Marko Pintera 61fa789c39 Added basic 3D debug draw class 12 лет назад
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BsApplication.cpp 61fa789c39 Added basic 3D debug draw class 12 лет назад
BsBuiltinMaterialManager.cpp 9b61d324d1 Added separate ClipSpace and ScreenSpace debug draw materials 12 лет назад
BsCamera.cpp 1265f65506 Reorganized how renderer works (using RenderOperations) 12 лет назад
BsD3D11BuiltinMaterialFactory.cpp c8d859fa7b Tested and fixed normalized and pixel coordinates 12 лет назад
BsD3D9BuiltinMaterialFactory.cpp c8d859fa7b Tested and fixed normalized and pixel coordinates 12 лет назад
BsDragAndDropManager.cpp bda4a8924e DragAndDropManager works (without drag texture) 12 лет назад
BsDrawHelper2D.cpp 61fa789c39 Added basic 3D debug draw class 12 лет назад
BsDrawHelper3D.cpp 61fa789c39 Added basic 3D debug draw class 12 лет назад
BsDrawHelperTemplate.cpp fb8295270d Separated DrawHelper into a template so I can more easily make 2D and 3D versions 12 лет назад
BsEngineGUI.cpp eecdc1b68e Made all GUI textures relative to the bin folder 12 лет назад
BsGLBuiltinMaterialFactory.cpp c8d859fa7b Tested and fixed normalized and pixel coordinates 12 лет назад
BsGUIArea.cpp 6346a5aa56 Added a way to change GUIArea and GUIElement parents 12 лет назад
BsGUIButton.cpp a0a7b1ee1d Fixed an issue where element bounds weren't being properly updated 12 лет назад
BsGUIButtonEvent.cpp a83a991e7b Selection using Ctrl + A works 12 лет назад
BsGUIElement.cpp 6346a5aa56 Added a way to change GUIArea and GUIElement parents 12 лет назад
BsGUIElementBase.cpp 6346a5aa56 Added a way to change GUIArea and GUIElement parents 12 лет назад
BsGUIInputBox.cpp bda4a8924e DragAndDropManager works (without drag texture) 12 лет назад
BsGUIInputCaret.cpp e42aeb07ec Added proper clipping and offset for the new way of calculating input caret position 12 лет назад
BsGUIInputSelection.cpp 48ca203776 Working selection areas with the new method 12 лет назад
BsGUIInputTool.cpp 48ca203776 Working selection areas with the new method 12 лет назад
BsGUILabel.cpp a0a7b1ee1d Fixed an issue where element bounds weren't being properly updated 12 лет назад
BsGUILayout.cpp 746c64ab6c Editor windows get properly released on application exit 12 лет назад
BsGUILayoutX.cpp d9248edd00 Fixed an issue where scroll bars would incorrectly appear when not needed 12 лет назад
BsGUILayoutY.cpp d9248edd00 Fixed an issue where scroll bars would incorrectly appear when not needed 12 лет назад
BsGUIManager.cpp 8ae8dc6752 RenderQueue and improved RenderOperation design and handling 12 лет назад
BsGUIMaterialManager.cpp b2b4bf2050 Moved builtin material managers to Banshee 13 лет назад
BsGUIMouseEvent.cpp bda4a8924e DragAndDropManager works (without drag texture) 12 лет назад
BsGUIScrollArea.cpp f4d94f0c09 Making sure elements dont lose focus when I scroll the scroll area 12 лет назад
BsGUIScrollBar.cpp f4d94f0c09 Making sure elements dont lose focus when I scroll the scroll area 12 лет назад
BsGUIScrollBarHandle.cpp 951690fa39 Fixed division by zero issues when handle size was incorrectly set to the scroll area size (which also made it impossible to fully scroll when involving small differences) 12 лет назад
BsGUIScrollBarHorz.cpp c0e339108d Added a horizontal scroll bar 12 лет назад
BsGUIScrollBarVert.cpp c0e339108d Added a horizontal scroll bar 12 лет назад
BsGUISkin.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
BsGUITexture.cpp a0a7b1ee1d Fixed an issue where element bounds weren't being properly updated 12 лет назад
BsGUIToggle.cpp 5c1863956d Added toggle groups (i.e. radio buttons) 12 лет назад
BsGUIToggleGroup.cpp a3d90405e7 Closing an editor window no longer causes an exception in GUIManager 12 лет назад
BsGUIViewport.cpp 7e61e8215e GUIViewport works 12 лет назад
BsGUIWidget.cpp a3d90405e7 Closing an editor window no longer causes an exception in GUIManager 12 лет назад
BsGUIWindowFrame.cpp 1e0009dfa0 Caret/Selection input is no longer lost when I resize the window 12 лет назад
BsGUIWindowMover.cpp a0a7b1ee1d Fixed an issue where element bounds weren't being properly updated 12 лет назад
BsImageSprite.cpp 9bd30df1a8 Moved sprite offset/clip rect to fillBuffer 12 лет назад
BsOverlay.cpp 82a1cb6ee7 Order overlays based on depth 12 лет назад
BsOverlayManager.cpp 8ae8dc6752 RenderQueue and improved RenderOperation design and handling 12 лет назад
BsRenderable.cpp 8ae8dc6752 RenderQueue and improved RenderOperation design and handling 12 лет назад
BsSceneManager.cpp fc2c493b75 Moved SceneManager to its own project 13 лет назад
BsSprite.cpp a0a7b1ee1d Fixed an issue where element bounds weren't being properly updated 12 лет назад
BsSpriteTexture.cpp 8f95f0a87d More allocation porting 12 лет назад
BsTextSprite.cpp e0458aed61 Moved caret related sprite methods from TextSprite to INputCaret 12 лет назад
BsUpdateCallback.cpp 8cfa6da2ce Cursor refactoring and UpdateCallback component 12 лет назад