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- //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
- //**************** Copyright (c) 2010 Marko Pintera ([email protected]). All rights reserved. **********************//
- using System;
- namespace BansheeEngine
- {
- /** @addtogroup Serialization
- * @{
- */
- /// <summary>
- /// When a quaternion is displayed in the inspector, by default it will be displayed as converted into euler angles.
- /// Use this attribute to force it to be displayed as a quaternion (4D value) with no conversion instead.
- /// </summary>
- [AttributeUsage(AttributeTargets.Property | AttributeTargets.Field)]
- public sealed class AsQuaternion : Attribute { }
- /** @} */
- }
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