BearishSun 7038a31ea9 Better render texture suface compatibility checking il y a 9 ans
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BansheeCore 7038a31ea9 Better render texture suface compatibility checking il y a 9 ans
BansheeD3D11RenderAPI 9620459208 Scene object transform modifications can now modify skeleton bones (for IK and similar) il y a 9 ans
BansheeD3D9RenderAPI 49729fede9 Made timer query messages fall under the verbose category so they don't spam the normal log il y a 9 ans
BansheeEditor 3a4610eef9 Animation events editor working il y a 9 ans
BansheeEditorExec 46fe11386e Better logging for Mono errors and work on script debugging il y a 9 ans
BansheeEngine ebc6b39f56 Animation editor zoom, scroll and resize working il y a 9 ans
BansheeFBXImporter 9eec1ad285 Conversion of euler angle curves to quaternion curves, and vice versa il y a 9 ans
BansheeFMOD cde0fbf269 Fixing documentation errors il y a 9 ans
BansheeFontImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library il y a 9 ans
BansheeFreeImgImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library il y a 9 ans
BansheeGLRenderAPI 8e4b67bc9b Fix use of BS_PLATFORM_APPLE instead of BS_PLATFORM_OSX il y a 9 ans
BansheeMono 65f9081e9c Added Animable flag for serializable fields il y a 9 ans
BansheeOISInput 8e4b67bc9b Fix use of BS_PLATFORM_APPLE instead of BS_PLATFORM_OSX il y a 9 ans
BansheeOpenAudio cde0fbf269 Fixing documentation errors il y a 9 ans
BansheePhysX bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library il y a 9 ans
BansheeSL 996963f172 Fixing "release" builds il y a 9 ans
BansheeUtility 85bfb6007d Fix missing "std::" il y a 9 ans
CMake ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work il y a 9 ans
ExampleProject 671b4756e3 Chosen CMake modules during build will now automatically be used for engine initialization il y a 9 ans
Game ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work il y a 9 ans
MBansheeEditor 3a4610eef9 Animation events editor working il y a 9 ans
MBansheeEngine c2218dc008 Animation curve editor zoom, scroll, drag and resize functionality (WIP) il y a 9 ans
RenderBeast 472f4c82b3 Properly render skinned mesh even when no animation is running il y a 9 ans
SBansheeEditor 17bd614ff6 Added a way to attach animation events to imported animation clips il y a 9 ans
SBansheeEngine 9eec1ad285 Conversion of euler angle curves to quaternion curves, and vice versa il y a 9 ans
CMakeLists.txt 43cd5643e8 New minimum required version il y a 9 ans