#3d #game-engine #engine #gamedev

Marko Pintera 700d56beaa DirectX 11 struct shader parameters work 13 lat temu
CamelotClient 700d56beaa DirectX 11 struct shader parameters work 13 lat temu
CamelotD3D11RenderSystem 700d56beaa DirectX 11 struct shader parameters work 13 lat temu
CamelotD3D9Renderer 2de43e95a4 Gpu program include importer 13 lat temu
CamelotFBXImporter ba5f1c9453 Added GpuProgram importer 13 lat temu
CamelotForwardRenderer 5700fec8d0 Removed mActiveViewport from render system 13 lat temu
CamelotFreeImgImporter ba5f1c9453 Added GpuProgram importer 13 lat temu
CamelotGLRenderer 2de43e95a4 Gpu program include importer 13 lat temu
CamelotOISInput 19e874a87d Material serialization (untested) 13 lat temu
CamelotRenderer 700d56beaa DirectX 11 struct shader parameters work 13 lat temu
CamelotUtility ba5f1c9453 Added GpuProgram importer 13 lat temu
CamelotRenderer.sln 7b80bdaff7 Massive amount of bugfixes to the way how are resources serialized/deserialized, initialized and released 13 lat temu
Dependencies.txt d71ac4d2a8 OIS works 13 lat temu
TODODoc.txt d87a5e8fc4 More multithreaded changes, mostly to GpuPrograms 13 lat temu