Marko Pintera 5bf23618b8 Text material resolution now gets set dynamically 12 лет назад
..
Cocoa 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 лет назад
Win32 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 лет назад
X11 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 лет назад
CamelotRenderer.cpp 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 лет назад
CmApplication.cpp 4c253b1b1a Renamed GameObject -> SceneObject 12 лет назад
CmBlendState.cpp 54c08871e0 Renamed handles and add GameObject handles 12 лет назад
CmCamera.cpp c1aeb526d6 More mem alloc changes 12 лет назад
CmCgProgram.cpp 54c08871e0 Renamed handles and add GameObject handles 12 лет назад
CmCgProgramFactory.cpp 54c08871e0 Renamed handles and add GameObject handles 12 лет назад
CmCommandQueue.cpp 77df4b87a9 Finished porting to memory allocators 12 лет назад
CmComponent.cpp 4c253b1b1a Renamed GameObject -> SceneObject 12 лет назад
CmCoreObject.cpp 86e70a3b26 Ported all CoreObjects to use custom allocators 12 лет назад
CmCoreObjectManager.cpp 5a64dff9db CoreGpuObject -> CoreObject 12 лет назад
CmDeferredRenderContext.cpp 77df4b87a9 Finished porting to memory allocators 12 лет назад
CmDepthStencilState.cpp 54c08871e0 Renamed handles and add GameObject handles 12 лет назад
CmFont.cpp 54c08871e0 Renamed handles and add GameObject handles 12 лет назад
CmFontImportOptions.cpp 8bd15d0742 FontImporter now compiles - Freetype libraries were wrong earlier 12 лет назад
CmFontManager.cpp 86e70a3b26 Ported all CoreObjects to use custom allocators 12 лет назад
CmGUIElement.cpp 9476a511d7 More work on GUI 12 лет назад
CmGUILabel.cpp 973145efa6 Tested text word wrap and alignment 12 лет назад
CmGUIManager.cpp ddd17628eb Added overlays that will make 2D rendering easier 12 лет назад
CmGUIMaterialManager.cpp 54c08871e0 Renamed handles and add GameObject handles 12 лет назад
CmGUISkin.cpp 9476a511d7 More work on GUI 12 лет назад
CmGUIWidget.cpp 5bf23618b8 Text material resolution now gets set dynamically 12 лет назад
CmGameObject.cpp 49553c9008 Fixing some RTTI GameObject classes 12 лет назад
CmGameObjectHandle.cpp 6f31de4b3e GameObjectHandle now uses a raw pointer instead of a shared one 12 лет назад
CmGpuBuffer.cpp c1aeb526d6 More mem alloc changes 12 лет назад
CmGpuBufferView.cpp 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 лет назад
CmGpuParamBlock.cpp c1aeb526d6 More mem alloc changes 12 лет назад
CmGpuParams.cpp 54c08871e0 Renamed handles and add GameObject handles 12 лет назад
CmGpuProgInclude.cpp 54c08871e0 Renamed handles and add GameObject handles 12 лет назад
CmGpuProgIncludeImporter.cpp 54c08871e0 Renamed handles and add GameObject handles 12 лет назад
CmGpuProgram.cpp c1aeb526d6 More mem alloc changes 12 лет назад
CmGpuProgramImportOptions.cpp 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 лет назад
CmGpuProgramImporter.cpp c1aeb526d6 More mem alloc changes 12 лет назад
CmGpuProgramManager.cpp 86e70a3b26 Ported all CoreObjects to use custom allocators 12 лет назад
CmGpuProgramParams.cpp 54c08871e0 Renamed handles and add GameObject handles 12 лет назад
CmHardwareBufferManager.cpp 86e70a3b26 Ported all CoreObjects to use custom allocators 12 лет назад
CmHighLevelGpuProgram.cpp 54c08871e0 Renamed handles and add GameObject handles 12 лет назад
CmHighLevelGpuProgramManager.cpp 54c08871e0 Renamed handles and add GameObject handles 12 лет назад
CmImportOptions.cpp 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 лет назад
CmImporter.cpp 54c08871e0 Renamed handles and add GameObject handles 12 лет назад
CmIndexBuffer.cpp 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 лет назад
CmIndexData.cpp c1aeb526d6 More mem alloc changes 12 лет назад
