BearishSun 6869dbcfbc Querying components from OnDestroy callback now properly returns only non-destroyed components (fixes a crash on exit for Animation component) há 9 anos atrás
..
Win32 d05d39222f Replacing ugly thread primitive macros with a non-macro alternative há 10 anos atrás
BsAnimation.h 0a0047b369 Added generalized 1D blending há 9 anos atrás
BsAnimationClip.h 6fd40952e9 Additive animations há 9 anos atrás
BsAnimationClipRTTI.h 6fd40952e9 Additive animations há 9 anos atrás
BsAnimationCurve.h e7f45a5e0e Animation playback (WIP) há 9 anos atrás
BsAnimationCurveRTTI.h 76ba8a4b32 Animation clip import functional há 9 anos atrás
BsAnimationManager.h 6869dbcfbc Querying components from OnDestroy callback now properly returns only non-destroyed components (fixes a crash on exit for Animation component) há 9 anos atrás
BsAudio.h 73e30ce934 Added a quicker way to play audio clips without having to create scene objects and audio source components há 9 anos atrás
BsAudioClip.h a774a03552 AnimationClip foundation há 9 anos atrás
BsAudioClipImportOptions.h f786c98c14 Getting OpenAudio functional há 9 anos atrás
BsAudioClipImportOptionsRTTI.h 4286c7a151 Added a way to convert audio bit depth on import (OpenAL only supports 8 and 16 bits) há 9 anos atrás
BsAudioClipRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks há 9 anos atrás
BsAudioListener.h 7756e2673d Updated documentation for Audio API há 9 anos atrás
BsAudioManager.h 3cf4301a82 Audio system registration, start-up and shutdown há 9 anos atrás
BsAudioSource.h fa03beab16 Hot reload of audio clips há 9 anos atrás
BsAudioUtility.h 7677db2b9e 8-bit PCM samples are now stored in signed format to be compatible with FMOD há 9 anos atrás
BsBlendState.h f5a8d36faa Fix std::hash being specialized outside of namespace std há 9 anos atrás
BsBlendStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks há 9 anos atrás
BsBoxCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 10 anos atrás
BsCAudioListener.h 28e8be2526 Added C++ components for AudioListener and AudioSource há 9 anos atrás
BsCAudioListenerRTTI.h 28e8be2526 Added C++ components for AudioListener and AudioSource há 9 anos atrás
BsCAudioSource.h 584feaa51c Added play on start for audio sources há 9 anos atrás
BsCAudioSourceRTTI.h 584feaa51c Added play on start for audio sources há 9 anos atrás
BsCBoxCollider.h 0a448db0af More work on improving documentation for Doxygen generation. há 10 anos atrás
BsCBoxColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field há 9 anos atrás
BsCCapsuleCollider.h 0a448db0af More work on improving documentation for Doxygen generation. há 10 anos atrás
BsCCapsuleColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field há 9 anos atrás
BsCCharacterController.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) há 10 anos atrás
BsCCharacterControllerRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field há 9 anos atrás
BsCCollider.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) há 10 anos atrás
BsCColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field há 9 anos atrás
BsCD6Joint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization há 10 anos atrás
BsCD6JointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field há 9 anos atrás
BsCDistanceJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization há 10 anos atrás
BsCDistanceJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field há 9 anos atrás
BsCFixedJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive há 9 anos atrás
BsCFixedJointRTTI.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 10 anos atrás
BsCHingeJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization há 10 anos atrás
BsCHingeJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field há 9 anos atrás
BsCJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive há 9 anos atrás
BsCJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field há 9 anos atrás
BsCMeshCollider.h fe2e34ed16 More work on improving documentation for doxygen generation há 10 anos atrás
BsCMeshColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field há 9 anos atrás
BsCPlaneCollider.h fe2e34ed16 More work on improving documentation for doxygen generation há 10 anos atrás
BsCPlaneColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field há 9 anos atrás
BsCRigidbody.h f92ea8ea21 Removed unused Physics code há 9 anos atrás
BsCRigidbodyRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field há 9 anos atrás
BsCSliderJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive há 9 anos atrás
BsCSliderJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field há 9 anos atrás
BsCSphereCollider.h 0a448db0af More work on improving documentation for Doxygen generation. há 10 anos atrás
BsCSphereColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field há 9 anos atrás
BsCSphericalJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization há 10 anos atrás
BsCSphericalJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field há 9 anos atrás
BsCapsuleCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 10 anos atrás
BsCharacterController.h fe2e34ed16 More work on improving documentation for doxygen generation há 10 anos atrás
BsCollider.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) há 10 anos atrás
