| .. |
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ApplyOnDirty.cs
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bc640b9fb1
Feature: Added support for ApplyOnDirty, PassByCopy, NotNull and NativeWrapper attributes
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7 years ago |
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AsQuaternion.cs
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e28e33bce6
Feature: Render Quaternion fields as euler angles in inspector GUI
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7 years ago |
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DontSerializeField.cs
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 years ago |
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HideInInspector.cs
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 years ago |
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LayerMask.cs
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936f1334a2
Refactor: Updated script binding generator to properly handle derived types
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7 years ago |
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NativeWrapper.cs
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bc640b9fb1
Feature: Added support for ApplyOnDirty, PassByCopy, NotNull and NativeWrapper attributes
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7 years ago |
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NotNull.cs
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bc640b9fb1
Feature: Added support for ApplyOnDirty, PassByCopy, NotNull and NativeWrapper attributes
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7 years ago |
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PassByCopy.cs
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bc640b9fb1
Feature: Added support for ApplyOnDirty, PassByCopy, NotNull and NativeWrapper attributes
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7 years ago |
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Range.cs
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 years ago |
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SerializableArray.cs
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 years ago |
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SerializableDictionary.cs
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 years ago |
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SerializableField.cs
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5ff53e8f72
Refactor: Cleaner handling for NativeWrapper, PassByCopy and ApplyOnDirty attributes
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7 years ago |
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SerializableList.cs
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 years ago |
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SerializableObject.cs
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 years ago |
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SerializableProperty.cs
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e88e2014f3
Feature: Added GUI fields for 2D and 3D vector distributions
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7 years ago |
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SerializableUtility.cs
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 years ago |
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SerializeField.cs
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 years ago |
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SerializeObject.cs
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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7 years ago |
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ShowInInspector.cs
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aa29c5ff37
Feature: Non-component, non-resource script exported types can now have automatic inspectors
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7 years ago |
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Step.cs
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bb568ad493
Feature: Added LayerMask attribute to display an ulong field as a layer mask in inspector
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7 years ago |