#3d #game-engine #engine #gamedev

Marko Pintera 74fe12325f Sampler state gets applied only through SamplerState object 13 年之前
CamelotClient 74fe12325f Sampler state gets applied only through SamplerState object 13 年之前
CamelotD3D11RenderSystem 0e72046097 Refactoring how Pass/RenderSystem and other classes handle render states. Part 1 13 年之前
CamelotD3D9Renderer 74fe12325f Sampler state gets applied only through SamplerState object 13 年之前
CamelotFBXImporter b848d9aca2 Moved Intermediate data folders 13 年之前
CamelotForwardRenderer 6166de8dc2 New deferred context works! 13 年之前
CamelotFreeImgImporter b848d9aca2 Moved Intermediate data folders 13 年之前
CamelotGLRenderer 74fe12325f Sampler state gets applied only through SamplerState object 13 年之前
CamelotOISInput 47f4d31dda Fixed x64 issue with window handles 13 年之前
CamelotRenderer 74fe12325f Sampler state gets applied only through SamplerState object 13 年之前
CamelotUtility c138b62b72 GLRenderSystem ported to x64 13 年之前
CamelotRenderer.sln 6156f0c7a1 Added DX11 HardwareBufferManager & VertexDeclaration 13 年之前
Dependencies.txt d71ac4d2a8 OIS works 13 年之前
TODODoc.txt d87a5e8fc4 More multithreaded changes, mostly to GpuPrograms 13 年之前