BearishSun c4e5e86f41 Added a (still unused) "disabled" flag to GUIElement пре 10 година
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BsEngineScriptLibrary.cpp c369197bb8 Fixed an issue where event connections weren being properly released in some cases пре 10 година
BsGameResourceManager.cpp 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone пре 10 година
BsManagedComponent.cpp 809719519c Modified managed components so their managed instances aren't created if the parent SO isn't being instantiated пре 10 година
BsManagedDiff.cpp 2c35a0c825 Removed all the unused allocators пре 10 година
BsManagedResource.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded пре 10 година
BsManagedResourceManager.cpp c369197bb8 Fixed an issue where event connections weren being properly released in some cases пре 10 година
BsManagedResourceMetaData.cpp a35f11d8cc Added ManagedResource and improve project library and resource meta data management пре 11 година
BsManagedSerializableArray.cpp 2c35a0c825 Removed all the unused allocators пре 10 година
BsManagedSerializableDictionary.cpp 2c35a0c825 Removed all the unused allocators пре 10 година
BsManagedSerializableDiff.cpp 2c35a0c825 Removed all the unused allocators пре 10 година
BsManagedSerializableField.cpp bb3af44595 Added a generic way to create new instance of serializable objects пре 10 година
BsManagedSerializableList.cpp 2c35a0c825 Removed all the unused allocators пре 10 година
BsManagedSerializableObject.cpp 809719519c Modified managed components so their managed instances aren't created if the parent SO isn't being instantiated пре 10 година
BsManagedSerializableObjectInfo.cpp 1c0c2110aa Added GUISkin C# wrapper and proper C# resource support пре 10 година
BsScriptAssemblyManager.cpp a92c1b167f Added GUIDictionaryField (WIP) пре 10 година
BsScriptAsyncOp.cpp 4667ba6cc9 Making blockUntilComplete an internal method пре 11 година
BsScriptBoneWeight.cpp 42f50ced62 Added C# Renderable and Mesh interfaces пре 10 година
BsScriptBuiltin.cpp d8d5034b30 Added a way to add basic 3D primitives to the scene пре 10 година
BsScriptCamera.cpp 5efdd7772b Added Camera inspector пре 10 година
BsScriptColor.cpp d5d2171319 Added C# PixelData пре 11 година
BsScriptComponent.cpp 2fd1e02aad Managed SceneObject instances are now kept alive until underlying scene object is destroyed пре 10 година
BsScriptContextMenu.cpp 2c35a0c825 Removed all the unused allocators пре 10 година
BsScriptCursor.cpp d5d2171319 Added C# PixelData пре 11 година
BsScriptDebug.cpp 734411f94d Status bar (untested) пре 10 година
BsScriptEnginePlugin.cpp e1eaa8bfe2 Modified managed assembly loading so it's possible to reload it on project reload пре 10 година
BsScriptFont.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded пре 10 година
BsScriptFontBitmap.cpp 2116ef0d9f Added a simpler way to specify renderer materials пре 10 година
BsScriptGUIButton.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk пре 10 година
BsScriptGUIContent.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded пре 10 година
BsScriptGUIElement.cpp c4e5e86f41 Added a (still unused) "disabled" flag to GUIElement пре 10 година
BsScriptGUIElementStateStyle.cpp bb3af44595 Added a generic way to create new instance of serializable objects пре 10 година
BsScriptGUIElementStyle.cpp bb3af44595 Added a generic way to create new instance of serializable objects пре 10 година
BsScriptGUIFixedSpace.cpp d48eac3ca9 Modified how C# GUI element destruction works so it now properly handles elements that go out of scope пре 10 година
BsScriptGUIFlexibleSpace.cpp d48eac3ca9 Modified how C# GUI element destruction works so it now properly handles elements that go out of scope пре 10 година
BsScriptGUIInputBox.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk пре 10 година
BsScriptGUILabel.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) пре 10 година
BsScriptGUILayout.cpp 011fa7a847 Added a GUIArray object to simplify creating generic GUI for arrays (Not tested) пре 10 година
BsScriptGUILayoutUtility.cpp 22cf8a4b76 More optimized GUI element bound calculations (WIP) пре 10 година
BsScriptGUIListBox.cpp e99b926919 Added multi-select list boxes (untested) пре 10 година
BsScriptGUIProgressBar.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) пре 10 година
BsScriptGUIRenderTexture.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) пре 10 година
BsScriptGUIScrollArea.cpp 92f71af102 Fixed an issue where ScriptGUIScrollArea child layout's interop object wasn't being cleaned up пре 10 година
BsScriptGUISkin.cpp bb3af44595 Added a generic way to create new instance of serializable objects пре 10 година
BsScriptGUISlider.cpp bf16de13f1 Added a GUISliderField and extended normal sliders with a range and step increment пре 10 година
