BearishSun d3b00942e8 In-editor compilation 10 gadi atpakaļ
..
BsEngineScriptLibrary.h c369197bb8 Fixed an issue where event connections weren being properly released in some cases 10 gadi atpakaļ
BsGameResourceManager.h 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone 10 gadi atpakaļ
BsManagedComponent.h 95cea2ed0b Prefab diff now properly handles the case when a component added by the diff already exists 10 gadi atpakaļ
BsManagedComponentRTTI.h 4e1e58c98b Saving/Loading scene now properly restore managed object values 10 gadi atpakaļ
BsManagedDiff.h 9a0e9b0b78 Linked native and managed diff 10 gadi atpakaļ
BsManagedResource.h eb562f23fc Documentation 10 gadi atpakaļ
BsManagedResourceManager.h c369197bb8 Fixed an issue where event connections weren being properly released in some cases 10 gadi atpakaļ
BsManagedResourceMetaData.h 598f1785c6 Documentation 10 gadi atpakaļ
BsManagedResourceMetaDataRTTI.h 2c35a0c825 Removed all the unused allocators 10 gadi atpakaļ
BsManagedResourceRTTI.h eb562f23fc Documentation 10 gadi atpakaļ
BsManagedSerializableArray.h a9b0455b1c Documentation 10 gadi atpakaļ
BsManagedSerializableArrayRTTI.h 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance 10 gadi atpakaļ
BsManagedSerializableDictionary.h 4527457d2f Documentation 10 gadi atpakaļ
BsManagedSerializableDictionaryRTTI.h 6f6648e223 Lots of fixes related to list/dictionary GUI refactor 10 gadi atpakaļ
BsManagedSerializableDiff.h 4527457d2f Documentation 10 gadi atpakaļ
BsManagedSerializableDiffRTTI.h 2c35a0c825 Removed all the unused allocators 10 gadi atpakaļ
BsManagedSerializableField.h bb3af44595 Added a generic way to create new instance of serializable objects 10 gadi atpakaļ
BsManagedSerializableFieldRTTI.h 2c35a0c825 Removed all the unused allocators 10 gadi atpakaļ
BsManagedSerializableList.h 4527457d2f Documentation 10 gadi atpakaļ
BsManagedSerializableListRTTI.h 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance 10 gadi atpakaļ
BsManagedSerializableObject.h 809719519c Modified managed components so their managed instances aren't created if the parent SO isn't being instantiated 10 gadi atpakaļ
BsManagedSerializableObjectInfo.h d3b00942e8 In-editor compilation 10 gadi atpakaļ
BsManagedSerializableObjectInfoRTTI.h 8042c0b9e3 Don't record an empty managed serializable diff if no changes are detected 10 gadi atpakaļ
BsManagedSerializableObjectRTTI.h 9a0e9b0b78 Linked native and managed diff 10 gadi atpakaļ
BsScriptAssemblyManager.h a92c1b167f Added GUIDictionaryField (WIP) 10 gadi atpakaļ
BsScriptAsyncOp.h 598f1785c6 Documentation 10 gadi atpakaļ
BsScriptBoneWeight.h 598f1785c6 Documentation 10 gadi atpakaļ
BsScriptBuiltin.h d8d5034b30 Added a way to add basic 3D primitives to the scene 10 gadi atpakaļ
BsScriptCamera.h 5efdd7772b Added Camera inspector 10 gadi atpakaļ
BsScriptColor.h 598f1785c6 Documentation 10 gadi atpakaļ
BsScriptComponent.h 778de71b66 Reverting game object finalizer fix as another solution is needed 10 gadi atpakaļ
BsScriptContextMenu.h 598f1785c6 Documentation 10 gadi atpakaļ
BsScriptCursor.h 598f1785c6 Documentation 10 gadi atpakaļ
BsScriptDebug.h 598f1785c6 Documentation 10 gadi atpakaļ
BsScriptEnginePrerequisites.h 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 gadi atpakaļ
BsScriptFont.h 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded 10 gadi atpakaļ
BsScriptFontBitmap.h 098f8865e1 Font C# interface 10 gadi atpakaļ
BsScriptGUIButton.h 9565409788 Documentation 10 gadi atpakaļ
BsScriptGUIContent.h 9565409788 Documentation 10 gadi atpakaļ
BsScriptGUIElement.h 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 gadi atpakaļ
BsScriptGUIElementStateStyle.h bb3af44595 Added a generic way to create new instance of serializable objects 10 gadi atpakaļ
BsScriptGUIElementStyle.h bb3af44595 Added a generic way to create new instance of serializable objects 10 gadi atpakaļ
BsScriptGUIFixedSpace.h 9565409788 Documentation 10 gadi atpakaļ
BsScriptGUIFlexibleSpace.h 9565409788 Documentation 10 gadi atpakaļ
BsScriptGUIInputBox.h 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 gadi atpakaļ
BsScriptGUILabel.h e3d3e734a2 Documentation 10 gadi atpakaļ
BsScriptGUILayout.h 011fa7a847 Added a GUIArray object to simplify creating generic GUI for arrays (Not tested) 10 gadi atpakaļ
BsScriptGUILayoutUtility.h e3d3e734a2 Documentation 10 gadi atpakaļ
BsScriptGUIListBox.h e99b926919 Added multi-select list boxes (untested) 10 gadi atpakaļ
BsScriptGUIProgressBar.h e3d3e734a2 Documentation 10 gadi atpakaļ
BsScriptGUIRenderTexture.h e3d3e734a2 Documentation 10 gadi atpakaļ
BsScriptGUIScrollArea.h 92f71af102 Fixed an issue where ScriptGUIScrollArea child layout's interop object wasn't being cleaned up 10 gadi atpakaļ
