BearishSun e605573591 Refactor: Shader variations are now defined directly in BSL files 8 年 前
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BsAnimationClipRTTI.h e605573591 Refactor: Shader variations are now defined directly in BSL files 8 年 前
BsAnimationCurveRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsAudioClipImportOptionsRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsAudioClipRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsAudioListenerRTTI.h 4c431379c3 Refactor: AudioListener and AudioSource now implement the standardized SceneActor interface 8 年 前
BsAudioSourceRTTI.h 4c431379c3 Refactor: AudioListener and AudioSource now implement the standardized SceneActor interface 8 年 前
BsBlendStateRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsCAnimationRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsCAudioListenerRTTI.h 4c431379c3 Refactor: AudioListener and AudioSource now implement the standardized SceneActor interface 8 年 前
BsCAudioSourceRTTI.h 4c431379c3 Refactor: AudioListener and AudioSource now implement the standardized SceneActor interface 8 年 前
BsCBoneRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsCBoxColliderRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsCCameraRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsCCapsuleColliderRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsCCharacterControllerRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsCColliderRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsCD6JointRTTI.h f1062acc40 WIP: Script bindings 8 年 前
BsCDistanceJointRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsCFixedJointRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsCHingeJointRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsCJointRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsCLightProbeVolumeRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsCLightRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsCMeshColliderRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsCPlaneColliderRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsCReflectionProbeRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsCRenderableRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsCRigidbodyRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsCSkyboxRTTI.h 266484ff97 WIP: Linux port 8 年 前
BsCSliderJointRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsCSphereColliderRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsCSphericalJointRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsCameraRTTI.h 63ef0b05cf Bugfix: Camera loaded from a saved scene will now properly be displayed in the Game view 8 年 前
BsComponentRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsDepthStencilStateRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsFontImportOptionsRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsFontRTTI.h 1e21488060 WIP: Script bindings 8 年 前
BsGameObjectHandleRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsGameObjectRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsGpuProgramRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsGpuResourceDataRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsImportOptionsRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsLightProbeVolumeRTTI.h 890c449b74 Refactor: SceneObject transform and non-component scene entities 8 年 前
BsLightRTTI.h 890c449b74 Refactor: SceneObject transform and non-component scene entities 8 年 前
BsMaterialParamsRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsMaterialRTTI.cpp d5b9e46858 Bugfix: Changing the material shader on a material that previously had no shader, will now properly initialize material parameters object on the core thread version of the material 8 年 前
BsMaterialRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsMeshBaseRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsMeshDataRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsMeshImportOptionsRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsMeshRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsMorphShapesRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsPassRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsPhysicsMaterialRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsPhysicsMeshRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsPixelDataRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsPrefabDiffRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsPrefabRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsRasterizerStateRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsReflectionProbeRTTI.h 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 年 前
BsRenderSettingsRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsRenderableRTTI.h 890c449b74 Refactor: SceneObject transform and non-component scene entities 8 年 前
BsResourceHandleRTTI.h 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 年 前
BsResourceManifestRTTI.h 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 年 前
BsResourceMetaDataRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsResourceRTTI.h a77eccf4f6 WIP: macOS port 8 年 前
BsSamplerStateRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsSavedResourceDataRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsSceneObjectRTTI.h 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 年 前
BsShaderImportOptionsRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsShaderIncludeRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsShaderRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsShaderVariationRTTI.h e605573591 Refactor: Shader variations are now defined directly in BSL files 8 年 前
BsSkeletonRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsSkyboxRTTI.h 5c727c9470 Bugfix: Getting Skybox component operational in the editor 8 年 前
BsStringTableRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsTechniqueRTTI.h e605573591 Refactor: Shader variations are now defined directly in BSL files 8 年 前
BsTextureImportOptionsRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsTextureRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsTransformRTTI.h 890c449b74 Refactor: SceneObject transform and non-component scene entities 8 年 前
BsVertexDataDescRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsVertexDeclarationRTTI.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsViewportRTTI.h 90f5f648bf WIP: Script bindings 8 年 前