BearishSun 54c63e0fd5 Fixed scene axes handle offsets so picking is now handled correctly il y a 10 ans
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CustomHandle.cs c580127a4b Scene axes handle WIP il y a 10 ans
DefaultHandle.cs eea035e168 Documentation il y a 10 ans
DefaultHandleManager.cs 7184765d9d Properly calculate bounds for managed Renderable components il y a 10 ans
DrawGizmo.cs eea035e168 Documentation il y a 10 ans
Gizmos.cs 3bf92297ea Added text drawing to gizmo and handle managers il y a 10 ans
Handle.cs 6248cf4f7f Documentation il y a 10 ans
HandleDrawing.cs 3bf92297ea Added text drawing to gizmo and handle managers il y a 10 ans
HandleSlider.cs c622d4cbfb Added a way to disable slider handles il y a 10 ans
HandleSliderDisc.cs 5ab1368c9e Scene handle rendering & interaction can now be separated per layer il y a 10 ans
HandleSliderLine.cs 5ab1368c9e Scene handle rendering & interaction can now be separated per layer il y a 10 ans
HandleSliderPlane.cs 5ab1368c9e Scene handle rendering & interaction can now be separated per layer il y a 10 ans
Handles.cs ccbe3fdbb0 More work scene axis handle GUI il y a 10 ans
LightGizmos.cs e81f552e28 Added gizmos for the Light component il y a 10 ans
MoveHandle.cs 5ab1368c9e Scene handle rendering & interaction can now be separated per layer il y a 10 ans
RotateHandle.cs 5ab1368c9e Scene handle rendering & interaction can now be separated per layer il y a 10 ans
ScaleHandle.cs 5ab1368c9e Scene handle rendering & interaction can now be separated per layer il y a 10 ans
SceneAxesGUI.cs 54c63e0fd5 Fixed scene axes handle offsets so picking is now handled correctly il y a 10 ans
SceneAxesHandle.cs 54c63e0fd5 Fixed scene axes handle offsets so picking is now handled correctly il y a 10 ans
SceneCamera.cs 54c63e0fd5 Fixed scene axes handle offsets so picking is now handled correctly il y a 10 ans
SceneGizmos.cs ec82c8e6fd Split SceneViewHandler into different types to allow better granularity as to where they're used il y a 10 ans
SceneGrid.cs 3effe98d8b Fixed transparency for handle/gizmos rendering il y a 10 ans
SceneHandles.cs 0e5e1e9c99 Properly handling input for handle sliders from multiple cameras il y a 10 ans
SceneSelection.cs ec82c8e6fd Split SceneViewHandler into different types to allow better granularity as to where they're used il y a 10 ans
SceneWindow.cs 54c63e0fd5 Fixed scene axes handle offsets so picking is now handled correctly il y a 10 ans