Marko Pintera 2c483382f8 Added DX9 and OpenGL video mode infos il y a 11 ans
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Win32 8bfe4ef813 Ported to VS2013 and removed boost completely il y a 11 ans
BsCommonStructs.h d57adc4344 Added custom UUID generation in order to replace boost il y a 11 ans
BsGPUProfiler.h b349c98754 Work on GPUProfiler il y a 11 ans
BsProfilerFwd.h b349c98754 Work on GPUProfiler il y a 11 ans
BsRenderStats.h b349c98754 Work on GPUProfiler il y a 11 ans
BsThreadPolicy.h b95193a9b4 Added start/shutdown policy to ThreadPool il y a 11 ans
CmApplication.h 3196cff881 DX9, DX11 and OpenGL shader refactor done - No more separation between high and low level shaders, they're all high level now il y a 11 ans
CmBindableGpuParamBlock.h 05fffba579 More documentation il y a 11 ans
CmBindableGpuParams.h 05fffba579 More documentation il y a 11 ans
CmBlendState.h 86c5ca2934 More documentation il y a 11 ans
CmBlendStateRTTI.h e9202db0e5 Replaced boost::any with BansheeEngine::Any il y a 11 ans
CmCPUProfiler.h b349c98754 Work on GPUProfiler il y a 11 ans
CmCommandQueue.h 8bfe4ef813 Ported to VS2013 and removed boost completely il y a 11 ans
CmCommonEnums.h d19ac30b58 VAO management to OpenGL (untested) il y a 11 ans
CmComponent.h 0bec47140b More documentation il y a 11 ans
CmComponentRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine il y a 11 ans
CmCoreObject.h 7689bd6785 Shared ptr construction now forwards arguments directly il y a 11 ans
CmCoreObjectManager.h 8bfe4ef813 Ported to VS2013 and removed boost completely il y a 11 ans
CmCoreThread.h 8bfe4ef813 Ported to VS2013 and removed boost completely il y a 11 ans
CmCoreThreadAccessor.h 59cb02050e More documentation il y a 11 ans
CmDefaultRenderQueue.h 927fb6c3e5 More documentation il y a 11 ans
CmDeferredCallManager.h 8bfe4ef813 Ported to VS2013 and removed boost completely il y a 11 ans
CmDepthStencilState.h 86c5ca2934 More documentation il y a 11 ans
CmDepthStencilStateRTTI.h e9202db0e5 Replaced boost::any with BansheeEngine::Any il y a 11 ans
CmDrawOps.h 32c45ecb8e New VideoModeInfo changes compile il y a 11 ans
CmEventQuery.h 87c63a50e6 Added Occlusion queries il y a 11 ans
CmFolderMonitor.h 236f028298 Lots more work on ProjectLibrary, plus work on ResourceTreeView il y a 12 ans
CmFont.h 2c483382f8 Added DX9 and OpenGL video mode infos il y a 11 ans
CmFontDesc.h 8bfe4ef813 Ported to VS2013 and removed boost completely il y a 11 ans
CmFontImportOptions.h 8bfe4ef813 Ported to VS2013 and removed boost completely il y a 11 ans
CmFontImportOptionsRTTI.h 8bfe4ef813 Ported to VS2013 and removed boost completely il y a 11 ans
CmFontManager.h 8bfe4ef813 Ported to VS2013 and removed boost completely il y a 11 ans
CmFontRTTI.h 8bfe4ef813 Ported to VS2013 and removed boost completely il y a 11 ans
CmGameObject.h 0bec47140b More documentation il y a 11 ans
CmGameObjectHandle.h 0bec47140b More documentation il y a 11 ans
CmGameObjectHandleRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine il y a 11 ans
CmGameObjectManager.h 0bec47140b More documentation il y a 11 ans
CmGameObjectRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine il y a 11 ans
CmGpuBuffer.h 8bfe4ef813 Ported to VS2013 and removed boost completely il y a 11 ans
CmGpuBufferView.h 35243f5eba Updating documentation added in previous commit il y a 11 ans
CmGpuParam.h b60ea8260c All render systems work after shader refactor il y a 11 ans
CmGpuParamBlock.h b237180972 More documentation il y a 11 ans
CmGpuParamBlockBuffer.h b237180972 More documentation il y a 11 ans
CmGpuParamDesc.h 8bfe4ef813 Ported to VS2013 and removed boost completely il y a 11 ans
CmGpuParams.h 8bfe4ef813 Ported to VS2013 and removed boost completely il y a 11 ans
