BearishSun ec77a59680 AnimationClip and all related classes ported to use the script binding 8 роки тому
..
Win32 56ed650df4 Final set of refactors to rename core thread objects 9 роки тому
BsAnimation.h 508ce0444b More work on user manuals 8 роки тому
BsAnimationClip.h ec77a59680 AnimationClip and all related classes ported to use the script binding 8 роки тому
BsAnimationClipRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsAnimationCurve.h ec77a59680 AnimationClip and all related classes ported to use the script binding 8 роки тому
BsAnimationCurveRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsAnimationManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsAnimationUtility.h ec77a59680 AnimationClip and all related classes ported to use the script binding 8 роки тому
BsAudio.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsAudioClip.h d0e98c524b Added support for compression when saving resources 8 роки тому
BsAudioClipImportOptions.h d4d0bb0360 More user manuals and minor usability tweaks 9 роки тому
BsAudioClipImportOptionsRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsAudioClipRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsAudioListener.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsAudioManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsAudioSource.h ed349dbc99 More work on user manuals 9 роки тому
BsAudioUtility.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsBlendState.h c1e8500a49 More work on developer manuals 8 роки тому
BsBlendStateRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsBoxCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsCAnimation.h 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 роки тому
BsCAnimationRTTI.h 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 роки тому
BsCAudioListener.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsCAudioListenerRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsCAudioSource.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsCAudioSourceRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsCBone.h 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 роки тому
BsCBoneRTTI.h 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 роки тому
BsCBoxCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsCBoxColliderRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsCCamera.h 0e00b1241f Move some render specific flags from Camera to RenderSettings 8 роки тому
BsCCameraRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsCCapsuleCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsCCapsuleColliderRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsCCharacterController.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsCCharacterControllerRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsCCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsCColliderRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsCD6Joint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsCD6JointRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsCDistanceJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsCDistanceJointRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsCFixedJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsCFixedJointRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsCHingeJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsCHingeJointRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsCJoint.h e51517f40e More work on user manuals 9 роки тому
BsCJointRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsCLight.h 4c6e4a10af More work on shadow map rendering 8 роки тому
BsCLightRTTI.h 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 роки тому
BsCMeshCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsCMeshColliderRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsCPlaneCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsCPlaneColliderRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsCReflectionProbe.h 39ee300919 Added support for renderer tasks 8 роки тому
BsCReflectionProbeRTTI.h f04992fbd4 Added skeleton code for reflection probes 8 роки тому
BsCRenderable.h 40966221f2 More fixes regarding the new component handing - most functionality seems to be restored 8 роки тому
BsCRenderableRTTI.h 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 роки тому
BsCRigidbody.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsCRigidbodyRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsCSkybox.h cf2934f786 Skybox and ReflectionProbe components exposed to C# 8 роки тому
BsCSkyboxRTTI.h 3e10138c98 Added a skybox component 8 роки тому
BsCSliderJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsCSliderJointRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsCSphereCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsCSphereColliderRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsCSphericalJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsCSphericalJointRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsCamera.h 39ee300919 Added support for renderer tasks 8 роки тому
BsCameraRTTI.h 0e00b1241f Move some render specific flags from Camera to RenderSettings 8 роки тому
BsCapsuleCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsCharacterController.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsCommandBuffer.h f171405be5 RenderAPICore -> ct::RenderAPI 9 роки тому
