BearishSun 6af78bd35d Adding missing VS code editor files to build %!s(int64=9) %!d(string=hai) anos
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BansheeCore 692e25b595 Code style changes and minor cleanup %!s(int64=9) %!d(string=hai) anos
BansheeD3D11RenderAPI e72395b399 Removed GpuBufferView from the public RenderAPI interface and made it specific to DX11 %!s(int64=9) %!d(string=hai) anos
BansheeEditor 6af78bd35d Adding missing VS code editor files to build %!s(int64=9) %!d(string=hai) anos
BansheeEditorExec 46fe11386e Better logging for Mono errors and work on script debugging %!s(int64=9) %!d(string=hai) anos
BansheeEngine e75714d01c Add some missing includes %!s(int64=9) %!d(string=hai) anos
BansheeFBXImporter 9a6ee5a831 Root motion import implemented %!s(int64=9) %!d(string=hai) anos
BansheeFMOD 234e7e004e Added skeleton for Vulkan render API %!s(int64=9) %!d(string=hai) anos
BansheeFontImporter 7206fcc52f Added descriptor structs for texture resource creation, so it is neater %!s(int64=9) %!d(string=hai) anos
BansheeFreeImgImporter 7206fcc52f Added descriptor structs for texture resource creation, so it is neater %!s(int64=9) %!d(string=hai) anos
BansheeGLRenderAPI 2adafb456c Merge branch 'linux' of https://github.com/almightykiwi/BansheeEngine into almightykiwi-linux %!s(int64=9) %!d(string=hai) anos
BansheeMono 8de834e01c Animation playback during edit mode for preview purposes (WIP) %!s(int64=9) %!d(string=hai) anos
BansheeOISInput 8e4b67bc9b Fix use of BS_PLATFORM_APPLE instead of BS_PLATFORM_OSX %!s(int64=9) %!d(string=hai) anos
BansheeOpenAudio cde0fbf269 Fixing documentation errors %!s(int64=9) %!d(string=hai) anos
BansheePhysX 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default %!s(int64=9) %!d(string=hai) anos
BansheeSL 4dd970002c Generate lexer/parser files on CMake config on Windows %!s(int64=9) %!d(string=hai) anos
BansheeUtility 692e25b595 Code style changes and minor cleanup %!s(int64=9) %!d(string=hai) anos
BansheeVulkanRenderAPI e72395b399 Removed GpuBufferView from the public RenderAPI interface and made it specific to DX11 %!s(int64=9) %!d(string=hai) anos
CMake ce07bf692b Descriptor set allocation %!s(int64=9) %!d(string=hai) anos
ExampleProject 376fa2ec62 Removing some extra newlines %!s(int64=9) %!d(string=hai) anos
Game ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work %!s(int64=9) %!d(string=hai) anos
MBansheeEditor 376fa2ec62 Removing some extra newlines %!s(int64=9) %!d(string=hai) anos
MBansheeEngine ab1fe95dc9 Added root motion property to animation clip and mesh import options %!s(int64=9) %!d(string=hai) anos
RenderBeast 7206fcc52f Added descriptor structs for texture resource creation, so it is neater %!s(int64=9) %!d(string=hai) anos
SBansheeEditor 376fa2ec62 Removing some extra newlines %!s(int64=9) %!d(string=hai) anos
SBansheeEngine 7206fcc52f Added descriptor structs for texture resource creation, so it is neater %!s(int64=9) %!d(string=hai) anos
CMakeLists.txt 9d9a222d00 Vulkan startup %!s(int64=9) %!d(string=hai) anos