BearishSun 59d952db8a Bugfix: When adding a new keyframe, don't add duplicate keyframes at the same time as existing ones 7 jaren geleden
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AnimationGizmo.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 jaren geleden
EditorAnimInfo.cs 48b84277e9 Bugfix: Animation window not properly applying .z component when animating scene object position 7 jaren geleden
FieldSelectionWindow.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 jaren geleden
GUIAnimEvents.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 jaren geleden
GUIAnimFieldDisplay.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 jaren geleden
GUICurveDrawing.cs b426550550 Bugfix: Rendering curves no longer skips rendering very steep parts of the curve 7 jaren geleden
GUICurveEditor.cs 59d952db8a Bugfix: When adding a new keyframe, don't add duplicate keyframes at the same time as existing ones 7 jaren geleden
GUIFieldSelector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 jaren geleden
GUIGraphTicks.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 jaren geleden
GUIGraphTime.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 jaren geleden
GUIGraphValues.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 jaren geleden
GUITimelineBase.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 jaren geleden