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CustomHandle.cs
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c580127a4b
Scene axes handle WIP
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10 years ago |
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DefaultHandle.cs
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eea035e168
Documentation
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10 years ago |
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DefaultHandleManager.cs
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7184765d9d
Properly calculate bounds for managed Renderable components
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10 years ago |
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DrawGizmo.cs
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eea035e168
Documentation
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10 years ago |
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Gizmos.cs
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e4b531cc0e
Making all interop structs be passed by referenced in editor script objects
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10 years ago |
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Handle.cs
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6248cf4f7f
Documentation
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10 years ago |
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HandleDrawing.cs
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f08b104df3
Fixed a couple of issues with the struct refactor in the previous commit
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10 years ago |
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HandleSlider.cs
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e4b531cc0e
Making all interop structs be passed by referenced in editor script objects
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10 years ago |
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HandleSliderDisc.cs
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e4b531cc0e
Making all interop structs be passed by referenced in editor script objects
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10 years ago |
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HandleSliderLine.cs
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e4b531cc0e
Making all interop structs be passed by referenced in editor script objects
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10 years ago |
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HandleSliderPlane.cs
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e4b531cc0e
Making all interop structs be passed by referenced in editor script objects
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10 years ago |
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Handles.cs
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eea035e168
Documentation
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10 years ago |
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MoveHandle.cs
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eea035e168
Documentation
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10 years ago |
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RotateHandle.cs
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eea035e168
Documentation
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10 years ago |
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ScaleHandle.cs
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eea035e168
Documentation
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10 years ago |
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SceneAxesHandle.cs
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e032131090
Draw helper can now generate text meshes
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10 years ago |
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SceneCamera.cs
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c580127a4b
Scene axes handle WIP
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10 years ago |
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SceneViewHandler.cs
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e4b531cc0e
Making all interop structs be passed by referenced in editor script objects
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10 years ago |
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SceneWindow.cs
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c580127a4b
Scene axes handle WIP
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10 years ago |