BsCommandBufferManager.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 роки тому
BsCommandQueue.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsCommonTypes.h b3dfbb2dad Fixed typo in comment 8 роки тому
BsComponent.h bb6b9d1185 Fixing clang compilation errors 8 роки тому
BsComponentRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsCoreApplication.h a4a8a242bb Added a new low-level rendering example project 9 роки тому
BsCoreObject.h 91d6f7a431 CoreObjectCore -> ct::CoreObject 9 роки тому
BsCoreObjectCore.h 91d6f7a431 CoreObjectCore -> ct::CoreObject 9 роки тому
BsCoreObjectManager.h 91d6f7a431 CoreObjectCore -> ct::CoreObject 9 роки тому
BsCorePrerequisites.h 1ce5ec1bb4 Updated LightProbe generation code 8 роки тому
BsCoreThread.h 84eb9fc38b Laid much of the foundation for shadow map depth rendering 8 роки тому
BsCoreThreadQueue.h 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 роки тому
BsCurveCache.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsD6Joint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsDeferredCallManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsDepthStencilState.h c1e8500a49 More work on developer manuals 8 роки тому
BsDepthStencilStateRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsDistanceJoint.h e51517f40e More work on user manuals 9 роки тому
BsEventQuery.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 роки тому
BsFCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsFJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsFixedJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsFolderMonitor.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 роки тому
BsFont.h edc5726aac More work on user manuals 9 роки тому
BsFontDesc.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsFontImportOptions.h d4d0bb0360 More user manuals and minor usability tweaks 9 роки тому
BsFontImportOptionsRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsFontManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsFontRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsGameObject.h 6c825a8337 Ability to set scene object mobility, ensuring static and immovable objects can be better optimized 8 роки тому
BsGameObjectHandle.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsGameObjectHandleRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsGameObjectManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsGameObjectRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsGpuBuffer.h 56ed650df4 Final set of refactors to rename core thread objects 9 роки тому
BsGpuParam.h 8a02e1877f Added high-level code to bind specific texture subresource for sampling (not used by low level yet) 9 роки тому
BsGpuParamBlockBuffer.h 56ed650df4 Final set of refactors to rename core thread objects 9 роки тому
BsGpuParamDesc.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsGpuParams.h 8a02e1877f Added high-level code to bind specific texture subresource for sampling (not used by low level yet) 9 роки тому
BsGpuParamsSet.h 56ed650df4 Final set of refactors to rename core thread objects 9 роки тому
BsGpuPipelineParamInfo.h c41585f7af Vulkan: Fixing a few issues related to binding sampled buffers and non-sampled buffers in the same shader 9 роки тому
BsGpuPipelineState.h 56ed650df4 Final set of refactors to rename core thread objects 9 роки тому
BsGpuProgram.h 56ed650df4 Final set of refactors to rename core thread objects 9 роки тому
BsGpuProgramManager.h 56ed650df4 Final set of refactors to rename core thread objects 9 роки тому
BsGpuProgramRTTI.h bb6b9d1185 Fixing clang compilation errors 8 роки тому
BsGpuResourceData.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsGpuResourceDataRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsHString.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsHardwareBuffer.h 1ce5ec1bb4 Updated LightProbe generation code 8 роки тому
BsHardwareBufferManager.h 56ed650df4 Final set of refactors to rename core thread objects 9 роки тому
BsHingeJoint.h e51517f40e More work on user manuals 9 роки тому
BsIBLUtility.h 39ee300919 Added support for renderer tasks 8 роки тому
BsIResourceListener.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsIconUtility.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsImportOptions.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsImportOptionsRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsImporter.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsIndexBuffer.h 56ed650df4 Final set of refactors to rename core thread objects 9 роки тому
BsInput.h 05e0207f0f More work on user manuals 9 роки тому
BsInputFwd.h ef59933827 More work on user manuals 9 роки тому
BsJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsLight.h 39ee300919 Added support for renderer tasks 8 роки тому
BsLightProbeVolume.h 5fb9e312d6 Added creation of relevant buffers and mesh for light probe tetrahedron rendering 8 роки тому
BsLightProbeVolumeRTTI.h 1ce5ec1bb4 Updated LightProbe generation code 8 роки тому
BsLightRTTI.h 4c6e4a10af More work on shadow map rendering 8 роки тому
BsMaterial.h d4e397920d AsyncOp & Texture are now auto-generated 8 роки тому
BsMaterialManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsMaterialParam.h 8a02e1877f Added high-level code to bind specific texture subresource for sampling (not used by low level yet) 9 роки тому
