Marko Pintera d693b8733c Renamed GUiLayoutExplicit -> GUIPanel 10 years ago
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Win32 9e5b116ee1 Making sure scene grid renders after all objects so its depth is valid 11 years ago
BsBuildManager.cpp e6b22c9586 Getting ScriptCompiler to work 11 years ago
BsBuiltinEditorResources.cpp 929611c919 WIP work on ProjectWindow 11 years ago
BsCmdRecordSO.cpp 734f25c36c Deferred destruction of game objects 11 years ago
BsCmdReparentSO.cpp 17afc600a7 Massive Cm->Bs file rename 11 years ago
BsCodeEditor.cpp 43c78bc4d0 WIP shader includes 11 years ago
BsDbgTestGameObjectRef.cpp 17afc600a7 Massive Cm->Bs file rename 11 years ago
BsDockManager.cpp d693b8733c Renamed GUiLayoutExplicit -> GUIPanel 10 years ago
BsDockManagerLayout.cpp d61a7ecffd A lot more work on C# scene window 11 years ago
BsEditorApplication.cpp 2e15f65ce9 Fixing an issue where core window operations could start before the sim thread had properly finalized window creation 11 years ago
BsEditorCommand.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 years ago
BsEditorSettings.cpp 0683c43fd8 Refresh handle as soon as it changes and make move handle the default 11 years ago
BsEditorTestSuite.cpp 4867d3a4a3 Added test case for scene object commit and restore 11 years ago
BsEditorUtility.cpp e9fc86930e A lot more work on handles (WIP) 11 years ago
BsEditorWidget.cpp 8782c6cc48 Slight fixes to EditorWidget and C# GUIArea depth 11 years ago
BsEditorWidgetContainer.cpp 8782c6cc48 Slight fixes to EditorWidget and C# GUIArea depth 11 years ago
BsEditorWidgetLayout.cpp 9982b0ebd7 Added render window functionality for minimize/maximize/restore 11 years ago
BsEditorWidgetManager.cpp 9699e887c4 Better handle input so that input events aren't skipped or in wrong order when window focus is changing 11 years ago
BsEditorWindow.cpp 46eb1edb0f WIP Scene window 11 years ago
BsEditorWindowBase.cpp 3f3075d532 More work on modal windows & progress bar window 11 years ago
BsEditorWindowManager.cpp bdc149073b GUILayout refactor so child layouts properly respect their elements min and max sizes 11 years ago
BsGUIColor.cpp d693b8733c Renamed GUiLayoutExplicit -> GUIPanel 10 years ago
BsGUIColorField.cpp d693b8733c Renamed GUiLayoutExplicit -> GUIPanel 10 years ago
BsGUIComponentFoldout.cpp d693b8733c Renamed GUiLayoutExplicit -> GUIPanel 10 years ago
BsGUIDockSlider.cpp d693b8733c Renamed GUiLayoutExplicit -> GUIPanel 10 years ago
BsGUIDropButton.cpp d693b8733c Renamed GUiLayoutExplicit -> GUIPanel 10 years ago
BsGUIFieldBase.cpp d693b8733c Renamed GUiLayoutExplicit -> GUIPanel 10 years ago
BsGUIFloatField.cpp d693b8733c Renamed GUiLayoutExplicit -> GUIPanel 10 years ago
BsGUIFoldout.cpp d693b8733c Renamed GUiLayoutExplicit -> GUIPanel 10 years ago
BsGUIIntField.cpp d693b8733c Renamed GUiLayoutExplicit -> GUIPanel 10 years ago
BsGUIMenuBar.cpp 12c4c6b013 Refactored GUILayout and GUI space creation so layouts can be reparented and their creation is more alike other GUI elements 10 years ago
BsGUIResourceTreeView.cpp d693b8733c Renamed GUiLayoutExplicit -> GUIPanel 10 years ago
BsGUISceneTreeView.cpp d693b8733c Renamed GUiLayoutExplicit -> GUIPanel 10 years ago
BsGUITabButton.cpp d693b8733c Renamed GUiLayoutExplicit -> GUIPanel 10 years ago
BsGUITabbedTitleBar.cpp d693b8733c Renamed GUiLayoutExplicit -> GUIPanel 10 years ago
BsGUITextField.cpp d693b8733c Renamed GUiLayoutExplicit -> GUIPanel 10 years ago
BsGUIToggleField.cpp d693b8733c Renamed GUiLayoutExplicit -> GUIPanel 10 years ago
