BearishSun 500686a813 Fixes issues with drag and dropping an object in the Library Window to its starting location há 10 anos atrás
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BsEngineScriptLibrary.cpp c369197bb8 Fixed an issue where event connections weren being properly released in some cases há 10 anos atrás
BsGameResourceManager.cpp 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone há 10 anos atrás
BsManagedComponent.cpp 809719519c Modified managed components so their managed instances aren't created if the parent SO isn't being instantiated há 10 anos atrás
BsManagedDiff.cpp 2c35a0c825 Removed all the unused allocators há 10 anos atrás
BsManagedResource.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded há 10 anos atrás
BsManagedResourceManager.cpp c369197bb8 Fixed an issue where event connections weren being properly released in some cases há 10 anos atrás
BsManagedResourceMetaData.cpp a35f11d8cc Added ManagedResource and improve project library and resource meta data management há 11 anos atrás
BsManagedSerializableArray.cpp 2c35a0c825 Removed all the unused allocators há 10 anos atrás
BsManagedSerializableDictionary.cpp 2c35a0c825 Removed all the unused allocators há 10 anos atrás
BsManagedSerializableDiff.cpp 2c35a0c825 Removed all the unused allocators há 10 anos atrás
BsManagedSerializableField.cpp bb3af44595 Added a generic way to create new instance of serializable objects há 10 anos atrás
BsManagedSerializableList.cpp 2c35a0c825 Removed all the unused allocators há 10 anos atrás
BsManagedSerializableObject.cpp 809719519c Modified managed components so their managed instances aren't created if the parent SO isn't being instantiated há 10 anos atrás
BsManagedSerializableObjectInfo.cpp 1c0c2110aa Added GUISkin C# wrapper and proper C# resource support há 10 anos atrás
BsScriptAssemblyManager.cpp a92c1b167f Added GUIDictionaryField (WIP) há 10 anos atrás
BsScriptAsyncOp.cpp 4667ba6cc9 Making blockUntilComplete an internal method há 11 anos atrás
BsScriptBoneWeight.cpp 42f50ced62 Added C# Renderable and Mesh interfaces há 10 anos atrás
BsScriptBuiltin.cpp d8d5034b30 Added a way to add basic 3D primitives to the scene há 10 anos atrás
BsScriptCamera.cpp 5efdd7772b Added Camera inspector há 10 anos atrás
BsScriptColor.cpp d5d2171319 Added C# PixelData há 11 anos atrás
BsScriptComponent.cpp 2fd1e02aad Managed SceneObject instances are now kept alive until underlying scene object is destroyed há 10 anos atrás
BsScriptContextMenu.cpp 2c35a0c825 Removed all the unused allocators há 10 anos atrás
BsScriptCursor.cpp d5d2171319 Added C# PixelData há 11 anos atrás
BsScriptDebug.cpp 3fec99f712 New crash reporting functionality tested and working há 10 anos atrás
BsScriptEnginePlugin.cpp e1eaa8bfe2 Modified managed assembly loading so it's possible to reload it on project reload há 10 anos atrás
BsScriptFont.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded há 10 anos atrás
BsScriptFontBitmap.cpp 2116ef0d9f Added a simpler way to specify renderer materials há 10 anos atrás
BsScriptGUIButton.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk há 10 anos atrás
BsScriptGUIContent.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded há 10 anos atrás
BsScriptGUIElement.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input há 10 anos atrás
BsScriptGUIElementStateStyle.cpp bb3af44595 Added a generic way to create new instance of serializable objects há 10 anos atrás
BsScriptGUIElementStyle.cpp bb3af44595 Added a generic way to create new instance of serializable objects há 10 anos atrás
BsScriptGUIFixedSpace.cpp d48eac3ca9 Modified how C# GUI element destruction works so it now properly handles elements that go out of scope há 10 anos atrás
BsScriptGUIFlexibleSpace.cpp d48eac3ca9 Modified how C# GUI element destruction works so it now properly handles elements that go out of scope há 10 anos atrás
BsScriptGUIInputBox.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input há 10 anos atrás
BsScriptGUILabel.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) há 10 anos atrás
BsScriptGUILayout.cpp 011fa7a847 Added a GUIArray object to simplify creating generic GUI for arrays (Not tested) há 10 anos atrás
BsScriptGUILayoutUtility.cpp 22cf8a4b76 More optimized GUI element bound calculations (WIP) há 10 anos atrás
BsScriptGUIListBox.cpp e99b926919 Added multi-select list boxes (untested) há 10 anos atrás
BsScriptGUIProgressBar.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) há 10 anos atrás
BsScriptGUIRenderTexture.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) há 10 anos atrás
BsScriptGUIScrollArea.cpp 92f71af102 Fixed an issue where ScriptGUIScrollArea child layout's interop object wasn't being cleaned up há 10 anos atrás
BsScriptGUISkin.cpp bb3af44595 Added a generic way to create new instance of serializable objects há 10 anos atrás
BsScriptGUISlider.cpp bf16de13f1 Added a GUISliderField and extended normal sliders with a range and step increment há 10 anos atrás
BsScriptGUITexture.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded há 10 anos atrás
