#3d #game-engine #engine #gamedev

Marko Pintera 6df63da9fe Fixed a few issues with window drag and drop and reparenting 12 anni fa
BansheeEngine 6df63da9fe Fixed a few issues with window drag and drop and reparenting 12 anni fa
BansheeForwardRenderer 2b14aca1e0 Added basic drop overlay mesh and material 12 anni fa
BansheeOctreeSM 1265f65506 Reorganized how renderer works (using RenderOperations) 12 anni fa
CamelotClient 6df63da9fe Fixed a few issues with window drag and drop and reparenting 12 anni fa
CamelotCore 2b14aca1e0 Added basic drop overlay mesh and material 12 anni fa
CamelotD3D11RenderSystem 9d279ed662 Fixed heap corruption that would happen when a Material was destroyed but GpuParamBlockBuffer was still being used on the core thread. Material was incorrectly force destroying the buffer without regard for its reference count. 12 anni fa
CamelotD3D9Renderer a3234b2fed Added automatic conversion of RGBA color to BGRA for DirectX9 vertex color 12 anni fa
CamelotEditor b19b034abb Added DebugRelease build 12 anni fa
CamelotFBXImporter 2b14aca1e0 Added basic drop overlay mesh and material 12 anni fa
CamelotFontImporter 69e5e73335 Moved all x86 files into separate x86 subfolder (like x64 already is) 12 anni fa
CamelotFreeImgImporter 69e5e73335 Moved all x86 files into separate x86 subfolder (like x64 already is) 12 anni fa
CamelotGLRenderer 4ddd9e2995 Added separate clear methods for clearing active render target and active viewport 12 anni fa
CamelotOISInput 69e5e73335 Moved all x86 files into separate x86 subfolder (like x64 already is) 12 anni fa
CamelotUtility 07b6d5d4ef A lot more work on title bar drag and drop (currently not functional) 12 anni fa
BansheeEngine.sln 1265f65506 Reorganized how renderer works (using RenderOperations) 12 anni fa
CSharpWrap.txt 3856bcb79d Refactored D3D9 RenderWindow a bit 12 anni fa
Dependencies.txt eecdc1b68e Made all GUI textures relative to the bin folder 12 anni fa
DrawHelper.txt 200d516c80 Added AABox debug draw rendering 12 anni fa
EditorWindowDock.txt 6df63da9fe Fixed a few issues with window drag and drop and reparenting 12 anni fa
Notes.txt c477bb4e76 Working scroll view (only vertical) 12 anni fa
PlatformPorting.txt 1265f65506 Reorganized how renderer works (using RenderOperations) 12 anni fa
RenderOperation.txt 1265f65506 Reorganized how renderer works (using RenderOperations) 12 anni fa
TODO.txt 36d9a44c79 Added basic support for 2D line & aliased polygon drawing 12 anni fa
TODODoc.txt 3856bcb79d Refactored D3D9 RenderWindow a bit 12 anni fa
TODOEditor.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI 13 anni fa
TODO_2D_GUI.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI 13 anni fa