PassByCopy.cs 769 B

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2018 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. using System;
  4. namespace BansheeEngine
  5. {
  6. /** @addtogroup Serialization
  7. * @{
  8. */
  9. /// <summary>
  10. /// Attribute that signifies that a field or a property passes its value by copy. This lets the system (such as the
  11. /// inspector window) know that the value needs to be re-assigned to the field/property if any changes to it are made.
  12. /// </summary>
  13. [AttributeUsage(AttributeTargets.Field | AttributeTargets.Property)]
  14. public sealed class PassByCopy : Attribute { }
  15. /** @} */
  16. }