CmGpuProgInclude.h 2a6fb1a9be More documentation il y a 11 ans
CmGpuProgIncludeImporter.h e73983da31 Moved everything to new Path system il y a 11 ans
CmGpuProgram.h 4ac20c7df5 More documentation il y a 11 ans
CmGpuProgramImportOptions.h 8bfe4ef813 Ported to VS2013 and removed boost completely il y a 11 ans
CmGpuProgramImportOptionsRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine il y a 11 ans
CmGpuProgramImporter.h e73983da31 Moved everything to new Path system il y a 11 ans
CmGpuProgramManager.h 4ac20c7df5 More documentation il y a 11 ans
CmGpuProgramRTTI.h b237180972 More documentation il y a 11 ans
CmGpuResource.h 2a6fb1a9be More documentation il y a 11 ans
CmGpuResourceData.h 644f28f7db Fixed GpuResourceData assignment so ownership is not incorrectly transfered il y a 11 ans
CmGpuResourceDataRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine il y a 11 ans
CmGpuResourceRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine il y a 11 ans
CmHardwareBuffer.h d19ac30b58 VAO management to OpenGL (untested) il y a 11 ans
CmHardwareBufferManager.h 4ac20c7df5 More documentation il y a 11 ans
CmImportOptions.h 4584a86530 More documentation il y a 11 ans
CmImportOptionsRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine il y a 11 ans
CmImporter.h 8bfe4ef813 Ported to VS2013 and removed boost completely il y a 11 ans
CmIndexBuffer.h 6a28795343 More documentation il y a 11 ans
CmIndexData.h 6a28795343 More documentation il y a 11 ans
CmInput.h c454e2d14f VS 2013 port stage 1 il y a 11 ans
CmInputFwd.h 0c1054455e Refactored importer & input to make it clearer which methods are internal il y a 11 ans
CmMaterial.h 8bfe4ef813 Ported to VS2013 and removed boost completely il y a 11 ans
CmMaterialManager.cpp b4a4f95110 Added TaskScheduler and ported Resources to it (untested) il y a 11 ans
CmMaterialManager.h 59cb02050e More documentation il y a 11 ans
CmMaterialRTTI.h 4ac20c7df5 More documentation il y a 11 ans
CmMesh.h 75b0d168ec OpenGL finally works again il y a 11 ans
CmMeshBase.h 75b0d168ec OpenGL finally works again il y a 11 ans
CmMeshBaseRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine il y a 11 ans
CmMeshData.h 57d22576dd More documentation il y a 11 ans
CmMeshDataRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine il y a 11 ans
CmMeshHeap.h 57d22576dd More documentation il y a 11 ans
CmMeshManager.h 7efb8dcfcd More documentation il y a 11 ans
CmMultiRenderTexture.h 7efb8dcfcd More documentation il y a 11 ans
CmOSInputHandler.h 8bfe4ef813 Ported to VS2013 and removed boost completely il y a 11 ans
CmOcclusionQuery.h 87c63a50e6 Added Occlusion queries il y a 11 ans
CmPass.h 59cb02050e More documentation il y a 11 ans
CmPassRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine il y a 11 ans
CmPixelBuffer.h 134a6a2a82 More documentation il y a 11 ans
CmPixelData.h bdd14c8080 More documentation il y a 11 ans
CmPixelDataRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine il y a 11 ans
CmPixelUtil.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine il y a 11 ans
CmPixelVolume.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine il y a 11 ans
CmPlatform.h 8bfe4ef813 Ported to VS2013 and removed boost completely il y a 11 ans
CmPlatformWndProc.h 0c1054455e Refactored importer & input to make it clearer which methods are internal il y a 11 ans
CmPrerequisites.h f9f157ec22 WIP video modes il y a 11 ans
CmProfiler.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine il y a 11 ans
CmQueryManager.h 87c63a50e6 Added Occlusion queries il y a 11 ans
CmRasterizerState.h 134a6a2a82 More documentation il y a 11 ans
CmRasterizerStateRTTI.h e9202db0e5 Replaced boost::any with BansheeEngine::Any il y a 11 ans
CmRawInputHandler.h c454e2d14f VS 2013 port stage 1 il y a 11 ans
