BearishSun 3db090c24b UndoRedo is no longer a singleton but can also be instantiated, for use in local undo/redo stacks hace 9 años
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BansheeCore 3bfa432c8c Fixing an crash when number of animation curves doesn't match the number of skeleton bones hace 9 años
BansheeD3D11RenderAPI c62f5e09fa Fixing crash on shutdown hace 9 años
BansheeD3D9RenderAPI a9d20707e7 Mesh normals and tangents now use 8-bit unorm data format instead of the 32-bit floating point format, in order to reduce GPU bandwidth hace 9 años
BansheeEditor 3db090c24b UndoRedo is no longer a singleton but can also be instantiated, for use in local undo/redo stacks hace 9 años
BansheeEditorExec 46fe11386e Better logging for Mono errors and work on script debugging hace 9 años
BansheeEngine 9a6ee5a831 Root motion import implemented hace 9 años
BansheeFBXImporter 9a6ee5a831 Root motion import implemented hace 9 años
BansheeFMOD cde0fbf269 Fixing documentation errors hace 9 años
BansheeFontImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library hace 9 años
BansheeFreeImgImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library hace 9 años
BansheeGLRenderAPI a9d20707e7 Mesh normals and tangents now use 8-bit unorm data format instead of the 32-bit floating point format, in order to reduce GPU bandwidth hace 9 años
BansheeMono 8de834e01c Animation playback during edit mode for preview purposes (WIP) hace 9 años
BansheeOISInput 8e4b67bc9b Fix use of BS_PLATFORM_APPLE instead of BS_PLATFORM_OSX hace 9 años
BansheeOpenAudio cde0fbf269 Fixing documentation errors hace 9 años
BansheePhysX 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default hace 9 años
BansheeSL 621d0f7d33 Properly handle multiple defines in a shader hace 9 años
BansheeUtility 9a8244ddc4 Renaming a folder in project library no longer causes a full reimport of all files in that folder hace 9 años
CMake ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work hace 9 años
ExampleProject 671b4756e3 Chosen CMake modules during build will now automatically be used for engine initialization hace 9 años
Game ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work hace 9 años
MBansheeEditor 3db090c24b UndoRedo is no longer a singleton but can also be instantiated, for use in local undo/redo stacks hace 9 años
MBansheeEngine ab1fe95dc9 Added root motion property to animation clip and mesh import options hace 9 años
RenderBeast e26feb2393 Properly check for valid vertex descriptor for morph meshes hace 9 años
SBansheeEditor 3db090c24b UndoRedo is no longer a singleton but can also be instantiated, for use in local undo/redo stacks hace 9 años
SBansheeEngine ab1fe95dc9 Added root motion property to animation clip and mesh import options hace 9 años
CMakeLists.txt 8a65b3de98 Skeletal animation now functional: hace 9 años