BsScriptGUIToggle.cpp 200ca8179a WIP project window há 10 anos atrás
BsScriptGUIToggleGroup.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" há 11 anos atrás
BsScriptGameObject.cpp 778de71b66 Reverting game object finalizer fix as another solution is needed há 10 anos atrás
BsScriptGameObjectManager.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded há 10 anos atrás
BsScriptHString.cpp fedd162d57 Various bug fixes relating to new project loading system: há 10 anos atrás
BsScriptInput.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk há 10 anos atrás
BsScriptInputConfiguration.cpp eedeb41ab4 WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys há 10 anos atrás
BsScriptLight.cpp 0ddc6c09b5 Working on new UI há 10 anos atrás
BsScriptManagedResource.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded há 10 anos atrás
BsScriptMaterial.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded há 10 anos atrás
BsScriptMesh.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded há 10 anos atrás
BsScriptMeshData.cpp 1076f0124b DefaultMeshData is now RendererMeshData and can be overriden by Renderer implementation há 10 anos atrás
BsScriptObject.cpp 3aa329733b Assembly refresh (WIP - Does not run) há 11 anos atrás
BsScriptObjectImpl.cpp b59b26a228 Fixed a crash when re-opening the scene window due to finalizer incorrectly cleaning up the active window há 10 anos atrás
BsScriptObjectManager.cpp 778de71b66 Reverting game object finalizer fix as another solution is needed há 10 anos atrás
BsScriptPixelData.cpp 2c35a0c825 Removed all the unused allocators há 10 anos atrás
BsScriptPixelUtility.cpp 2c35a0c825 Removed all the unused allocators há 10 anos atrás
BsScriptPlainText.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded há 10 anos atrás
BsScriptPrefab.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded há 10 anos atrás
BsScriptProfilerOverlayInternal.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore há 10 anos atrás
BsScriptRenderTarget.cpp 93e2eff9b6 Added C# RenderTarget há 11 anos atrás
BsScriptRenderTexture.cpp 93e2eff9b6 Added C# RenderTarget há 11 anos atrás
BsScriptRenderTexture2D.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded há 10 anos atrás
BsScriptRenderable.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded há 10 anos atrás
BsScriptResource.cpp fcbefc5c89 Added editor's dirty resource management system há 10 anos atrás
BsScriptResourceManager.cpp 500686a813 Fixes issues with drag and dropping an object in the Library Window to its starting location há 10 anos atrás
BsScriptResources.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded há 10 anos atrás
BsScriptScene.cpp 500686a813 Fixes issues with drag and dropping an object in the Library Window to its starting location há 10 anos atrás
BsScriptSceneObject.cpp 2fd1e02aad Managed SceneObject instances are now kept alive until underlying scene object is destroyed há 10 anos atrás
BsScriptScriptCode.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded há 10 anos atrás
BsScriptSerializableArray.cpp 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt há 10 anos atrás
BsScriptSerializableDictionary.cpp 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt há 10 anos atrás
BsScriptSerializableField.cpp d0a35f68a3 Tested and fixed InspectableObject partially há 11 anos atrás
BsScriptSerializableList.cpp 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt há 10 anos atrás
BsScriptSerializableObject.cpp 153a11a96e Material inspector há 10 anos atrás
BsScriptSerializableProperty.cpp 6f6648e223 Lots of fixes related to list/dictionary GUI refactor há 10 anos atrás
BsScriptSerializableUtility.cpp bb3af44595 Added a generic way to create new instance of serializable objects há 10 anos atrás
BsScriptShader.cpp 6c5fee53e3 Added visibility field to shader parameters so internal parameters can be hidden in the inspector há 10 anos atrás
BsScriptSpriteTexture.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded há 10 anos atrás
BsScriptStringTable.cpp bb3af44595 Added a generic way to create new instance of serializable objects há 10 anos atrás
BsScriptStringTableManager.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded há 10 anos atrás
BsScriptTexture.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded há 10 anos atrás
BsScriptTexture2D.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded há 10 anos atrás
BsScriptTexture3D.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded há 10 anos atrás
BsScriptTextureCube.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded há 10 anos atrás
BsScriptTime.cpp ddef406ac9 C# profiler overlay há 10 anos atrás
BsScriptVector.cpp 42f50ced62 Added C# Renderable and Mesh interfaces há 10 anos atrás
BsScriptVector2I.cpp 474830fefa C# input and virtual input work há 11 anos atrás
BsScriptVirtualButton.cpp 474830fefa C# input and virtual input work há 11 anos atrás
BsScriptVirtualInput.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk há 10 anos atrás