BsGUITreeView.cpp d693b8733c Renamed GUiLayoutExplicit -> GUIPanel 10 years ago
BsGUITreeViewEditBox.cpp d693b8733c Renamed GUiLayoutExplicit -> GUIPanel 10 years ago
BsGUIVector2Field.cpp d693b8733c Renamed GUiLayoutExplicit -> GUIPanel 10 years ago
BsGUIVector3Field.cpp d693b8733c Renamed GUiLayoutExplicit -> GUIPanel 10 years ago
BsGUIVector4Field.cpp d693b8733c Renamed GUiLayoutExplicit -> GUIPanel 10 years ago
BsGUIWindowDropArea.cpp d693b8733c Renamed GUiLayoutExplicit -> GUIPanel 10 years ago
BsGUIWindowFrame.cpp d693b8733c Renamed GUiLayoutExplicit -> GUIPanel 10 years ago
BsGUIWindowFrameWidget.cpp 55d20b27b9 Added RTTI for GUISkin and GUIElementStyle 11 years ago
BsGizmoManager.cpp 2ba6cb589b Properly clean up C# GUIPanels when window is closed or when assembly refresh occurs 11 years ago
BsHandleDrawManager.cpp 2ba6cb589b Properly clean up C# GUIPanels when window is closed or when assembly refresh occurs 11 years ago
BsHandleManager.cpp 24f99ac96e Various fixes in order to get handles operational 11 years ago
BsHandleSlider.cpp 912143ab1e Fix for handle sometimes moving backwards 11 years ago
BsHandleSliderDisc.cpp 50e58153be Cutoff plane for rotate handle sliders work 11 years ago
BsHandleSliderLine.cpp 17e7648476 Work on handles: 11 years ago
BsHandleSliderManager.cpp 24f99ac96e Various fixes in order to get handles operational 11 years ago
BsHandleSliderPlane.cpp 9260710936 Various tweaks related to handle rendering 11 years ago
BsMainEditorWindow.cpp b518d7811b Drop down & menu bar fixes: 11 years ago
BsModalWindow.cpp 12c4c6b013 Refactored GUILayout and GUI space creation so layouts can be reparented and their creation is more alike other GUI elements 10 years ago
BsPlatformInfo.cpp 558bba0c05 Added runtime script compiling (untested) 11 years ago
BsProjectLibrary.cpp ecfe9ff397 Project library dependant resource import (untested) 11 years ago
BsProjectLibraryEntries.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 years ago
BsProjectResourceMeta.cpp a35f11d8cc Added ManagedResource and improve project library and resource meta data management 11 years ago
BsResourceImporter.cpp 1b1895f796 WIP VisualStudio project syncing 11 years ago
BsSceneCameraController.cpp b64a0482e7 Various Gizmo rendering fixes 11 years ago
BsSceneEditorWidget.cpp 46eb1edb0f WIP Scene window 11 years ago
BsSceneGrid.cpp 104413fc4a Fixed GUI layout so it doesn't incorrectly set its minimum size range based on its children, therefore potentially expanding other children out of bounds 11 years ago
BsScenePicking.cpp d0793ab046 Shader default values (untested) 11 years ago
BsSceneViewHandler.cpp 9277fddd48 Worker core thread accessors are now submitted before the main one so resources are properly updated before they're used 11 years ago
BsSelection.cpp 13b511ed32 Clicking on empty space deselects the selected scene object 11 years ago
BsSelectionRenderer.cpp 3270121b9d Better scene grid shader/rendering + selection rendering 11 years ago
BsShaderIncludeHandler.cpp fbbe8659aa Refactored how builtin resources are processed and loaded 11 years ago
BsTestTextSprite.cpp 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. 11 years ago
BsUndoRedo.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 years ago
DbgEditorWidget1.cpp d693b8733c Renamed GUiLayoutExplicit -> GUIPanel 10 years ago
DbgEditorWidget2.cpp 12c4c6b013 Refactored GUILayout and GUI space creation so layouts can be reparented and their creation is more alike other GUI elements 10 years ago