BearishSun 207aa0e53e Feature: Added better memory allocation model for Vulkan %!s(int64=8) %!d(string=hai) anos
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BansheeCore 2c07aa8733 Bugfix: Fixing a flicker when irradiance volume is first created, caused by uninitialized SH coefficient data %!s(int64=8) %!d(string=hai) anos
BansheeD3D11RenderAPI 3c1b9baaac Feature: Texture copies can now use arbitrary ranges for source/destination, instead of forcing a copy of the entire texture face %!s(int64=8) %!d(string=hai) anos
BansheeEditor 24a1f44cd8 Refactor: Cleaned up custom allocators %!s(int64=8) %!d(string=hai) anos
BansheeEditorExec 831af46d78 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
BansheeEngine 24a1f44cd8 Refactor: Cleaned up custom allocators %!s(int64=8) %!d(string=hai) anos
BansheeFBXImporter af46409c10 Feature: Linux is now a fully supported platform %!s(int64=8) %!d(string=hai) anos
BansheeFMOD 4c431379c3 Refactor: AudioListener and AudioSource now implement the standardized SceneActor interface %!s(int64=8) %!d(string=hai) anos
BansheeFontImporter d0864eb86b Bugfix: Fixing compile errors introduced with earlier script binding related commit %!s(int64=8) %!d(string=hai) anos
BansheeFreeImgImporter 1517308b3b Bugfix: Significantly reduced flickering artifacts due SSR sampling %!s(int64=8) %!d(string=hai) anos
BansheeGLRenderAPI 3c1b9baaac Feature: Texture copies can now use arbitrary ranges for source/destination, instead of forcing a copy of the entire texture face %!s(int64=8) %!d(string=hai) anos
BansheeMono c4540199ba Bugfix: Fixing script code crashes related to garbage collection %!s(int64=8) %!d(string=hai) anos
BansheeOpenAudio 4c431379c3 Refactor: AudioListener and AudioSource now implement the standardized SceneActor interface %!s(int64=8) %!d(string=hai) anos
BansheePhysX 890c449b74 Refactor: SceneObject transform and non-component scene entities %!s(int64=8) %!d(string=hai) anos
BansheeSL 3d6cceab7d WIP: Adding alternatives to existing compute shaders, in order to support older hardware and mobiles %!s(int64=8) %!d(string=hai) anos
BansheeUtility 6d9f7188d6 Bugfix: Removed frame allocator thread checks since non-global allocators can be freely passed around to different threads %!s(int64=8) %!d(string=hai) anos
BansheeVulkanRenderAPI 207aa0e53e Feature: Added better memory allocation model for Vulkan %!s(int64=8) %!d(string=hai) anos
CMake d1153f37e4 Bugfix: Fixing broken Linux build after some macOS related changes %!s(int64=8) %!d(string=hai) anos
Examples 441b7dc7dc WIP: Editor polish and cleanup %!s(int64=8) %!d(string=hai) anos
Game af46409c10 Feature: Linux is now a fully supported platform %!s(int64=8) %!d(string=hai) anos
MBansheeEditor 00e9d516bc Feature: ReflectionProbe editor inspector %!s(int64=8) %!d(string=hai) anos
MBansheeEngine 24a1f44cd8 Refactor: Cleaned up custom allocators %!s(int64=8) %!d(string=hai) anos
RenderBeast 00e417e305 Feature: Added a clear() method to Texture %!s(int64=8) %!d(string=hai) anos
SBansheeEditor ba7b749c1f Bugfix: Fixing a crash in editor when opening a new project, with a project already open %!s(int64=8) %!d(string=hai) anos
SBansheeEngine f542401dd5 Bugfix: Built-in components can now be properly retrieved and removed from scene objects through script code %!s(int64=8) %!d(string=hai) anos
CMakeLists.txt ee3e99cee9 Build: Unit tests now use CMake's test system %!s(int64=8) %!d(string=hai) anos