#3d #game-engine #engine #gamedev

Marko Pintera 466d7dba98 Added DX11 texture manager and depth stencil buffer 13 lat temu
CamelotClient dfb8b81ded Removed remainining referenced to RenderSystemManager 13 lat temu
CamelotD3D11RenderSystem 466d7dba98 Added DX11 texture manager and depth stencil buffer 13 lat temu
CamelotD3D9Renderer 6075746884 Modified how textures get locked/unlocked 13 lat temu
CamelotFBXImporter b848d9aca2 Moved Intermediate data folders 13 lat temu
CamelotForwardRenderer 2f668d6cbe Added depth stencil state 13 lat temu
CamelotFreeImgImporter b848d9aca2 Moved Intermediate data folders 13 lat temu
CamelotGLRenderer 6075746884 Modified how textures get locked/unlocked 13 lat temu
CamelotOISInput 47f4d31dda Fixed x64 issue with window handles 13 lat temu
CamelotRenderer 6075746884 Modified how textures get locked/unlocked 13 lat temu
CamelotUtility c2cba92975 Work on DX11 textures and HardwarePixelBuffer. 13 lat temu
CamelotRenderer.sln 6156f0c7a1 Added DX11 HardwareBufferManager & VertexDeclaration 13 lat temu
Dependencies.txt d71ac4d2a8 OIS works 13 lat temu
TODODoc.txt d87a5e8fc4 More multithreaded changes, mostly to GpuPrograms 13 lat temu