BearishSun 5ac8e7b2e6 Added ability to bind depth & stencil buffers separately as read-only il y a 8 ans
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GL 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier il y a 9 ans
Win32 b9a97b133e Removing unnecessary DLL export specifiers from plugins il y a 8 ans
BsGLBuffer.h 12037d7ba2 Buffer copy operations now execute on the provided command buffer instead of the transfer queue, similar to textures il y a 8 ans
BsGLCommandBuffer.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix il y a 9 ans
BsGLCommandBufferManager.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix il y a 9 ans
BsGLContext.h b9a97b133e Removing unnecessary DLL export specifiers from plugins il y a 8 ans
BsGLEventQuery.h b9a97b133e Removing unnecessary DLL export specifiers from plugins il y a 8 ans
BsGLFrameBufferObject.h b9a97b133e Removing unnecessary DLL export specifiers from plugins il y a 8 ans
BsGLGpuBuffer.h 12037d7ba2 Buffer copy operations now execute on the provided command buffer instead of the transfer queue, similar to textures il y a 8 ans
BsGLGpuParamBlockBuffer.h b9a97b133e Removing unnecessary DLL export specifiers from plugins il y a 8 ans
BsGLHardwareBufferManager.h b9a97b133e Removing unnecessary DLL export specifiers from plugins il y a 8 ans
BsGLIndexBuffer.h 12037d7ba2 Buffer copy operations now execute on the provided command buffer instead of the transfer queue, similar to textures il y a 8 ans
BsGLOcclusionQuery.h b9a97b133e Removing unnecessary DLL export specifiers from plugins il y a 8 ans
BsGLPixelBuffer.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix il y a 9 ans
BsGLPixelFormat.h b9a97b133e Removing unnecessary DLL export specifiers from plugins il y a 8 ans
BsGLPrerequisites.h b9a97b133e Removing unnecessary DLL export specifiers from plugins il y a 8 ans
BsGLQueryManager.h b9a97b133e Removing unnecessary DLL export specifiers from plugins il y a 8 ans
BsGLRenderAPI.h 5ac8e7b2e6 Added ability to bind depth & stencil buffers separately as read-only il y a 8 ans
BsGLRenderAPIFactory.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix il y a 9 ans
BsGLRenderTexture.h b9a97b133e Removing unnecessary DLL export specifiers from plugins il y a 8 ans
BsGLRenderWindowManager.h b9a97b133e Removing unnecessary DLL export specifiers from plugins il y a 8 ans
BsGLSupport.h b9a97b133e Removing unnecessary DLL export specifiers from plugins il y a 8 ans
BsGLTexture.h 8ffa542fb5 Texture copy operations no longer occurr on the transfer queue, but instead on the user-provided command buffer, in order to avoid user needing to worry about submitting previous rendering operations manually il y a 8 ans
BsGLTextureManager.h b9a97b133e Removing unnecessary DLL export specifiers from plugins il y a 8 ans
BsGLTextureView.h 319c6c756f Specific mip & level can now be specified when binding sampled textures il y a 9 ans
BsGLTimerQuery.h b9a97b133e Removing unnecessary DLL export specifiers from plugins il y a 8 ans
BsGLUtil.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix il y a 9 ans
BsGLVertexArrayObjectManager.h b9a97b133e Removing unnecessary DLL export specifiers from plugins il y a 8 ans
BsGLVertexBuffer.h 12037d7ba2 Buffer copy operations now execute on the provided command buffer instead of the transfer queue, similar to textures il y a 8 ans