#3d #game-engine #engine #gamedev

Marko Pintera 4f6bbe7067 Added GUI bounds and gui widget transform %!s(int64=13) %!d(string=hai) anos
CamelotClient 973145efa6 Tested text word wrap and alignment %!s(int64=13) %!d(string=hai) anos
CamelotCore 4f6bbe7067 Added GUI bounds and gui widget transform %!s(int64=13) %!d(string=hai) anos
CamelotD3D11RenderSystem 4f6bbe7067 Added GUI bounds and gui widget transform %!s(int64=13) %!d(string=hai) anos
CamelotD3D9Renderer 5bf23618b8 Text material resolution now gets set dynamically %!s(int64=13) %!d(string=hai) anos
CamelotEditor b914b9434f First batch of memory allocator porting from new/delete %!s(int64=13) %!d(string=hai) anos
CamelotFBXImporter 389c22b9b3 More memory alloc porting %!s(int64=13) %!d(string=hai) anos
CamelotFontImporter e4b2dbb7c7 Moved PixelData to use allocators %!s(int64=13) %!d(string=hai) anos
CamelotForwardRenderer 7eadcafc4d Fixed a bunch of issues with destroying of GameObjects (WIP) %!s(int64=13) %!d(string=hai) anos
CamelotFreeImgImporter 389c22b9b3 More memory alloc porting %!s(int64=13) %!d(string=hai) anos
CamelotGLRenderer 5bf23618b8 Text material resolution now gets set dynamically %!s(int64=13) %!d(string=hai) anos
CamelotOISInput 7eadcafc4d Fixed a bunch of issues with destroying of GameObjects (WIP) %!s(int64=13) %!d(string=hai) anos
CamelotUtility 4f6bbe7067 Added GUI bounds and gui widget transform %!s(int64=13) %!d(string=hai) anos
CamelotEngine.sln 8bd15d0742 FontImporter now compiles - Freetype libraries were wrong earlier %!s(int64=13) %!d(string=hai) anos
Dependencies.txt 8bd15d0742 FontImporter now compiles - Freetype libraries were wrong earlier %!s(int64=13) %!d(string=hai) anos
HighLevelTODO.txt fe48412cf0 Added very basic Qt application %!s(int64=13) %!d(string=hai) anos
TODO.txt 4f6bbe7067 Added GUI bounds and gui widget transform %!s(int64=13) %!d(string=hai) anos
TODODoc.txt fe48412cf0 Added very basic Qt application %!s(int64=13) %!d(string=hai) anos
TODOEditor.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI %!s(int64=13) %!d(string=hai) anos
TODO_2D_GUI.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI %!s(int64=13) %!d(string=hai) anos