BearishSun 59d952db8a Bugfix: When adding a new keyframe, don't add duplicate keyframes at the same time as existing ones 7 anni fa
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AnimationGizmo.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 anni fa
EditorAnimInfo.cs 48b84277e9 Bugfix: Animation window not properly applying .z component when animating scene object position 7 anni fa
FieldSelectionWindow.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 anni fa
GUIAnimEvents.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 anni fa
GUIAnimFieldDisplay.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 anni fa
GUICurveDrawing.cs b426550550 Bugfix: Rendering curves no longer skips rendering very steep parts of the curve 7 anni fa
GUICurveEditor.cs 59d952db8a Bugfix: When adding a new keyframe, don't add duplicate keyframes at the same time as existing ones 7 anni fa
GUIFieldSelector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 anni fa
GUIGraphTicks.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 anni fa
GUIGraphTime.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 anni fa
GUIGraphValues.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 anni fa
GUITimelineBase.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 anni fa