Marko Pintera 4f6bbe7067 Added GUI bounds and gui widget transform 12 years ago
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Cocoa 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 years ago
Win32 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 years ago
X11 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 years ago
CmApplication.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 years ago
CmBlendState.h 54c08871e0 Renamed handles and add GameObject handles 12 years ago
CmBlendStateRTTI.h e02ce5a386 Beggining work on fonts 12 years ago
CmBuiltinMaterialManager.h 54c08871e0 Renamed handles and add GameObject handles 12 years ago
CmCamera.h 5bf23618b8 Text material resolution now gets set dynamically 12 years ago
CmCameraRTTI.h 8606499f7a More memory allocator related changes 12 years ago
CmCgProgram.h 54c08871e0 Renamed handles and add GameObject handles 12 years ago
CmCgProgramFactory.h 54c08871e0 Renamed handles and add GameObject handles 12 years ago
CmCgProgramRTTI.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 years ago
CmCommandQueue.h 77df4b87a9 Finished porting to memory allocators 12 years ago
CmCommonEnums.h adf8226151 Renamed blend modes 12 years ago
CmComponent.h 6f31de4b3e GameObjectHandle now uses a raw pointer instead of a shared one 12 years ago
CmComponentRTTI.h 49553c9008 Fixing some RTTI GameObject classes 12 years ago
CmCoreObject.h 86e70a3b26 Ported all CoreObjects to use custom allocators 12 years ago
CmCoreObjectManager.h 5a64dff9db CoreGpuObject -> CoreObject 12 years ago
CmDeferredRenderContext.h 54c08871e0 Renamed handles and add GameObject handles 12 years ago
CmDepthStencilState.h 54c08871e0 Renamed handles and add GameObject handles 12 years ago
CmDepthStencilStateRTTI.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 years ago
CmFont.h 54c08871e0 Renamed handles and add GameObject handles 12 years ago
CmFontDesc.h 1cfbcc30a9 Text visible on the screen 12 years ago
CmFontImportOptions.h 8bd15d0742 FontImporter now compiles - Freetype libraries were wrong earlier 12 years ago
CmFontImportOptionsRTTI.h 8606499f7a More memory allocator related changes 12 years ago
CmFontManager.h d5a54ec7b4 Font characters now get neatly packed using a texture atlas 12 years ago
CmFontRTTI.h 8606499f7a More memory allocator related changes 12 years ago
CmGUIElement.h 4f6bbe7067 Added GUI bounds and gui widget transform 12 years ago
CmGUIElementStyle.h 54c08871e0 Renamed handles and add GameObject handles 12 years ago
CmGUILabel.h 973145efa6 Tested text word wrap and alignment 12 years ago
CmGUIManager.h ddd17628eb Added overlays that will make 2D rendering easier 12 years ago
CmGUIMaterialManager.h 54c08871e0 Renamed handles and add GameObject handles 12 years ago
CmGUISkin.h 9476a511d7 More work on GUI 12 years ago
CmGUIWidget.h 973145efa6 Tested text word wrap and alignment 12 years ago
CmGameObject.h 6f31de4b3e GameObjectHandle now uses a raw pointer instead of a shared one 12 years ago
CmGameObjectHandle.h 6f31de4b3e GameObjectHandle now uses a raw pointer instead of a shared one 12 years ago
CmGameObjectRTTI.h 49553c9008 Fixing some RTTI GameObject classes 12 years ago
CmGpuBuffer.h 5a64dff9db CoreGpuObject -> CoreObject 12 years ago
CmGpuBufferView.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 years ago
CmGpuParamBlock.h 5a64dff9db CoreGpuObject -> CoreObject 12 years ago
CmGpuParamDesc.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 years ago
CmGpuParams.h 54c08871e0 Renamed handles and add GameObject handles 12 years ago
CmGpuProgInclude.h 54c08871e0 Renamed handles and add GameObject handles 12 years ago
CmGpuProgIncludeImporter.h 54c08871e0 Renamed handles and add GameObject handles 12 years ago
CmGpuProgram.h 54c08871e0 Renamed handles and add GameObject handles 12 years ago
CmGpuProgramImportOptions.h 54c08871e0 Renamed handles and add GameObject handles 12 years ago
CmGpuProgramImportOptionsRTTI.h 8606499f7a More memory allocator related changes 12 years ago
CmGpuProgramImporter.h 54c08871e0 Renamed handles and add GameObject handles 12 years ago
CmGpuProgramManager.h 86e70a3b26 Ported all CoreObjects to use custom allocators 12 years ago
CmGpuProgramParams.h 54c08871e0 Renamed handles and add GameObject handles 12 years ago
CmGpuProgramRTTI.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 years ago
CmHardwareBuffer.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 years ago
CmHardwareBufferManager.h 86e70a3b26 Ported all CoreObjects to use custom allocators 12 years ago
CmHighLevelGpuProgram.h 54c08871e0 Renamed handles and add GameObject handles 12 years ago
CmHighLevelGpuProgramManager.h 54c08871e0 Renamed handles and add GameObject handles 12 years ago
CmImageSprite.h 6483812436 Added a bunch more of text rendering and general sprite code. Still WIP though 12 years ago
CmImportOptions.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 years ago
CmImportOptionsRTTI.h 8606499f7a More memory allocator related changes 12 years ago
CmImporter.h 54c08871e0 Renamed handles and add GameObject handles 12 years ago
CmIndexBuffer.h 5a64dff9db CoreGpuObject -> CoreObject 12 years ago
CmIndexData.h c1aeb526d6 More mem alloc changes 12 years ago
CmInput.h ece0eddd4c More porting to allocators 12 years ago
CmInputHandler.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 years ago
CmMaterial.h 8606499f7a More memory allocator related changes 12 years ago
