marco.bellan 1013f619e0 Merge branch 'master' of https://github.com/BearishSun/BansheeEngine.git %!s(int64=9) %!d(string=hai) anos
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Animation 472f4c82b3 Properly render skinned mesh even when no animation is running %!s(int64=9) %!d(string=hai) anos
Audio 584feaa51c Added play on start for audio sources %!s(int64=9) %!d(string=hai) anos
GUI 1013f619e0 Merge branch 'master' of https://github.com/BearishSun/BansheeEngine.git %!s(int64=9) %!d(string=hai) anos
Input 71b1f79b19 Use hardware GUI line rendering instead of shader-based one, it didn't look as good as it needed and there were design issues %!s(int64=9) %!d(string=hai) anos
Interop 4036f8a11b Added missing plugin documentation %!s(int64=9) %!d(string=hai) anos
Math 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
Physics f81fdc1d27 Prefab fixes: %!s(int64=9) %!d(string=hai) anos
Properties 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier %!s(int64=9) %!d(string=hai) anos
Rendering 5703dd7eab Added C# Animation component %!s(int64=9) %!d(string=hai) anos
Resources 92321a6b19 Updated manuals %!s(int64=9) %!d(string=hai) anos
Scene 6a325c9f67 Properly handle root object for generic (non-scene) prefabs %!s(int64=9) %!d(string=hai) anos
Serialization 1013f619e0 Merge branch 'master' of https://github.com/BearishSun/BansheeEngine.git %!s(int64=9) %!d(string=hai) anos
Utility 7a734eddd0 Exposed default builtin font to C# %!s(int64=9) %!d(string=hai) anos
MBansheeEngine.csproj 1013f619e0 Merge branch 'master' of https://github.com/BearishSun/BansheeEngine.git %!s(int64=9) %!d(string=hai) anos
MBansheeEngine.csproj.user 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier %!s(int64=9) %!d(string=hai) anos