BsMaterialParams.h cdc8db06bc Textures are now properly hot-loaded and their changes will be immediately reflected in scene after reimport 8 роки тому
BsMaterialParamsRTTI.h 2bc0d6779b Material params now use a versioning system to keep in sync with GPU params. Previous system used dirty flags which put a limit on the number of GPU params mapped to a single material. 9 роки тому
BsMaterialRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsMesh.h 3d8f1c0e2e Mesh and related classes ported to script binding generation 8 роки тому
BsMeshBase.h 3d8f1c0e2e Mesh and related classes ported to script binding generation 8 роки тому
BsMeshBaseRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsMeshCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsMeshData.h 3d8f1c0e2e Mesh and related classes ported to script binding generation 8 роки тому
BsMeshDataRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsMeshHeap.h 56ed650df4 Final set of refactors to rename core thread objects 9 роки тому
BsMeshImportOptions.h e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 роки тому
BsMeshImportOptionsRTTI.h e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 роки тому
BsMeshManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsMeshRTTI.h e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 роки тому
BsMeshUtility.h d611dbe10a Added UV coordinates and tangent frame to built-in mesh types 8 роки тому
BsMorphShapes.h 0c1be4aac3 Fixing some documentation errors 8 роки тому
BsMorphShapesRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsOSInputHandler.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsOcclusionQuery.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 роки тому
BsParamBlocks.h 56ed650df4 Final set of refactors to rename core thread objects 9 роки тому
BsPass.h 0e8f4b8b57 More work on the documentation 8 роки тому
BsPassRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsPhysics.h bb6b9d1185 Fixing clang compilation errors 8 роки тому
BsPhysicsCommon.h 39627c97f2 More work on user manuals 9 роки тому
BsPhysicsManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsPhysicsMaterial.h 8b18fd5ca2 PhysicsMesh & PhysicsMaterial now exported using the script binding generator 8 роки тому
BsPhysicsMaterialRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsPhysicsMesh.h 8b18fd5ca2 PhysicsMesh & PhysicsMaterial now exported using the script binding generator 8 роки тому
BsPhysicsMeshRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsPixelData.h a2cbf9eddd Pixel formats refactor/update: 8 роки тому
BsPixelDataRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsPixelUtil.h a2cbf9eddd Pixel formats refactor/update: 8 роки тому
BsPixelVolume.h 5fa245888c PixelFormat, PixelData and PixelVolume types are now auto-generated in C# 8 роки тому
BsPlaneCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsPlatform.h 56ed650df4 Final set of refactors to rename core thread objects 9 роки тому
BsPrefab.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsPrefabDiff.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsPrefabDiffRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsPrefabRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsPrefabUtility.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsProfilerCPU.h d25432623f Removed beginFrame/endFrame methods from RenderAPI as they weren't really used 9 роки тому
BsProfilerGPU.h a4ee926e08 Fixing indentation 8 роки тому
BsProfilingManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsQueryManager.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 роки тому
BsRasterizerState.h c1e8500a49 More work on developer manuals 8 роки тому
BsRasterizerStateRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsRawInputHandler.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsReflectionProbe.h 1ce5ec1bb4 Updated LightProbe generation code 8 роки тому
BsReflectionProbeRTTI.h 39ee300919 Added support for renderer tasks 8 роки тому
BsRenderAPI.h 4fe38f7bfe Omni-directional shadows running on Vulkan 8 роки тому
BsRenderAPICapabilities.h 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) 9 роки тому
BsRenderAPIFactory.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsRenderAPIManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsRenderSettings.h 0e00b1241f Move some render specific flags from Camera to RenderSettings 8 роки тому
BsRenderSettingsRTTI.h 0e00b1241f Move some render specific flags from Camera to RenderSettings 8 роки тому
BsRenderStateManager.h 56ed650df4 Final set of refactors to rename core thread objects 9 роки тому
BsRenderStats.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsRenderTarget.h 56ed650df4 Final set of refactors to rename core thread objects 9 роки тому
BsRenderTexture.h e3472f8f9b OpenGL: Rendering to sRGB texture now properly de-linearizes written values 9 роки тому
BsRenderWindow.h 56ed650df4 Final set of refactors to rename core thread objects 9 роки тому
BsRenderWindowManager.h 56ed650df4 Final set of refactors to rename core thread objects 9 роки тому
BsRenderable.h 39ee300919 Added support for renderer tasks 8 роки тому
BsRenderableRTTI.h 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 роки тому
BsRenderer.h 1ce5ec1bb4 Updated LightProbe generation code 8 роки тому