CmMaterialManager.cpp 86e70a3b26 Ported all CoreObjects to use custom allocators 12 years ago
CmMaterialManager.h ff28162000 Added BuiltiMaterialManagers and more work on GUI 12 years ago
CmMaterialRTTI.h 46f6a8aeca Updated ManagedMemoryBlock allocations 12 years ago
CmMemAllocCategories.h 54f71540e0 More allocator porting work 12 years ago
CmMesh.h 54c08871e0 Renamed handles and add GameObject handles 12 years ago
CmMeshData.h ad0d30efcd Ported MeshData so it both allocates and deallocates memory internally 12 years ago
CmMeshDataRTTI.h 8606499f7a More memory allocator related changes 12 years ago
CmMeshManager.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 years ago
CmMultiRenderTexture.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 years ago
CmOSCursor.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 years ago
CmOcclusionQuery.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 years ago
CmOverlay.h 4c253b1b1a Renamed GameObject -> SceneObject 12 years ago
CmOverlayManager.h 7eadcafc4d Fixed a bunch of issues with destroying of GameObjects (WIP) 12 years ago
CmPass.h 54c08871e0 Renamed handles and add GameObject handles 12 years ago
CmPassRTTI.h 8606499f7a More memory allocator related changes 12 years ago
CmPixelBuffer.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 years ago
CmPrerequisites.h 6f31de4b3e GameObjectHandle now uses a raw pointer instead of a shared one 12 years ago
CmRasterizerState.h 54c08871e0 Renamed handles and add GameObject handles 12 years ago
CmRasterizerStateRTTI.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 years ago
CmRenderOperation.h ddd17628eb Added overlays that will make 2D rendering easier 12 years ago
CmRenderStateManager.h 86e70a3b26 Ported all CoreObjects to use custom allocators 12 years ago
CmRenderSystem.h 54c08871e0 Renamed handles and add GameObject handles 12 years ago
CmRenderSystemCapabilities.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 years ago
CmRenderSystemFactory.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 years ago
CmRenderSystemManager.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 years ago
CmRenderTarget.h 5a64dff9db CoreGpuObject -> CoreObject 12 years ago
CmRenderTexture.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 years ago
CmRenderWindow.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 years ago
CmRenderWindowManager.h 86e70a3b26 Ported all CoreObjects to use custom allocators 12 years ago
CmRenderable.h 4c253b1b1a Renamed GameObject -> SceneObject 12 years ago
CmRenderableRTTI.h 8606499f7a More memory allocator related changes 12 years ago
CmRenderer.h 6f31de4b3e GameObjectHandle now uses a raw pointer instead of a shared one 12 years ago
CmRendererFactory.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 years ago
CmRendererManager.h ff28162000 Added BuiltiMaterialManagers and more work on GUI 12 years ago
CmResource.h 54c08871e0 Renamed handles and add GameObject handles 12 years ago
CmResourceHandle.h 8606499f7a More memory allocator related changes 12 years ago
CmResourceHandleRTTI.h 8606499f7a More memory allocator related changes 12 years ago
CmResourceRTTI.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 years ago
CmResources.h 54c08871e0 Renamed handles and add GameObject handles 12 years ago
CmResourcesRTTI.h 8606499f7a More memory allocator related changes 12 years ago
CmSamplerState.h 54c08871e0 Renamed handles and add GameObject handles 12 years ago
CmSamplerStateRTTI.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 years ago
CmSceneManager.h 6f31de4b3e GameObjectHandle now uses a raw pointer instead of a shared one 12 years ago
CmSceneObject.h 97589a7a46 Fixed issue with text rendering where spaces were being rendered as invalid glyphs 12 years ago
CmSceneObjectRTTI.h 49553c9008 Fixing some RTTI GameObject classes 12 years ago
CmShader.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 years ago
CmShaderRTTI.h e02ce5a386 Beggining work on fonts 12 years ago
CmSpecificImporter.h 54c08871e0 Renamed handles and add GameObject handles 12 years ago
CmSprite.h 4f6bbe7067 Added GUI bounds and gui widget transform 12 years ago
CmSpriteTexture.h 54c08871e0 Renamed handles and add GameObject handles 12 years ago
CmTechnique.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 years ago
CmTechniqueRTTI.h 8606499f7a More memory allocator related changes 12 years ago
CmTextSprite.h 54c08871e0 Renamed handles and add GameObject handles 12 years ago
CmTexture.h 54c08871e0 Renamed handles and add GameObject handles 12 years ago
CmTextureManager.h 86e70a3b26 Ported all CoreObjects to use custom allocators 12 years ago
CmTextureRTTI.h 8606499f7a More memory allocator related changes 12 years ago
CmTextureView.h 5a64dff9db CoreGpuObject -> CoreObject 12 years ago
CmVertexBuffer.h 5a64dff9db CoreGpuObject -> CoreObject 12 years ago
CmVertexData.h c1aeb526d6 More mem alloc changes 12 years ago
CmVertexDeclaration.h 15a13feeb0 Updated MeshData so it is much easier to use 12 years ago
CmVertexDeclarationRTTI.h 15a13feeb0 Updated MeshData so it is much easier to use 12 years ago
CmViewport.h 5bf23618b8 Text material resolution now gets set dynamically 12 years ago
CmWindowEventUtilities.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 years ago
stdafx.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 years ago
targetver.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 years ago