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BsCamera.cpp
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eb4b6fa6e4
Build: Cleaning up the build and adding an initial version of the install script
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8 anni fa |
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BsCamera.h
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63ef0b05cf
Bugfix: Camera loaded from a saved scene will now properly be displayed in the Game view
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8 anni fa |
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BsIBLUtility.cpp
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b52bd59e1d
WIP: Adding alternatives to existing compute shaders, in order to support older hardware and mobiles
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8 anni fa |
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BsIBLUtility.h
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b52bd59e1d
WIP: Adding alternatives to existing compute shaders, in order to support older hardware and mobiles
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8 anni fa |
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BsLight.cpp
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eb4b6fa6e4
Build: Cleaning up the build and adding an initial version of the install script
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8 anni fa |
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BsLight.h
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517608073c
Feature: Various improvements and fixes for shadow rendering
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8 anni fa |
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BsLightProbeVolume.cpp
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eb4b6fa6e4
Build: Cleaning up the build and adding an initial version of the install script
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8 anni fa |
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BsLightProbeVolume.h
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8c170d61bf
WIP: Updating & cleaning up framework docs
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7 anni fa |
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BsParamBlocks.cpp
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01240b3690
Feature: Added standard (non-clustered) forward rendering mode, for hardware that does not support compute
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8 anni fa |
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BsParamBlocks.h
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01240b3690
Feature: Added standard (non-clustered) forward rendering mode, for hardware that does not support compute
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8 anni fa |
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BsReflectionProbe.cpp
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eb4b6fa6e4
Build: Cleaning up the build and adding an initial version of the install script
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8 anni fa |
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BsReflectionProbe.h
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9ffe230544
Refactor: Moving UUIDs from string to 128 bit representation
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8 anni fa |
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BsRenderSettings.cpp
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8c170d61bf
WIP: Updating & cleaning up framework docs
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7 anni fa |
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BsRenderSettings.h
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1a6d82bf0c
Bugfix: Various directional shadow tweaks and fixes
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8 anni fa |
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BsRenderable.cpp
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feaed12a13
Feature: Animation system now even more multi-threaded
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7 anni fa |
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BsRenderable.h
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feaed12a13
Feature: Animation system now even more multi-threaded
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7 anni fa |
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BsRenderer.cpp
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1f039b0d65
Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs)
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8 anni fa |
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BsRenderer.h
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feaed12a13
Feature: Animation system now even more multi-threaded
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7 anni fa |
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BsRendererExtension.cpp
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1f039b0d65
Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs)
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8 anni fa |
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BsRendererExtension.h
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ed7a61288d
Bugfix: PreBasePass RenderExtensions are now called with bound GBuffer
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8 anni fa |
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BsRendererFactory.h
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1f039b0d65
Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs)
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8 anni fa |
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BsRendererManager.cpp
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1f039b0d65
Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs)
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8 anni fa |
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BsRendererManager.h
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1f039b0d65
Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs)
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8 anni fa |
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BsRendererMeshData.cpp
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1f039b0d65
Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs)
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8 anni fa |
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BsRendererMeshData.h
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f1062acc40
WIP: Script bindings
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8 anni fa |
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BsSkybox.cpp
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eb4b6fa6e4
Build: Cleaning up the build and adding an initial version of the install script
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8 anni fa |
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BsSkybox.h
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5c727c9470
Bugfix: Getting Skybox component operational in the editor
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8 anni fa |