CmMaterialManager.cpp 622 B

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  1. #include "CmMaterialManager.h"
  2. #include "CmMaterial.h"
  3. namespace CamelotEngine
  4. {
  5. MaterialPtr MaterialManager::create() const
  6. {
  7. MaterialPtr newMat(CM_NEW(Material, PoolAlloc) Material(), &CoreObject::_deleteDelayed<Material, PoolAlloc>);
  8. newMat->setThisPtr(newMat);
  9. newMat->initialize();
  10. return newMat;
  11. }
  12. MaterialPtr MaterialManager::create(ShaderPtr shader) const
  13. {
  14. MaterialPtr newMat(CM_NEW(Material, PoolAlloc) Material(), &CoreObject::_deleteDelayed<Material, PoolAlloc>);
  15. newMat->setThisPtr(newMat);
  16. newMat->initialize();
  17. newMat->setShader(shader);
  18. return newMat;
  19. }
  20. }