BearishSun 5cf6c85e2c Omnidirectional shadow maps functional on OpenGL 8 年之前
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BansheeCore c0eb880ca6 Fixing omnidirectional shadow maps 8 年之前
BansheeD3D11RenderAPI 36c515ba66 When logging an error report, log the system information as well 8 年之前
BansheeEditor 0113eced29 Disable "smart" import for shader files 8 年之前
BansheeEditorExec aa226e61ce Massive namespace rename BansheeEngine -> bs 9 年之前
BansheeEngine 0113eced29 Disable "smart" import for shader files 8 年之前
BansheeFBXImporter b9a97b133e Removing unnecessary DLL export specifiers from plugins 8 年之前
BansheeFMOD b9a97b133e Removing unnecessary DLL export specifiers from plugins 8 年之前
BansheeFontImporter 2a1db1ce3f Modified texture packing utility so I can re-use it for shadow maps 8 年之前
BansheeFreeImgImporter ec7d23c815 Fixing an issue with texture compression and mipmap generation 8 年之前
BansheeGLRenderAPI 5cf6c85e2c Omnidirectional shadow maps functional on OpenGL 8 年之前
BansheeMono 5c8a8ab593 More work on documentation 8 年之前
BansheeOISInput b9a97b133e Removing unnecessary DLL export specifiers from plugins 8 年之前
BansheeOpenAudio 1fe35a9644 Handle no audio devices more gracefully 8 年之前
BansheePhysX b9a97b133e Removing unnecessary DLL export specifiers from plugins 8 年之前
BansheeSL f7c66134dd Refactoring/fixing comparison sampler states 8 年之前
BansheeUtility 26eb76603f Added include that was missing on some compilers 8 年之前
BansheeVulkanRenderAPI 36c515ba66 When logging an error report, log the system information as well 8 年之前
CMake df220bf1b1 Make sure to automatically update submodules when dependencies are marked as changed 8 年之前
Examples 5ac8e7b2e6 Added ability to bind depth & stencil buffers separately as read-only 8 年之前
External c31588b669 Updated XShaderCompiler version 8 年之前
Game 5496a2e79a Fixing Windows build for some helper projects 9 年之前
MBansheeEditor 6c825a8337 Ability to set scene object mobility, ensuring static and immovable objects can be better optimized 8 年之前
MBansheeEngine 6c825a8337 Ability to set scene object mobility, ensuring static and immovable objects can be better optimized 8 年之前
RenderBeast 5cf6c85e2c Omnidirectional shadow maps functional on OpenGL 8 年之前
SBansheeEditor 5c8a8ab593 More work on documentation 8 年之前
SBansheeEngine 1fad29b696 Fix an editor crash when a scene object containing non-managed components is selected 8 年之前
CMakeLists.txt c31588b669 Updated XShaderCompiler version 8 年之前