#3d #game-engine #engine #gamedev

Marko Pintera 26ac8e10b8 More work on generic buffers 13 vuotta sitten
CamelotClient 6d8e1b9520 Uniform buffer actually work 13 vuotta sitten
CamelotD3D11RenderSystem 26ac8e10b8 More work on generic buffers 13 vuotta sitten
CamelotD3D9Renderer dc14ccc440 Refactored some enums and started work on generic buffers 13 vuotta sitten
CamelotFBXImporter c06e053b50 Moved GLSL param parsing into a separate file 13 vuotta sitten
CamelotForwardRenderer 6d8e1b9520 Uniform buffer actually work 13 vuotta sitten
CamelotFreeImgImporter b848d9aca2 Moved Intermediate data folders 13 vuotta sitten
CamelotGLRenderer dc14ccc440 Refactored some enums and started work on generic buffers 13 vuotta sitten
CamelotOISInput 47f4d31dda Fixed x64 issue with window handles 13 vuotta sitten
CamelotRenderer 26ac8e10b8 More work on generic buffers 13 vuotta sitten
CamelotUtility 26ac8e10b8 More work on generic buffers 13 vuotta sitten
CamelotRenderer.sln 56b0a7d305 DX11 is compilable again 13 vuotta sitten
Dependencies.txt d71ac4d2a8 OIS works 13 vuotta sitten
TODODoc.txt d87a5e8fc4 More multithreaded changes, mostly to GpuPrograms 13 vuotta sitten