BsCommandQueue.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative há 10 anos atrás
BsCommonTypes.h b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread há 9 anos atrás
BsComponent.h 10e057da7b Prefab fixes: há 9 anos atrás
BsComponentRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization há 9 anos atrás
BsCoreApplication.h 3cf4301a82 Audio system registration, start-up and shutdown há 9 anos atrás
BsCoreObject.h 4b94620550 Added materials manual, plus some doc improvements há 10 anos atrás
BsCoreObjectCore.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative há 10 anos atrás
BsCoreObjectManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative há 10 anos atrás
BsCorePrerequisites.h fb1ff68fa2 Added Animation component há 9 anos atrás
BsCoreRenderer.h eb5d33c976 Post processing: há 9 anos atrás
BsCoreSceneManager.h 74bb75edef More work on improving documentation for doxygen generation há 10 anos atrás
BsCoreThread.h e7f45a5e0e Animation playback (WIP) há 9 anos atrás
BsCoreThreadAccessor.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative há 10 anos atrás
BsCurveCache.h e7f45a5e0e Animation playback (WIP) há 9 anos atrás
BsD6Joint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization há 10 anos atrás
BsDeferredCallManager.h 74bb75edef More work on improving documentation for doxygen generation há 10 anos atrás
BsDepthStencilState.h f5a8d36faa Fix std::hash being specialized outside of namespace std há 9 anos atrás
BsDepthStencilStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks há 9 anos atrás
BsDistanceJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization há 10 anos atrás
BsDrawOps.h 91df70cddf More work on manuals há 10 anos atrás
BsEventQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 10 anos atrás
BsFCollider.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) há 10 anos atrás
BsFJoint.h 916f246010 Joint fixes: há 9 anos atrás
BsFixedJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization há 10 anos atrás
BsFolderMonitor.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 10 anos atrás
BsFont.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) há 10 anos atrás
BsFontDesc.h 0a448db0af More work on improving documentation for Doxygen generation. há 10 anos atrás
BsFontImportOptions.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 10 anos atrás
BsFontImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 10 anos atrás
BsFontManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 10 anos atrás
BsFontRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks há 9 anos atrás
BsGameObject.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 10 anos atrás
BsGameObjectHandle.h a493fc48d2 Remove inline keyword for a couple methods not defined in headers há 9 anos atrás
BsGameObjectHandleRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks há 9 anos atrás
BsGameObjectManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 10 anos atrás
BsGameObjectRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization há 9 anos atrás
BsGpuBuffer.h b03b62bf18 More work on GUICanvas line rendering há 9 anos atrás
BsGpuBufferView.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL há 9 anos atrás
BsGpuParam.h 05266555e8 Animation bone transforms now used by the core thread for rendering há 9 anos atrás
BsGpuParamBlockBuffer.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 10 anos atrás
BsGpuParamDesc.h c1415b4883 Refactored load/store textures so they're properly parsed and determined at shader compile time instead at runtime há 9 anos atrás
BsGpuParams.h b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread há 9 anos atrás
BsGpuProgram.h b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread há 9 anos atrás
BsGpuProgramManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 10 anos atrás
BsGpuProgramRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks há 9 anos atrás
BsGpuResourceData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 10 anos atrás
BsGpuResourceDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 10 anos atrás
BsHString.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) há 10 anos atrás
BsHardwareBuffer.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL há 9 anos atrás
BsHardwareBufferManager.h b03b62bf18 More work on GUICanvas line rendering há 9 anos atrás
BsHingeJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization há 10 anos atrás
BsIResourceListener.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 10 anos atrás
BsIconUtility.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 10 anos atrás
BsImportOptions.h 27d5b94da0 Animation curve splitting (WIP) há 9 anos atrás
BsImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 10 anos atrás
BsImporter.h 4b94620550 Added materials manual, plus some doc improvements há 10 anos atrás
BsIndexBuffer.h 24341978b0 Added RenderAPI manual há 10 anos atrás
BsInput.h 4b94620550 Added materials manual, plus some doc improvements há 10 anos atrás
BsInputFwd.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) há 10 anos atrás
BsJoint.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) há 10 anos atrás
BsMaterial.h b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread há 9 anos atrás
BsMaterialManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 10 anos atrás