CmInput.cpp ece0eddd4c More porting to allocators 12 лет назад
CmMaterial.cpp 54c08871e0 Renamed handles and add GameObject handles 12 лет назад
CmMaterialRTTI.cpp c1aeb526d6 More mem alloc changes 12 лет назад
CmMesh.cpp 8606499f7a More memory allocator related changes 12 лет назад
CmMeshData.cpp 8606499f7a More memory allocator related changes 12 лет назад
CmMeshDataRTTI.cpp 15a13feeb0 Updated MeshData so it is much easier to use 12 лет назад
CmMeshManager.cpp ad0d30efcd Ported MeshData so it both allocates and deallocates memory internally 12 лет назад
CmMeshRTTI.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 лет назад
CmMultiRenderTexture.cpp 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 лет назад
CmOcclusionQuery.cpp 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 лет назад
CmOverlay.cpp 4c253b1b1a Renamed GameObject -> SceneObject 12 лет назад
CmOverlayManager.cpp 7eadcafc4d Fixed a bunch of issues with destroying of GameObjects (WIP) 12 лет назад
CmPass.cpp 54c08871e0 Renamed handles and add GameObject handles 12 лет назад
CmPixelBuffer.cpp 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 лет назад
CmRasterizerState.cpp 54c08871e0 Renamed handles and add GameObject handles 12 лет назад
CmRenderStateManager.cpp 86e70a3b26 Ported all CoreObjects to use custom allocators 12 лет назад
CmRenderSystem.cpp 54c08871e0 Renamed handles and add GameObject handles 12 лет назад
CmRenderSystemCapabilities.cpp 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 лет назад
CmRenderSystemManager.cpp 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 лет назад
CmRenderTarget.cpp 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 лет назад
CmRenderTexture.cpp 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 лет назад
CmRenderWindow.cpp 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 лет назад
CmRenderWindowManager.cpp 86e70a3b26 Ported all CoreObjects to use custom allocators 12 лет назад
CmRenderable.cpp 4c253b1b1a Renamed GameObject -> SceneObject 12 лет назад
CmRendererManager.cpp ff28162000 Added BuiltiMaterialManagers and more work on GUI 12 лет назад
CmResource.cpp 54c08871e0 Renamed handles and add GameObject handles 12 лет назад
CmResourceHandle.cpp c1aeb526d6 More mem alloc changes 12 лет назад
CmResources.cpp 54c08871e0 Renamed handles and add GameObject handles 12 лет назад
CmSamplerState.cpp 54c08871e0 Renamed handles and add GameObject handles 12 лет назад
CmSceneManager.cpp 4c253b1b1a Renamed GameObject -> SceneObject 12 лет назад
CmSceneObject.cpp 49553c9008 Fixing some RTTI GameObject classes 12 лет назад
CmShader.cpp c1aeb526d6 More mem alloc changes 12 лет назад
CmSpecificImporter.cpp c1aeb526d6 More mem alloc changes 12 лет назад
CmSprite.cpp 77df4b87a9 Finished porting to memory allocators 12 лет назад
CmTechnique.cpp c1aeb526d6 More mem alloc changes 12 лет назад
CmTextSprite.cpp 973145efa6 Tested text word wrap and alignment 12 лет назад
CmTexture.cpp c1aeb526d6 More mem alloc changes 12 лет назад
CmTextureManager.cpp 86e70a3b26 Ported all CoreObjects to use custom allocators 12 лет назад
CmTextureView.cpp 5a64dff9db CoreGpuObject -> CoreObject 12 лет назад
CmVertexBuffer.cpp 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 лет назад
CmVertexData.cpp c1aeb526d6 More mem alloc changes 12 лет назад
CmVertexDeclaration.cpp 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 лет назад
CmViewport.cpp 5bf23618b8 Text material resolution now gets set dynamically 12 лет назад
CmWindowEventUtilities.cpp 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 лет назад
stdafx.cpp 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 лет назад