Marko Pintera d61a7ecffd A lot more work on C# scene window 11 年之前
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BsManagedComponent.h 734f25c36c Deferred destruction of game objects 11 年之前
BsManagedComponentRTTI.h 734f25c36c Deferred destruction of game objects 11 年之前
BsManagedResource.h bf970d8436 Render states refactored to comply with new CoreObject design 11 年之前
BsManagedResourceManager.h 35b5f1e6f3 Managed resource unloading works properly 11 年之前
BsManagedResourceMetaData.h a35f11d8cc Added ManagedResource and improve project library and resource meta data management 11 年之前
BsManagedResourceMetaDataRTTI.h a35f11d8cc Added ManagedResource and improve project library and resource meta data management 11 年之前
BsManagedResourceRTTI.h 35b5f1e6f3 Managed resource unloading works properly 11 年之前
BsManagedSerializableArray.h 5796d726b7 Added clone method to SerializedProperty (untested) 11 年之前
BsManagedSerializableArrayRTTI.h 5796d726b7 Added clone method to SerializedProperty (untested) 11 年之前
BsManagedSerializableDictionary.h 5796d726b7 Added clone method to SerializedProperty (untested) 11 年之前
BsManagedSerializableDictionaryRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsManagedSerializableField.h 5796d726b7 Added clone method to SerializedProperty (untested) 11 年之前
BsManagedSerializableFieldRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsManagedSerializableList.h 5796d726b7 Added clone method to SerializedProperty (untested) 11 年之前
BsManagedSerializableListRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsManagedSerializableObject.h 5796d726b7 Added clone method to SerializedProperty (untested) 11 年之前
BsManagedSerializableObjectInfo.h 5796d726b7 Added clone method to SerializedProperty (untested) 11 年之前
BsManagedSerializableObjectInfoRTTI.h 5796d726b7 Added clone method to SerializedProperty (untested) 11 年之前
BsManagedSerializableObjectRTTI.h 4ee72a455c ProjectLibrary::create added and working 11 年之前
BsRuntimeScriptObjects.h f7b6d5e620 Gizmos WIP (not compiling) 11 年之前
BsScriptAsyncOp.h d7d2e26f5e Added BlockUntilComplete to AsyncOp 11 年之前
BsScriptCameraHandler.h ad79f66da3 Scene view refactor (moving it to C#) 11 年之前
BsScriptColor.h d5d2171319 Added C# PixelData 11 年之前
BsScriptComponent.h 4164a1af25 Added remaining features to C# SceneObject 11 年之前
BsScriptCursor.h d5d2171319 Added C# PixelData 11 年之前
BsScriptDebug.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 年之前
BsScriptEnginePrerequisites.h ad79f66da3 Scene view refactor (moving it to C#) 11 年之前
BsScriptFont.h a4e65a67d8 Added a way to load resources from C# ProjectLibrary 11 年之前
BsScriptGUIArea.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 年之前
BsScriptGUIButton.h 785f60e078 Script GUI elements now share a common base class 11 年之前
BsScriptGUIContent.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 年之前
BsScriptGUIElement.h e3cab25c32 Array inspector buttons work 11 年之前
BsScriptGUIElementStateStyle.h 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 年之前
BsScriptGUIElementStyle.h a4e65a67d8 Added a way to load resources from C# ProjectLibrary 11 年之前
BsScriptGUIFixedSpace.h 78eba7518c Refactored Inspector and Inspectable objects so they are added to the layout in a more flexible way 11 年之前
BsScriptGUIFlexibleSpace.h 78eba7518c Refactored Inspector and Inspectable objects so they are added to the layout in a more flexible way 11 年之前
BsScriptGUIInputBox.h 0714a6ad8d Components foldout render (kinda) 11 年之前
BsScriptGUILabel.h 785f60e078 Script GUI elements now share a common base class 11 年之前
BsScriptGUILayout.h 78eba7518c Refactored Inspector and Inspectable objects so they are added to the layout in a more flexible way 11 年之前
BsScriptGUILayoutUtility.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 年之前
BsScriptGUIListBox.h 785f60e078 Script GUI elements now share a common base class 11 年之前
BsScriptGUIPanel.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 年之前
BsScriptGUIRenderTexture.h e9e4405246 Added C# GUIRenderTexture 11 年之前
BsScriptGUIScrollArea.h 785f60e078 Script GUI elements now share a common base class 11 年之前
BsScriptGUITexture.h b1e42e1c76 GUIRenderTexture now uses a non-transparent shader 11 年之前
BsScriptGUIToggle.h 785f60e078 Script GUI elements now share a common base class 11 年之前
BsScriptGUIToggleGroup.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 年之前
BsScriptGameObject.h 1d5fdd56a3 Added GameObjectField C# 11 年之前
BsScriptGameObjectManager.h 1d5fdd56a3 Added GameObjectField C# 11 年之前
BsScriptHString.h 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsScriptInput.h ad79f66da3 Scene view refactor (moving it to C#) 11 年之前
BsScriptInputConfiguration.h 474830fefa C# input and virtual input work 11 年之前
BsScriptMacros.h 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 年之前
BsScriptManagedResource.h 0ca3bc9a98 ManagedResource saving/loading mostly finished but untested 11 年之前
BsScriptObject.h 9f993f134b Gizmo icon rendering works 11 年之前
BsScriptObjectImpl.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 年之前
BsScriptPixelData.h 25aca52bc3 Added C# Texture and implemented Texture2D 11 年之前
BsScriptPixelUtility.h 2ee57f4357 Added C# PixelUtility 11 年之前
BsScriptRenderTarget.h 1792480359 Add render target to C# camera and fixed a recursive mutex lock in resource listener 11 年之前
BsScriptRenderTexture.h 93e2eff9b6 Added C# RenderTarget 11 年之前
BsScriptRenderTexture2D.h 93e2eff9b6 Added C# RenderTarget 11 年之前
BsScriptResource.h 1195be6fb8 WIP ResourceField 11 年之前
BsScriptResourceManager.h e29349d061 Added C# Texture3D and TextureCube 11 年之前
BsScriptSceneObject.h d61a7ecffd A lot more work on C# scene window 11 年之前
BsScriptSerializableArray.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 年之前
BsScriptSerializableDictionary.h 698ae1d284 Added remaining missing Inspectable and Serializable types 11 年之前
BsScriptSerializableField.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 年之前
BsScriptSerializableList.h 698ae1d284 Added remaining missing Inspectable and Serializable types 11 年之前
BsScriptSerializableObject.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 年之前
BsScriptSerializableProperty.h 698ae1d284 Added remaining missing Inspectable and Serializable types 11 年之前
BsScriptSpriteTexture.h 9f993f134b Gizmo icon rendering works 11 年之前
BsScriptStringTable.h 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsScriptTexture.h 25aca52bc3 Added C# Texture and implemented Texture2D 11 年之前
BsScriptTexture2D.h 93e2eff9b6 Added C# RenderTarget 11 年之前
BsScriptTexture3D.h e29349d061 Added C# Texture3D and TextureCube 11 年之前
BsScriptTextureCube.h e29349d061 Added C# Texture3D and TextureCube 11 年之前
BsScriptTime.h e8d30fcee1 C# Time and SceneCamera 11 年之前
BsScriptVector2I.h 474830fefa C# input and virtual input work 11 年之前
BsScriptVirtualButton.h 474830fefa C# input and virtual input work 11 年之前
BsScriptVirtualInput.h 474830fefa C# input and virtual input work 11 年之前