Marko Pintera 630f8908a3 Added MaterialParams as a Material equivalent of GpuParam used by GpuPrograms пре 11 година
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Win32 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I пре 11 година
BsBlendState.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsCameraProxy.cpp fb655afe7f Started work on C# camera пре 11 година
BsCommandQueue.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsComponent.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsCoreApplication.cpp 90ac2fa06f Properly update handles as soon as selection changes, not a frame later пре 11 година
BsCoreObject.cpp 3d1ffd9d09 Update scene view render target size whenever the view size changes пре 11 година
BsCoreObjectManager.cpp a9bf1fec5f Various fixes to get shutdown work properly пре 11 година
BsCoreSceneManager.cpp 0e027b8351 Scene picking WIP (untested) пре 11 година
BsCoreThread.cpp aa6bcc7ef9 Various thread shutdown fixes: пре 11 година
BsCoreThreadAccessor.cpp eb6a85cf56 Getting everything to compile after load/store texture and render texture refactor пре 11 година
BsDeferredCallManager.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsDepthStencilState.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsDrawList.cpp 4101088f37 Massive refactor due to work on Renderer пре 11 година
BsDrawOps.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsEventQuery.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsFont.cpp d231b89e53 Fixed OpenGL texture binding пре 11 година
BsFontImportOptions.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsFontManager.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsGameObject.cpp 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) пре 11 година
BsGameObjectHandle.cpp 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) пре 11 година
BsGameObjectManager.cpp 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) пре 11 година
BsGpuBuffer.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsGpuBufferView.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsGpuParam.cpp 630f8908a3 Added MaterialParams as a Material equivalent of GpuParam used by GpuPrograms пре 11 година
BsGpuParamBlock.cpp 86f1d09e68 Updating material proxies uses frame allocator пре 11 година
BsGpuParamBlockBuffer.cpp 3512c00011 Extended interface for some core-level objects for easier creation пре 11 година
BsGpuParams.cpp 630f8908a3 Added MaterialParams as a Material equivalent of GpuParam used by GpuPrograms пре 11 година
BsGpuProgInclude.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsGpuProgIncludeImporter.cpp c449f37a13 Added ability to set up custom meta-data per resource пре 11 година
BsGpuProgram.cpp 6fa7ffec97 Various fixes to Renderer пре 11 година
BsGpuProgramImportOptions.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsGpuProgramImporter.cpp c449f37a13 Added ability to set up custom meta-data per resource пре 11 година
BsGpuProgramManager.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsGpuResource.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsGpuResourceData.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsHardwareBufferManager.cpp 4101088f37 Massive refactor due to work on Renderer пре 11 година
BsImportOptions.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsImporter.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsIndexBuffer.cpp 3512c00011 Extended interface for some core-level objects for easier creation пре 11 година
BsInput.cpp 90ac2fa06f Properly update handles as soon as selection changes, not a frame later пре 11 година
BsMaterial.cpp 630f8908a3 Added MaterialParams as a Material equivalent of GpuParam used by GpuPrograms пре 11 година
BsMaterialManager.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsMaterialParam.cpp 630f8908a3 Added MaterialParams as a Material equivalent of GpuParam used by GpuPrograms пре 11 година
BsMaterialProxy.cpp 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items пре 11 година
BsMaterialRTTI.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsMesh.cpp 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items пре 11 година
BsMeshBase.cpp 6084fe01cc WIP Renderer refactor - Checkin before I start modifying GpuParams пре 11 година
BsMeshData.cpp 8c5ffb497d Various fixes in order to get example model to render пре 11 година
BsMeshHeap.cpp fb6e14ead4 All wire/solid gizmos render properly пре 11 година
BsMeshManager.cpp 4101088f37 Massive refactor due to work on Renderer пре 11 година
BsMeshRTTI.h 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsMultiRenderTexture.cpp 350e767ebf Added support for load/store textures пре 11 година
BsOSInputHandler.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsOcclusionQuery.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsPass.cpp 0e027b8351 Scene picking WIP (untested) пре 11 година
BsPixelBuffer.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsPixelData.cpp aef74705f2 Added texture compression and texture mip map generation пре 11 година
BsPixelUtil.cpp 3fcc9e78d4 Modified GUI so GUI elements always destroy their children when they are destroyed пре 11 година
BsPixelVolume.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsPlatform.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsProfilerCPU.cpp 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive пре 11 година
BsProfilerGPU.cpp 5d7e93aeee Fixed an issue with GUI layout calculation пре 11 година
BsProfilingManager.cpp 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive пре 11 година
BsQueryManager.cpp 6dc2337e53 Solved some more problems with freeing core objects on shutdown пре 11 година
BsRasterizerState.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsRenderStateManager.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsRenderSystem.cpp 7ee22c56b5 Set up gizmo picking (icons still don't work) пре 11 година
BsRenderSystemCapabilities.cpp 3512c00011 Extended interface for some core-level objects for easier creation пре 11 година
BsRenderSystemManager.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsRenderTarget.cpp 291d0bb7bd Fixed render target properties so they are updated properly пре 11 година
BsRenderTargetManager.cpp 291d0bb7bd Fixed render target properties so they are updated properly пре 11 година
BsRenderTexture.cpp 291d0bb7bd Fixed render target properties so they are updated properly пре 11 година
BsRenderWindow.cpp 291d0bb7bd Fixed render target properties so they are updated properly пре 11 година
BsRenderWindowManager.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality пре 11 година
BsRenderer.cpp 486c2e9a0b Fixed handle rendering пре 11 година
BsRendererManager.cpp a9bf1fec5f Various fixes to get shutdown work properly пре 11 година
BsResource.cpp c449f37a13 Added ability to set up custom meta-data per resource пре 11 година
BsResourceHandle.cpp 5e73fd1b8d Properly fixing Resources::unloadAllAssets. Handles to the same resource will share the same handle data as intended пре 11 година
BsResourceManifest.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsResourceMetaData.cpp c449f37a13 Added ability to set up custom meta-data per resource пре 11 година
BsResources.cpp 5e73fd1b8d Properly fixing Resources::unloadAllAssets. Handles to the same resource will share the same handle data as intended пре 11 година
BsSamplerState.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsSceneObject.cpp cade69ad2c Refactored camera into CameraHandler пре 11 година
BsShader.cpp 350e767ebf Added support for load/store textures пре 11 година
BsSpecificImporter.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsTechnique.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsTextData.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsTexture.cpp 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items пре 11 година
BsTextureImportOptions.cpp 47b7a6fdfe Added documentation to example project пре 11 година
BsTextureManager.cpp eb6a85cf56 Getting everything to compile after load/store texture and render texture refactor пре 11 година
BsTextureView.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsTimerQuery.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsTransientMesh.cpp 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items пре 11 година
BsUUID.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsVertexBuffer.cpp 3512c00011 Extended interface for some core-level objects for easier creation пре 11 година
BsVertexData.cpp 4101088f37 Massive refactor due to work on Renderer пре 11 година
BsVertexDataDesc.cpp 17afc600a7 Massive Cm->Bs file rename пре 11 година
BsVertexDeclaration.cpp 3512c00011 Extended interface for some core-level objects for easier creation пре 11 година
BsVideoModeInfo.cpp 90e94fb9b2 Fixed issue with HString parameter placement пре 11 година
BsViewport.cpp ff8ed9021c Refactored Renderable into RenderableHandler пре 11 година