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Style
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e28e33bce6
Feature: Render Quaternion fields as euler angles in inspector GUI
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7 years ago |
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CustomInspector.cs
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 years ago |
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GenericInspector.cs
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bc640b9fb1
Feature: Added support for ApplyOnDirty, PassByCopy, NotNull and NativeWrapper attributes
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7 years ago |
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InspectableArray.cs
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5ff53e8f72
Refactor: Cleaner handling for NativeWrapper, PassByCopy and ApplyOnDirty attributes
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7 years ago |
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InspectableBool.cs
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3fafbc7b33
Feature: Added inspectable fields for float & color distribution
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7 years ago |
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InspectableColor.cs
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3fafbc7b33
Feature: Added inspectable fields for float & color distribution
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7 years ago |
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InspectableColorDistribution.cs
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bc640b9fb1
Feature: Added support for ApplyOnDirty, PassByCopy, NotNull and NativeWrapper attributes
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7 years ago |
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InspectableColorGradient.cs
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3fafbc7b33
Feature: Added inspectable fields for float & color distribution
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7 years ago |
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InspectableCurve.cs
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3fafbc7b33
Feature: Added inspectable fields for float & color distribution
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7 years ago |
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InspectableDictionary.cs
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bc640b9fb1
Feature: Added support for ApplyOnDirty, PassByCopy, NotNull and NativeWrapper attributes
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7 years ago |
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InspectableEnum.cs
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e5a8992782
Feature: Added automatic inspector field for enum types
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7 years ago |
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InspectableEuler.cs
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e28e33bce6
Feature: Render Quaternion fields as euler angles in inspector GUI
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7 years ago |
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InspectableField.cs
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e28e33bce6
Feature: Render Quaternion fields as euler angles in inspector GUI
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7 years ago |
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InspectableFieldLayout.cs
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 years ago |
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InspectableFloat.cs
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bc640b9fb1
Feature: Added support for ApplyOnDirty, PassByCopy, NotNull and NativeWrapper attributes
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7 years ago |
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InspectableFloatDistribution.cs
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3fafbc7b33
Feature: Added inspectable fields for float & color distribution
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7 years ago |
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InspectableGameObjectRef.cs
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3fafbc7b33
Feature: Added inspectable fields for float & color distribution
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7 years ago |
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InspectableInt.cs
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bc640b9fb1
Feature: Added support for ApplyOnDirty, PassByCopy, NotNull and NativeWrapper attributes
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7 years ago |
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InspectableLayerMask.cs
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bb568ad493
Feature: Added LayerMask attribute to display an ulong field as a layer mask in inspector
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7 years ago |
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InspectableList.cs
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3fafbc7b33
Feature: Added inspectable fields for float & color distribution
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7 years ago |
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InspectableObject.cs
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5ff53e8f72
Refactor: Cleaner handling for NativeWrapper, PassByCopy and ApplyOnDirty attributes
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7 years ago |
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InspectableQuaternion.cs
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37e78df597
Feature: Quaternion now has its own inspector field renderer
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7 years ago |
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InspectableRRef.cs
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2f834aeb69
Bugfix: Properly use inner RRef resource types when looking up inspector fields and creating a resource field
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7 years ago |
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InspectableRangedField.cs
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3fafbc7b33
Feature: Added inspectable fields for float & color distribution
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7 years ago |
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InspectableRangedFloat.cs
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3fafbc7b33
Feature: Added inspectable fields for float & color distribution
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7 years ago |
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InspectableRangedInt.cs
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3fafbc7b33
Feature: Added inspectable fields for float & color distribution
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7 years ago |
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InspectableResource.cs
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3fafbc7b33
Feature: Added inspectable fields for float & color distribution
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7 years ago |
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InspectableString.cs
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3fafbc7b33
Feature: Added inspectable fields for float & color distribution
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7 years ago |
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InspectableVector2.cs
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3fafbc7b33
Feature: Added inspectable fields for float & color distribution
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7 years ago |
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InspectableVector2Distribution.cs
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e88e2014f3
Feature: Added GUI fields for 2D and 3D vector distributions
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7 years ago |
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InspectableVector3.cs
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3fafbc7b33
Feature: Added inspectable fields for float & color distribution
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7 years ago |
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InspectableVector3Distribution.cs
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e88e2014f3
Feature: Added GUI fields for 2D and 3D vector distributions
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7 years ago |
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InspectableVector4.cs
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3fafbc7b33
Feature: Added inspectable fields for float & color distribution
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7 years ago |
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Inspector.cs
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3563dee506
Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory
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7 years ago |
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InspectorPersistentData.cs
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 years ago |
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InspectorUtility.cs
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 years ago |
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InspectorWindow.cs
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167bdf2695
Bugfix: Avoid constant converting euler <-> quaternion in transform inspector, to fix rotation issues
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7 years ago |