Marko Pintera 0b1d2c1bd9 Render texture now keeps a handle to a texture instead of a pointer 11 년 전
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BsManagedComponent.cpp d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables 11 년 전
BsManagedResource.cpp bf970d8436 Render states refactored to comply with new CoreObject design 11 년 전
BsManagedResourceManager.cpp 35b5f1e6f3 Managed resource unloading works properly 11 년 전
BsManagedResourceMetaData.cpp a35f11d8cc Added ManagedResource and improve project library and resource meta data management 11 년 전
BsManagedSerializableArray.cpp 2db66e5efb Refactored managed object serialization so fields are serialized on demand instead of in a pre-process step 11 년 전
BsManagedSerializableDictionary.cpp 2db66e5efb Refactored managed object serialization so fields are serialized on demand instead of in a pre-process step 11 년 전
BsManagedSerializableField.cpp d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables 11 년 전
BsManagedSerializableList.cpp 2db66e5efb Refactored managed object serialization so fields are serialized on demand instead of in a pre-process step 11 년 전
BsManagedSerializableObject.cpp 2db66e5efb Refactored managed object serialization so fields are serialized on demand instead of in a pre-process step 11 년 전
BsManagedSerializableObjectInfo.cpp 2db66e5efb Refactored managed object serialization so fields are serialized on demand instead of in a pre-process step 11 년 전
BsRuntimeScriptObjects.cpp 2db66e5efb Refactored managed object serialization so fields are serialized on demand instead of in a pre-process step 11 년 전
BsScriptAsyncOp.cpp 4667ba6cc9 Making blockUntilComplete an internal method 11 년 전
BsScriptCameraHandler.cpp d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables 11 년 전
BsScriptColor.cpp d5d2171319 Added C# PixelData 11 년 전
BsScriptComponent.cpp d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables 11 년 전
BsScriptCursor.cpp d5d2171319 Added C# PixelData 11 년 전
BsScriptDebug.cpp 17afc600a7 Massive Cm->Bs file rename 11 년 전
BsScriptEnginePlugin.cpp 24f99ac96e Various fixes in order to get handles operational 11 년 전
BsScriptFont.cpp a4e65a67d8 Added a way to load resources from C# ProjectLibrary 11 년 전
BsScriptGUIArea.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 년 전
BsScriptGUIButton.cpp e9fc86930e A lot more work on handles (WIP) 11 년 전
BsScriptGUIContent.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 년 전
BsScriptGUIElement.cpp 78eba7518c Refactored Inspector and Inspectable objects so they are added to the layout in a more flexible way 11 년 전
BsScriptGUIElementStateStyle.cpp 17afc600a7 Massive Cm->Bs file rename 11 년 전
BsScriptGUIElementStyle.cpp d231b89e53 Fixed OpenGL texture binding 11 년 전
BsScriptGUIFixedSpace.cpp 78eba7518c Refactored Inspector and Inspectable objects so they are added to the layout in a more flexible way 11 년 전
BsScriptGUIFlexibleSpace.cpp 78eba7518c Refactored Inspector and Inspectable objects so they are added to the layout in a more flexible way 11 년 전
BsScriptGUIInputBox.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 년 전
BsScriptGUILabel.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 년 전
BsScriptGUILayout.cpp 5501d158b7 GUIPanelContainer works with clipping 11 년 전
BsScriptGUILayoutUtility.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 년 전
BsScriptGUIListBox.cpp e9fc86930e A lot more work on handles (WIP) 11 년 전
BsScriptGUIPanel.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 년 전
BsScriptGUIRenderTexture.cpp e9e4405246 Added C# GUIRenderTexture 11 년 전
BsScriptGUIScrollArea.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 년 전
BsScriptGUITexture.cpp b1e42e1c76 GUIRenderTexture now uses a non-transparent shader 11 년 전
BsScriptGUIToggle.cpp e9fc86930e A lot more work on handles (WIP) 11 년 전
BsScriptGUIToggleGroup.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 년 전
BsScriptGameObjectManager.cpp d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables 11 년 전
BsScriptHString.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 년 전
BsScriptInput.cpp ad79f66da3 Scene view refactor (moving it to C#) 11 년 전
BsScriptInputConfiguration.cpp d61a7ecffd A lot more work on C# scene window 11 년 전
BsScriptManagedResource.cpp 35b5f1e6f3 Managed resource unloading works properly 11 년 전
BsScriptObject.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 년 전
BsScriptObjectImpl.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 년 전
BsScriptPixelData.cpp 25aca52bc3 Added C# Texture and implemented Texture2D 11 년 전
BsScriptPixelUtility.cpp 2ee57f4357 Added C# PixelUtility 11 년 전
BsScriptRenderTarget.cpp 93e2eff9b6 Added C# RenderTarget 11 년 전
BsScriptRenderTexture.cpp 93e2eff9b6 Added C# RenderTarget 11 년 전
BsScriptRenderTexture2D.cpp 0b1d2c1bd9 Render texture now keeps a handle to a texture instead of a pointer 11 년 전
BsScriptResourceManager.cpp e29349d061 Added C# Texture3D and TextureCube 11 년 전
BsScriptSceneObject.cpp d61a7ecffd A lot more work on C# scene window 11 년 전
BsScriptSerializableArray.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 년 전
BsScriptSerializableDictionary.cpp 698ae1d284 Added remaining missing Inspectable and Serializable types 11 년 전
BsScriptSerializableField.cpp d0a35f68a3 Tested and fixed InspectableObject partially 11 년 전
BsScriptSerializableList.cpp 698ae1d284 Added remaining missing Inspectable and Serializable types 11 년 전
BsScriptSerializableObject.cpp d0a35f68a3 Tested and fixed InspectableObject partially 11 년 전
BsScriptSerializableProperty.cpp 698ae1d284 Added remaining missing Inspectable and Serializable types 11 년 전
BsScriptSpriteTexture.cpp d231b89e53 Fixed OpenGL texture binding 11 년 전
BsScriptStringTable.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 년 전
BsScriptTexture.cpp f256dad7d6 Texture refactor to comply with new CoreObject design 11 년 전
BsScriptTexture2D.cpp 0b1d2c1bd9 Render texture now keeps a handle to a texture instead of a pointer 11 년 전
BsScriptTexture3D.cpp 0b1d2c1bd9 Render texture now keeps a handle to a texture instead of a pointer 11 년 전
BsScriptTextureCube.cpp 0b1d2c1bd9 Render texture now keeps a handle to a texture instead of a pointer 11 년 전
BsScriptTime.cpp e8d30fcee1 C# Time and SceneCamera 11 년 전
BsScriptVector2I.cpp 474830fefa C# input and virtual input work 11 년 전
BsScriptVirtualButton.cpp 474830fefa C# input and virtual input work 11 년 전
BsScriptVirtualInput.cpp 474830fefa C# input and virtual input work 11 년 전