CmRenderOperation.h 927fb6c3e5 More documentation il y a 11 ans
CmRenderQueue.h 8bfe4ef813 Ported to VS2013 and removed boost completely il y a 11 ans
CmRenderStateManager.h b349c98754 Work on GPUProfiler il y a 11 ans
CmRenderSystem.h f9f157ec22 WIP video modes il y a 11 ans
CmRenderSystemCapabilities.h cf1081eeeb More documentation il y a 11 ans
CmRenderSystemFactory.h cf1081eeeb More documentation il y a 11 ans
CmRenderSystemManager.h cf1081eeeb More documentation il y a 11 ans
CmRenderTarget.h cf1081eeeb More documentation il y a 11 ans
CmRenderTexture.h cf1081eeeb More documentation il y a 11 ans
CmRenderWindow.h 32c45ecb8e New VideoModeInfo changes compile il y a 11 ans
CmRenderWindowManager.h cf1081eeeb More documentation il y a 11 ans
CmRenderer.h 8bfe4ef813 Ported to VS2013 and removed boost completely il y a 11 ans
CmRendererFactory.h 927fb6c3e5 More documentation il y a 11 ans
CmRendererManager.h 8bfe4ef813 Ported to VS2013 and removed boost completely il y a 11 ans
CmResource.h bdd14c8080 More documentation il y a 11 ans
CmResourceHandle.h bdd14c8080 More documentation il y a 11 ans
CmResourceHandleRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine il y a 11 ans
CmResourceManifest.h bdd14c8080 More documentation il y a 11 ans
CmResourceManifestRTTI.h 8bfe4ef813 Ported to VS2013 and removed boost completely il y a 11 ans
CmResourceRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine il y a 11 ans
CmResources.h bdd14c8080 More documentation il y a 11 ans
CmSamplerState.h cf1081eeeb More documentation il y a 11 ans
CmSamplerStateRTTI.h e9202db0e5 Replaced boost::any with BansheeEngine::Any il y a 11 ans
CmSceneManager.h 0bec47140b More documentation il y a 11 ans
CmSceneObject.h 0bec47140b More documentation il y a 11 ans
CmSceneObjectRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine il y a 11 ans
CmShader.h 8bfe4ef813 Ported to VS2013 and removed boost completely il y a 11 ans
CmShaderRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine il y a 11 ans
CmSpecificImporter.h e73983da31 Moved everything to new Path system il y a 11 ans
CmSubMesh.h cf1081eeeb More documentation il y a 11 ans
CmTechnique.h 8bfe4ef813 Ported to VS2013 and removed boost completely il y a 11 ans
CmTechniqueRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine il y a 11 ans
CmTextData.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine il y a 11 ans
CmTexture.h bdd14c8080 More documentation il y a 11 ans
CmTextureManager.h 2c483382f8 Added DX9 and OpenGL video mode infos il y a 11 ans
CmTextureRTTI.h bdd14c8080 More documentation il y a 11 ans
CmTextureView.h 57d22576dd More documentation il y a 11 ans
CmTimerQuery.h 87c63a50e6 Added Occlusion queries il y a 11 ans
CmTransientMesh.h bdd14c8080 More documentation il y a 11 ans
CmUUID.h 8bfe4ef813 Ported to VS2013 and removed boost completely il y a 11 ans
CmVertexBuffer.h d19ac30b58 VAO management to OpenGL (untested) il y a 11 ans
CmVertexData.h 57d22576dd More documentation il y a 11 ans
CmVertexDataDesc.h bdd14c8080 More documentation il y a 11 ans
CmVertexDataDescRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine il y a 11 ans
CmVertexDeclaration.h 4782475448 VertexDeclaration is now immutable il y a 11 ans
CmVertexDeclarationRTTI.h 4782475448 VertexDeclaration is now immutable il y a 11 ans
CmVideoModeInfo.h f9f157ec22 WIP video modes il y a 11 ans
CmViewport.h c454e2d14f VS 2013 port stage 1 il y a 11 ans
CmWin32Defs.h 3e75d9cf94 Added WIP OS drag and drop functionality il y a 12 ans
CmWin32FolderMonitor.h c454e2d14f VS 2013 port stage 1 il y a 11 ans
stdafx.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) il y a 13 ans
targetver.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) il y a 13 ans