#3d #game-engine #engine #gamedev

Marko Pintera 59628fa944 Renamed IDestroyable to CoreGpuObject and added more features to it пре 13 година
CamelotClient 5c64304d91 Re-enabled D3D9ResourceManager (still crashes on quit, but will fix with new way of resource management) пре 13 година
CamelotD3D11RenderSystem 59628fa944 Renamed IDestroyable to CoreGpuObject and added more features to it пре 13 година
CamelotD3D9Renderer 59628fa944 Renamed IDestroyable to CoreGpuObject and added more features to it пре 13 година
CamelotFBXImporter 19e874a87d Material serialization (untested) пре 13 година
CamelotForwardRenderer c62037b142 Parsing samplers & textures with the same name now works пре 13 година
CamelotFreeImgImporter 19e874a87d Material serialization (untested) пре 13 година
CamelotGLRenderer 59628fa944 Renamed IDestroyable to CoreGpuObject and added more features to it пре 13 година
CamelotOISInput 19e874a87d Material serialization (untested) пре 13 година
CamelotRenderer 59628fa944 Renamed IDestroyable to CoreGpuObject and added more features to it пре 13 година
CamelotUtility 59628fa944 Renamed IDestroyable to CoreGpuObject and added more features to it пре 13 година
CamelotRenderer.sln f31858229c GL with new depth stencil works пре 13 година
Dependencies.txt d71ac4d2a8 OIS works пре 13 година
TODODoc.txt d87a5e8fc4 More multithreaded changes, mostly to GpuPrograms пре 13 година