BsRendererExtension.h 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 роки тому
BsRendererFactory.h 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 роки тому
BsRendererManager.h 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 роки тому
BsRendererMeshData.h 3d8f1c0e2e Mesh and related classes ported to script binding generation 8 роки тому
BsResource.h d0e98c524b Added support for compression when saving resources 8 роки тому
BsResourceHandle.h d4e397920d AsyncOp & Texture are now auto-generated 8 роки тому
BsResourceHandleRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsResourceListenerManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsResourceManifest.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsResourceManifestRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsResourceMetaData.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsResourceMetaDataRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsResourceRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsResources.h d0e98c524b Added support for compression when saving resources 8 роки тому
BsRigidbody.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsSamplerState.h d516e39cc3 More tweaks to cubemap importance sampling 8 роки тому
BsSamplerStateRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsSavedResourceData.h d0e98c524b Added support for compression when saving resources 8 роки тому
BsSavedResourceDataRTTI.h d0e98c524b Added support for compression when saving resources 8 роки тому
BsSceneManager.h f04992fbd4 Added skeleton code for reflection probes 8 роки тому
BsSceneObject.h 6c825a8337 Ability to set scene object mobility, ensuring static and immovable objects can be better optimized 8 роки тому
BsSceneObjectRTTI.h 6c825a8337 Ability to set scene object mobility, ensuring static and immovable objects can be better optimized 8 роки тому
BsShader.h 56ed650df4 Final set of refactors to rename core thread objects 9 роки тому
BsShaderDefines.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsShaderImportOptions.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsShaderImportOptionsRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsShaderInclude.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsShaderIncludeImporter.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsShaderIncludeRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsShaderManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsShaderRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsSkeleton.h 0c1be4aac3 Fixing some documentation errors 8 роки тому
BsSkeletonMask.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsSkeletonRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsSkybox.h 1ce5ec1bb4 Updated LightProbe generation code 8 роки тому
BsSkyboxRTTI.h 88f7cd4031 Skybox texture filtering now uses renderer tasks 8 роки тому
BsSliderJoint.h e51517f40e More work on user manuals 9 роки тому
BsSpecificImporter.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsSphereCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsSphericalJoint.h e51517f40e More work on user manuals 9 роки тому
BsStringTable.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsStringTableManager.h 39627c97f2 More work on user manuals 9 роки тому
BsStringTableRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsSubMesh.h 3d8f1c0e2e Mesh and related classes ported to script binding generation 8 роки тому
BsTechnique.h 2b24d071f0 More renames of core thread objects 9 роки тому
BsTechniqueRTTI.h 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) 9 роки тому
BsTextData.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsTexture.h a2cbf9eddd Pixel formats refactor/update: 8 роки тому
BsTextureImportOptions.h 602fa39878 Dropping support for reflection filtering on import 8 роки тому
BsTextureImportOptionsRTTI.h 602fa39878 Dropping support for reflection filtering on import 8 роки тому
BsTextureManager.h 56ed650df4 Final set of refactors to rename core thread objects 9 роки тому
BsTextureRTTI.h e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 роки тому
BsTextureView.h dee5d3b4a2 DirectX 11: Fixing texture leak due to circular dependencies 9 роки тому
BsTimerQuery.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 роки тому
BsTransientMesh.h 56ed650df4 Final set of refactors to rename core thread objects 9 роки тому
BsUUID.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsUtility.h 65b502721c Added an utility for searching all components of a certain type in the scene object tree 8 роки тому
BsVertexBuffer.h 56ed650df4 Final set of refactors to rename core thread objects 9 роки тому
BsVertexData.h 56ed650df4 Final set of refactors to rename core thread objects 9 роки тому
BsVertexDataDesc.h d611dbe10a Added UV coordinates and tangent frame to built-in mesh types 8 роки тому
BsVertexDataDescRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsVertexDeclaration.h 56ed650df4 Final set of refactors to rename core thread objects 9 роки тому
BsVertexDeclarationRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsVideoModeInfo.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsViewport.h 56ed650df4 Final set of refactors to rename core thread objects 9 роки тому
BsViewportRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому