor -> Visual Studio integration now supports VS2017 8 лет назад
BsEditorPrerequisites.h c236f47084 WIP: Linux port 8 лет назад
CMakeLists.txt 68084885cb WIP: Linux port 8 лет назад
CMakeSources.cmake 441b7dc7dc WIP: Editor polish and cleanup 8 лет назад