BsScriptGUITexture.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded пре 10 година
BsScriptGUIToggle.cpp 200ca8179a WIP project window пре 10 година
BsScriptGUIToggleGroup.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" пре 11 година
BsScriptGameObject.cpp 778de71b66 Reverting game object finalizer fix as another solution is needed пре 10 година
BsScriptGameObjectManager.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded пре 10 година
BsScriptHString.cpp fedd162d57 Various bug fixes relating to new project loading system: пре 10 година
BsScriptInput.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk пре 10 година
BsScriptInputConfiguration.cpp eedeb41ab4 WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys пре 10 година
BsScriptLight.cpp 0ddc6c09b5 Working on new UI пре 10 година
BsScriptManagedResource.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded пре 10 година
BsScriptMaterial.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded пре 10 година
BsScriptMesh.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded пре 10 година
BsScriptMeshData.cpp 1076f0124b DefaultMeshData is now RendererMeshData and can be overriden by Renderer implementation пре 10 година
BsScriptObject.cpp 3aa329733b Assembly refresh (WIP - Does not run) пре 11 година
BsScriptObjectImpl.cpp b59b26a228 Fixed a crash when re-opening the scene window due to finalizer incorrectly cleaning up the active window пре 10 година
BsScriptObjectManager.cpp 778de71b66 Reverting game object finalizer fix as another solution is needed пре 10 година
BsScriptPixelData.cpp 2c35a0c825 Removed all the unused allocators пре 10 година
BsScriptPixelUtility.cpp 2c35a0c825 Removed all the unused allocators пре 10 година
BsScriptPlainText.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded пре 10 година
BsScriptPrefab.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded пре 10 година
BsScriptProfilerOverlayInternal.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore пре 10 година
BsScriptRenderTarget.cpp 93e2eff9b6 Added C# RenderTarget пре 11 година
BsScriptRenderTexture.cpp 93e2eff9b6 Added C# RenderTarget пре 11 година
BsScriptRenderTexture2D.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded пре 10 година
BsScriptRenderable.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded пре 10 година
BsScriptResource.cpp 2962eb1e81 Show resource name in GUIResourceField if the resource is not part of the project library пре 10 година
BsScriptResourceManager.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded пре 10 година
BsScriptResources.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded пре 10 година
BsScriptScene.cpp 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone пре 10 година
BsScriptSceneObject.cpp 2fd1e02aad Managed SceneObject instances are now kept alive until underlying scene object is destroyed пре 10 година
BsScriptScriptCode.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded пре 10 година
BsScriptSerializableArray.cpp 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt пре 10 година
BsScriptSerializableDictionary.cpp 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt пре 10 година
BsScriptSerializableField.cpp d0a35f68a3 Tested and fixed InspectableObject partially пре 11 година
BsScriptSerializableList.cpp 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt пре 10 година
BsScriptSerializableObject.cpp 153a11a96e Material inspector пре 10 година
BsScriptSerializableProperty.cpp bfbb876f7f Removed redundant clone method from SerializableProperty пре 10 година
BsScriptSerializableUtility.cpp bb3af44595 Added a generic way to create new instance of serializable objects пре 10 година
BsScriptShader.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded пре 10 година
BsScriptSpriteTexture.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded пре 10 година
BsScriptStringTable.cpp bb3af44595 Added a generic way to create new instance of serializable objects пре 10 година
BsScriptStringTableManager.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded пре 10 година
BsScriptTexture.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded пре 10 година
BsScriptTexture2D.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded пре 10 година
BsScriptTexture3D.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded пре 10 година
BsScriptTextureCube.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded пре 10 година
BsScriptTime.cpp ddef406ac9 C# profiler overlay пре 10 година
BsScriptVector.cpp 42f50ced62 Added C# Renderable and Mesh interfaces пре 10 година
BsScriptVector2I.cpp 474830fefa C# input and virtual input work пре 11 година
BsScriptVirtualButton.cpp 474830fefa C# input and virtual input work пре 11 година
BsScriptVirtualInput.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk пре 10 година