BsMaterialParam.h 05266555e8 Animation bone transforms now used by the core thread for rendering há 9 anos atrás
BsMaterialParams.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL há 9 anos atrás
BsMaterialParamsRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks há 9 anos atrás
BsMaterialRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks há 9 anos atrás
BsMesh.h fb1ff68fa2 Added Animation component há 9 anos atrás
BsMeshBase.h 74bb75edef More work on improving documentation for doxygen generation há 10 anos atrás
BsMeshBaseRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) há 10 anos atrás
BsMeshCollider.h fa03beab16 Hot reload of audio clips há 9 anos atrás
BsMeshData.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 10 anos atrás
BsMeshDataRTTI.h 63c61046cd Refactor serialization/RTTI system so it supports streaming há 9 anos atrás
BsMeshHeap.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 10 anos atrás
BsMeshImportOptions.h dd7d910e25 Keyframe reduction can now be enabled/disabled via import options há 9 anos atrás
BsMeshImportOptionsRTTI.h dd7d910e25 Keyframe reduction can now be enabled/disabled via import options há 9 anos atrás
BsMeshManager.h 49e269480e Added import for mesh skeleton há 9 anos atrás
BsMeshRTTI.h 49e269480e Added import for mesh skeleton há 9 anos atrás
BsMeshUtility.h eeb700c5df Refactored GUI so you can now specify custom materials for rendering GUI elements (needed for fancy line rendering material) há 9 anos atrás
BsMultiRenderTexture.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 10 anos atrás
BsOSInputHandler.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative há 10 anos atrás
BsOcclusionQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 10 anos atrás
BsParamBlocks.h b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread há 9 anos atrás
BsPass.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 10 anos atrás
BsPassRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks há 9 anos atrás
BsPhysics.h f92ea8ea21 Removed unused Physics code há 9 anos atrás
BsPhysicsCommon.h fe2e34ed16 More work on improving documentation for doxygen generation há 10 anos atrás
BsPhysicsManager.h fe2e34ed16 More work on improving documentation for doxygen generation há 10 anos atrás
BsPhysicsMaterial.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 10 anos atrás
BsPhysicsMaterialRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks há 9 anos atrás
BsPhysicsMesh.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 10 anos atrás
BsPhysicsMeshRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks há 9 anos atrás
BsPixelBuffer.h fe2e34ed16 More work on improving documentation for doxygen generation há 10 anos atrás
BsPixelData.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 10 anos atrás
BsPixelDataRTTI.h 63c61046cd Refactor serialization/RTTI system so it supports streaming há 9 anos atrás
BsPixelUtil.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 10 anos atrás
BsPixelVolume.h 986677a738 More work on improving documentation for doxygen generation há 10 anos atrás
BsPlaneCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 10 anos atrás
BsPlatform.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) há 10 anos atrás
BsPrefab.h 6a325c9f67 Properly handle root object for generic (non-scene) prefabs há 9 anos atrás
BsPrefabDiff.h a29d10f79d Instantiate scene objects/components after prefab diff only after game object handles are resolved to avoid issue of broken handles há 9 anos atrás
BsPrefabDiffRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks há 9 anos atrás
BsPrefabRTTI.h 6a325c9f67 Properly handle root object for generic (non-scene) prefabs há 9 anos atrás
BsPrefabUtility.h f81fdc1d27 Prefab fixes: há 9 anos atrás
BsProfilerCPU.h c168935089 Timers now use std::chrono há 9 anos atrás
BsProfilerGPU.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative há 10 anos atrás
BsProfilingManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative há 10 anos atrás
BsQueryManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 10 anos atrás
BsRasterizerState.h f5a8d36faa Fix std::hash being specialized outside of namespace std há 9 anos atrás
BsRasterizerStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks há 9 anos atrás
BsRawInputHandler.h 4b94620550 Added materials manual, plus some doc improvements há 10 anos atrás
BsRenderAPI.h b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread há 9 anos atrás
BsRenderAPICapabilities.h 8edd11815a Fix use of MSVC-specific syntax há 9 anos atrás
BsRenderAPIFactory.h cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings há 10 anos atrás
BsRenderAPIManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 10 anos atrás
BsRenderStateManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative há 10 anos atrás
BsRenderStats.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) há 10 anos atrás
BsRenderTarget.h aa06514ff9 Added support for texture arrays há 9 anos atrás
BsRenderTexture.h aa06514ff9 Added support for texture arrays há 9 anos atrás
BsRenderWindow.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) há 10 anos atrás
BsRenderWindowManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative há 10 anos atrás
BsRendererFactory.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 10 anos atrás
BsRendererManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 10 anos atrás
BsRendererMeshData.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 10 anos atrás
BsResource.h 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it há 9 anos atrás
BsResourceHandle.h a493fc48d2 Remove inline keyword for a couple methods not defined in headers há 9 anos atrás
BsResourceHandleRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks há 9 anos atrás
BsResourceListenerManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative há 10 anos atrás
BsResourceManifest.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 10 anos atrás
BsResourceManifestRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 10 anos atrás
BsResourceMetaData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 10 anos atrás
BsResourceMetaDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 10 anos atrás
BsResourceRTTI.h 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it há 9 anos atrás
BsResources.h 584feaa51c Added play on start for audio sources há 9 anos atrás
BsRigidbody.h f92ea8ea21 Removed unused Physics code há 9 anos atrás
BsSamplerState.h 58d28d8ffb Fix missing include há 9 anos atrás
BsSamplerStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks há 9 anos atrás
BsSavedResourceData.h 74bb75edef More work on improving documentation for doxygen generation há 10 anos atrás
BsSavedResourceDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 10 anos atrás
BsSceneObject.h a29d10f79d Instantiate scene objects/components after prefab diff only after game object handles are resolved to avoid issue of broken handles há 9 anos atrás
BsSceneObjectRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization há 9 anos atrás
BsShader.h c1415b4883 Refactored load/store textures so they're properly parsed and determined at shader compile time instead at runtime há 9 anos atrás
BsShaderDefines.h 5dae318f4a More work on post-processing pipeline há 10 anos atrás
BsShaderImportOptions.h 321f21af1c BSLFX #defines now support expressions há 10 anos atrás
BsShaderImportOptionsRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks há 9 anos atrás
BsShaderInclude.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 10 anos atrás
BsShaderIncludeImporter.h 6ca96399d6 Added WAV, Ogg Vorbis and FLAC file readers há 9 anos atrás
BsShaderIncludeRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 10 anos atrás
BsShaderManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 10 anos atrás
BsShaderRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks há 9 anos atrás
BsSkeleton.h 6fd40952e9 Additive animations há 9 anos atrás
BsSkeletonRTTI.h 0242ecc59b Skeleton pose evaluation with support for blending and layers há 9 anos atrás
BsSliderJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization há 10 anos atrás
BsSpecificImporter.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 10 anos atrás
BsSphereCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 10 anos atrás
BsSphericalJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor há 10 anos atrás
BsStringTable.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) há 10 anos atrás
BsStringTableManager.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 10 anos atrás
BsStringTableRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks há 9 anos atrás
BsSubMesh.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 10 anos atrás
BsTechnique.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) há 10 anos atrás
BsTechniqueRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks há 9 anos atrás
BsTextData.h 74bb75edef More work on improving documentation for doxygen generation há 10 anos atrás
BsTexture.h aa06514ff9 Added support for texture arrays há 9 anos atrás
BsTextureImportOptions.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 10 anos atrás
BsTextureImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 10 anos atrás
BsTextureManager.h aa06514ff9 Added support for texture arrays há 9 anos atrás
BsTextureRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks há 9 anos atrás
BsTextureView.h 74bb75edef More work on improving documentation for doxygen generation há 10 anos atrás
BsTimerQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 10 anos atrás
BsTransientMesh.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 10 anos atrás
BsUUID.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 10 anos atrás
BsUtility.h 74bb75edef More work on improving documentation for doxygen generation há 10 anos atrás
BsVertexBuffer.h 24341978b0 Added RenderAPI manual há 10 anos atrás
BsVertexData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 10 anos atrás
BsVertexDataDesc.h eb5d33c976 Post processing: há 9 anos atrás
BsVertexDataDescRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) há 10 anos atrás
BsVertexDeclaration.h adcd1f7c57 Updated GUI so it can output different types of meshes (e.g. lines vs. triangles) há 9 anos atrás
BsVertexDeclarationRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) há 10 anos atrás
BsVideoModeInfo.h 0a448db0af More work on improving documentation for Doxygen generation. há 10 anos atrás
BsViewport.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links há 10 anos atrás
BsViewportRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks há 9 anos atrás