Marko Pintera b0b11a73da Allocating GpuParams and especially bindable copy of GpuParams will now cause much less alocations před 12 roky
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Include ce39033f5d Completely redone how I handle move/resize events. Now windows just specify non-client areas for move and resize and the rest is left to the OS. před 12 roky
Source b0b11a73da Allocating GpuParams and especially bindable copy of GpuParams will now cause much less alocations před 12 roky
CamelotGLRenderer.vcxproj 69e5e73335 Moved all x86 files into separate x86 subfolder (like x64 already is) před 12 roky
CamelotGLRenderer.vcxproj.filters b0f44650c9 Param buffer updates are now queued on the proper deferred context and are in general handled better před 12 roky
CmGLPlugin.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace před 12 roky