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BansheeCore
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2c07aa8733
Bugfix: Fixing a flicker when irradiance volume is first created, caused by uninitialized SH coefficient data
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BansheeD3D11RenderAPI
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3c1b9baaac
Feature: Texture copies can now use arbitrary ranges for source/destination, instead of forcing a copy of the entire texture face
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%!s(int64=8) %!d(string=hai) anos |
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BansheeEditor
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24a1f44cd8
Refactor: Cleaned up custom allocators
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BansheeEditorExec
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831af46d78
WIP: Linux port
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BansheeEngine
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24a1f44cd8
Refactor: Cleaned up custom allocators
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BansheeFBXImporter
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af46409c10
Feature: Linux is now a fully supported platform
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BansheeFMOD
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4c431379c3
Refactor: AudioListener and AudioSource now implement the standardized SceneActor interface
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BansheeFontImporter
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d0864eb86b
Bugfix: Fixing compile errors introduced with earlier script binding related commit
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BansheeFreeImgImporter
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1517308b3b
Bugfix: Significantly reduced flickering artifacts due SSR sampling
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BansheeGLRenderAPI
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3c1b9baaac
Feature: Texture copies can now use arbitrary ranges for source/destination, instead of forcing a copy of the entire texture face
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%!s(int64=8) %!d(string=hai) anos |
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BansheeMono
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c4540199ba
Bugfix: Fixing script code crashes related to garbage collection
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BansheeOpenAudio
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4c431379c3
Refactor: AudioListener and AudioSource now implement the standardized SceneActor interface
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BansheePhysX
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890c449b74
Refactor: SceneObject transform and non-component scene entities
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BansheeSL
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3d6cceab7d
WIP: Adding alternatives to existing compute shaders, in order to support older hardware and mobiles
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%!s(int64=8) %!d(string=hai) anos |
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BansheeUtility
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6d9f7188d6
Bugfix: Removed frame allocator thread checks since non-global allocators can be freely passed around to different threads
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BansheeVulkanRenderAPI
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207aa0e53e
Feature: Added better memory allocation model for Vulkan
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CMake
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d1153f37e4
Bugfix: Fixing broken Linux build after some macOS related changes
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Examples
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441b7dc7dc
WIP: Editor polish and cleanup
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Game
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af46409c10
Feature: Linux is now a fully supported platform
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MBansheeEditor
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00e9d516bc
Feature: ReflectionProbe editor inspector
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MBansheeEngine
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24a1f44cd8
Refactor: Cleaned up custom allocators
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RenderBeast
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00e417e305
Feature: Added a clear() method to Texture
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SBansheeEditor
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ba7b749c1f
Bugfix: Fixing a crash in editor when opening a new project, with a project already open
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%!s(int64=8) %!d(string=hai) anos |
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SBansheeEngine
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f542401dd5
Bugfix: Built-in components can now be properly retrieved and removed from scene objects through script code
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CMakeLists.txt
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ee3e99cee9
Build: Unit tests now use CMake's test system
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