BsScriptGUISkin.h bb3af44595 Added a generic way to create new instance of serializable objects 10 gadi atpakaļ
BsScriptGUISlider.h bf16de13f1 Added a GUISliderField and extended normal sliders with a range and step increment 10 gadi atpakaļ
BsScriptGUITexture.h e3d3e734a2 Documentation 10 gadi atpakaļ
BsScriptGUIToggle.h 200ca8179a WIP project window 10 gadi atpakaļ
BsScriptGUIToggleGroup.h 8cc7fecd61 Saving a scene properly re-loads the scene 10 gadi atpakaļ
BsScriptGameObject.h 778de71b66 Reverting game object finalizer fix as another solution is needed 10 gadi atpakaļ
BsScriptGameObjectManager.h 2fd1e02aad Managed SceneObject instances are now kept alive until underlying scene object is destroyed 10 gadi atpakaļ
BsScriptHString.h fedd162d57 Various bug fixes relating to new project loading system: 10 gadi atpakaļ
BsScriptInput.h 8dbbf30c09 Documentation 10 gadi atpakaļ
BsScriptInputConfiguration.h 8dbbf30c09 Documentation 10 gadi atpakaļ
BsScriptLight.h 0ddc6c09b5 Working on new UI 10 gadi atpakaļ
BsScriptManagedResource.h 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded 10 gadi atpakaļ
BsScriptMaterial.h 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded 10 gadi atpakaļ
BsScriptMesh.h 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded 10 gadi atpakaļ
BsScriptMeshData.h a2831fc54b Documentation 10 gadi atpakaļ
BsScriptObject.h 778de71b66 Reverting game object finalizer fix as another solution is needed 10 gadi atpakaļ
BsScriptObjectImpl.h a2831fc54b Documentation 10 gadi atpakaļ
BsScriptObjectManager.h e1eaa8bfe2 Modified managed assembly loading so it's possible to reload it on project reload 10 gadi atpakaļ
BsScriptPixelData.h a2831fc54b Documentation 10 gadi atpakaļ
BsScriptPixelUtility.h a2831fc54b Documentation 10 gadi atpakaļ
BsScriptPlainText.h 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded 10 gadi atpakaļ
BsScriptPrefab.h 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded 10 gadi atpakaļ
BsScriptProfilerOverlayInternal.h 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 gadi atpakaļ
BsScriptRenderTarget.h a2831fc54b Documentation 10 gadi atpakaļ
BsScriptRenderTexture.h a2831fc54b Documentation 10 gadi atpakaļ
BsScriptRenderTexture2D.h a2831fc54b Documentation 10 gadi atpakaļ
BsScriptRenderable.h 4511ec8735 Renderable inspector (not tested) 10 gadi atpakaļ
BsScriptResource.h d3b00942e8 In-editor compilation 10 gadi atpakaļ
BsScriptResourceManager.h 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded 10 gadi atpakaļ
BsScriptResources.h 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone 10 gadi atpakaļ
BsScriptScene.h 059d757ac5 Added a way to find scene objects by name 10 gadi atpakaļ
BsScriptSceneObject.h 059d757ac5 Added a way to find scene objects by name 10 gadi atpakaļ
BsScriptScriptCode.h 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded 10 gadi atpakaļ
BsScriptSerializableArray.h 6d0bba2023 Documentation 10 gadi atpakaļ
BsScriptSerializableDictionary.h 6d0bba2023 Documentation 10 gadi atpakaļ
BsScriptSerializableField.h 6d0bba2023 Documentation 10 gadi atpakaļ
BsScriptSerializableList.h 6d0bba2023 Documentation 10 gadi atpakaļ
BsScriptSerializableObject.h 6d0bba2023 Documentation 10 gadi atpakaļ
BsScriptSerializableProperty.h 6f6648e223 Lots of fixes related to list/dictionary GUI refactor 10 gadi atpakaļ
BsScriptSerializableUtility.h bb3af44595 Added a generic way to create new instance of serializable objects 10 gadi atpakaļ
BsScriptShader.h 6c5fee53e3 Added visibility field to shader parameters so internal parameters can be hidden in the inspector 10 gadi atpakaļ
BsScriptShaderInclude.h d3b00942e8 In-editor compilation 10 gadi atpakaļ
BsScriptSpriteTexture.h 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded 10 gadi atpakaļ
BsScriptStringTable.h bb3af44595 Added a generic way to create new instance of serializable objects 10 gadi atpakaļ
BsScriptStringTableManager.h 6d0bba2023 Documentation 10 gadi atpakaļ
BsScriptTexture.h 6d0bba2023 Documentation 10 gadi atpakaļ
BsScriptTexture2D.h 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded 10 gadi atpakaļ
BsScriptTexture3D.h 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded 10 gadi atpakaļ
BsScriptTextureCube.h 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded 10 gadi atpakaļ
BsScriptTime.h 6d0bba2023 Documentation 10 gadi atpakaļ
BsScriptVector.h 6d0bba2023 Documentation 10 gadi atpakaļ
BsScriptVector2I.h 6d0bba2023 Documentation 10 gadi atpakaļ
BsScriptVirtualButton.h 6d0bba2023 Documentation 10 gadi atpakaļ
BsScriptVirtualInput.h 6d0bba2023 Documentation 10 gadi atpakaļ